-objective (!) every time you hit an enemy with the 2nd strike increase the damage of the 2nd strike by 2, uppon hitting 25 targets, increase the damage by additional 50 (total of 100 bonus) and increase your aa speed in melee range (2) by 30%.
- the shield takes 50% less damage from abilities.
- regen globs grant you 20 mana, and MAGIC SHACKLES refound 5 mana per sec, objective (!) gain 500 mana from orbs and MAGIC SHACKLES to increase its range by 20%.
- the 2nd strike reduce ability damage by 50%
- the 2nd strike slows for 50%
- targets no longer recharge their abilities' cd under the effect of magic shackles.
- reduce the cd by 3 sec if you hits an enemy with DOUBLE BLADE STRIKE.
-Feedback- every 3rd aa silence the hero for 0.5 sec and recharge 10 mana.
- also recharge MAGIC ABSORB when it triggers.
-thirst for magic- increase all healing effects on you by 30%, every time an ability is cast on you, you gain 25% speed for 2 sec.
-ANTI MAGIC AURA
-CONTROL MAGIC
- after the 1.5 sec, the shield explode silencing any target within a short range for 0.75 sec
- after the 1.5 sec, the shield explode dealing 200 damage and you regen 10 mana per hero hit
- the shield explode slow targets by 50% decays over 2 sec.
-now become unstoppable for 2 sec after it triggers
- aa reduce the cd by 1.5 sec
- if it lasts its max duration, silence the target for additional 1 sec.
-slows enemies within by 35%, allies in the aoe gain 40% resistance to ability damage
- aa reduce the cd by 5 sec.
- increase shield generated to 30% of the damage and increase the max ammount to 1000.
- now can be recast a 3rd time if it hits a hero on the 2nd. HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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