Sylvanas Hard Rework by SMILE

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Sylvanas Hard Rework

By: SMILE
Last Updated: Dec 6, 2025
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Sylvanas Hard Rework

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Stats
Health increased from 1650 to 1680
Health Regen increased from 3.4414 to 3.5
Attack Damage increased from 81 to 90

Combat Trait

1
Black Arrows (Reworked Trait)

Basic Attacks afflict enemies with Black Arrows for 3 seconds, stacking up to 3 times.
Sylvanas deals 25% more damage to enemies afflicted with 3 stacks of Black Arrows.

After reaching level 10, Sylvanas unlocks Haunting Arrows.

2
Haunting Arrows (D)

Cooldown: 60 seconds
Activate to cause all Basic Attacks and Basic Abilities to Stun enemy Minions and Structures for 3 seconds. Lasts 10 seconds. Cooldown starts once the effect ends.

Only displays the Haunting Arrows icon while active.

Primary Abilities

1
Withering Fire (Q)

Cooldown reduced from 8 to 6 seconds
Damage decreased from 39 to 30
Duration reduced from 1.5 to 1 second

2
Shadow Dagger (W)

Mana increased from 50 to 60
Cooldown increased from 11 to 12 seconds
Spread radius increased from 3.5 to 4
Spread radius is now displayed to Sylvanas around the initial target

3
Haunting Wave (E)

Mana reduced from 75 to 60
Cooldown increased from 11 to 12 seconds
Damage increased from 114 to 120

Secondary Abilities

1
Possession (1)

Cooldown increased from 25 to 30 seconds
Cooldown between charges reduced from 2 to 1 second
Charge amount decreased from 4 to 3
Now replenishes all charges at the same time

Heroic Abilities

1
Wailing Arrow (R1)

Cooldown increased from 90 to 100 seconds
Damage increased from 228 to 250
Radius increased from 3.5 to 4

2
Mind Control (R2)

Mana increased from 50 to 60
Cooldown reduced from 40 to 30 seconds
Duration decreased from 1.75 to 1.5 seconds

LEVEL 1

Precise Fire (New)
Withering Fire now costs 5 Mana and has 5 charges.
Each charge fires 1 shot of Withering Fire.
All charges are replenished at the same time.
Cooldown between charges: 0.5 seconds

Life Drain (Moved from Level 16)(Reworked)
Sylvanas heals for 10% of all damage dealt to enemy Heroes afflicted with 3 stacks of Black Arrows.
Passive: Gain 1 Attack Range.

Wicked Possession (New)
Possession gains 2 additional charges.
Possessed targets deal 50% more damage.

LEVEL 4

Unstable Poison (Reworked)
Minions and Heroes that die under the effects of Shadow Dagger or Black Arrows explode, dealing 30 damage to nearby enemies.
This damage is increased to 150 against Minions, Mercenaries, and Summons.
Radius: 3

Festering Wounds (Moved from Level 7)(Reworked)
Haunting Wave applies 1 stack of Black Arrows to all enemies hit.
Passive: Enemy Heroes afflicted with 3 stacks of Black Arrows receive 15% less healing.

Mercenary Queen (Reworked)
Possession can be used on neutral Mercenaries to instantly defeat them, and enemy Mercenaries to instantly kill them.
Each Mercenary requires 3 charges. Does not work on Elite Mercenaries.
Passive: Sylvanas deals 50% additional damage to Mercenaries afflicted with 3 stacks of Black Arrows.

LEVEL 7

Cold Embrace (Moved from Level 13)(Reworked)
Shadow Dagger deals 25% more damage to the initial target, increased by an additional 25% each time it spreads to an enemy. Stacks up to 100% more damage total. Reaching the maximum damage bonus refunds 60 Mana.

Lost Soul (Reworked)
Basic Attacks reduce the cooldown of Shadow Dagger by 0.5 seconds.
Withering Fire heals Sylvanas for 50% of the damage dealt when hitting enemies affected by Shadow Dagger.

Overwhelming Affliction (Moved from Level 1)(Adjusted)
Sylvanas's Basic Attacks against Slowed enemy Heroes deal bonus damage equal to 1% of their maximum Health.
Passive: Enemy Heroes afflicted with 3 stacks of Black Arrows are Slowed by 15%.

LEVEL 13

Barbed Shot (Moved from Level 7)(Reworked)
Every 3rd shot of Withering Fire deals 200% more damage and ignores Armor of Heroes.

Evasive Fire (Moved from Level 16)(Adjusted)
Hitting an enemy with Withering Fire grants 6% Movement Speed, up to 30%.
Lasts 2 seconds. Basic Attacks against Heroes refresh this duration.

Unrelenting Torment (Moved from Level 1)(Reworked)
Shadow Dagger applies 2 stacks of Black Arrows to the initial target and 1 stack to any enemy it spreads to.
Withering Fire extends the duration of Shadow Dagger on enemies hit by 0.25 seconds.

LEVEL 16

Might of the Banshee Queen (Moved from Level 1)(Adjusted)
Hitting an enemy Hero with Withering Fire grants 6% Attack Speed and Spell Power, up to 30%.
Lasts 5 seconds.

Windrunner (Moved from Level 13)(Adjusted)
Teleporting with Haunting Wave resets the cooldown of Withering Fire.
Haunting Wave can be used a second time within 6 seconds after teleporting.

Will of the Forsaken
Cooldown now starts once the effect ends.

LEVEL 20

Deafening Blast
Center radius increased from 1.75 to 2.

Dark Lady's Call (Reworked)
Heroes hit by Mind Control have their vision radius greatly reduced while affected and for 3 seconds after.
Additionally, Mind Control no longer Slows, but instead grants the affected Hero 100% bonus Movement Speed.

Remorseless Barrage (New)
Withering Fire applies 1 stack of Black Arrows per shot and prioritizes the last enemy hit by Sylvanas's Basic Attack.
Passive: Sylvanas's Basic Attacks against enemy Heroes fire 1 shot of Withering Fire at another closest enemy.

Curse of the Banshee Queen (New)
Upon dying to an enemy Hero, Sylvanas takes control of their movement for 3 seconds. Does not work on Unstoppable targets.
Passive: Haunting Arrows are now permanently active.

REMOVED

Haunting Arrows

Remorseless

Withering Barrage

Bolt of the Storm

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