

1. Rune of the Fallen Crusader: Th***arian Engraves his Weapon with a Rune that has a 20% chance to allow Basic Attacks to Leech 1.5% of an Enemy Heroes Maximum Health.
2. Rune of Razorice: Th***arian Engraves his Weapon with a Rune at allows Basic Attacks to Deal 24 (+12 per Level) Damage over 3 Seconds.
3. Rune of the Stoneskin Gargoyle: Th***arian Engraves his Weapon with a Rune that give Basic Attacks a 30% chance to Trigger Block. This effect cannot occur more than once every 5 seconds.
4. Rune of Spellshattering: Th***arian Engraves his Weapon with a Rune that Reduces the Duration of Silences and Stuns by 50%.
1. Horn of Winter: Attack Speed is Increased by 10%.
2. Deaths Advance: Movement Speed is Passively increased by 15%.
1. Raise Lurid [Heroic]
2.
1. Threat of Th***arian W: Frost Strike deals 50% increased Damage.
2. Rime W: Frost Strike has a 25% chance to Generate 50 Runic Power.
3. Killing Machine Q: Your Obliterate has a 20% chance to Autocast a free Frost Strike.
1. Till Death do us Part [Raise Lurid Upgrade]: Lurid Deals 300% increased Damage to Structures, Minions and Mercenaries and now Follows Th***arian and lasts 20 Seconds Longer and Attacks what Th***arian Attacks.
2.
3. Purgatory: When you sustain Fatal Damage you instead become Immune and Unstoppable for 4 seconds. 90 second Cooldown.
4. Empower Rune Weapon: Activate to Refresh all Runes as Death Runes. Death Runes can be used as either a Blood, Frost or Unholy Rune. 45 Second Cooldown.HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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Sliperos: You forget that first Death Knight ever? Goes by name Teron Gorefiend. He with Darion are the ones who need to be puted in game in case of Death Knight expansion.
Oh yes! How could I have forgotten the very first named Death Knight. Silly me. But then again the fact that I forgot about him while typing my last post kinda proves how big of an impact he has had to Warcraft universe in general. Not much. He's cool and all. But not the kind of hero I think we "need" into the game like we need Grom, Kel'Thuzad, Cho'gall, Rexxar etc.. Darion is more well known and developed character in general. There's even a whole comic about him and how he became a Death Knight. So that's why I don't see Teron Gorefiend 'worthy' enough to be added to the game as a hero. But hey, we shall see what Blizzard has in store for us.
Speaking about Death Knights, I would not hold my breath for that so called "Death Knight" expansion. Or any other kind of 'class' expansion for that matter. I don't see why Blizzard would add tons of Death Knight heroes with an expansion similar to the Eternal Conflict Diablo expansion. What's next? 'Warlock' expansion? 'Rogue' expansion? 'Warrior' expansion? I can't see Blizzard doing expansions like that.
And this is just my personal opinion but I don't think either Th***arian and Koltira are so well known or overall liked characters that they should be added to the game. Not to mention how we have Arthas pretty much covering the whole Death Knight thing. But if I had to add one more Death Knight like hero to the game I would go for Darion Mograine. Can't think of any other Death Knights whom I would see 'worthy' enough to be added. But I doubt he will make it either.
Purgatory has been Nerfed.
Icy Talons has been spellchecked.
Chains of Ice [Heroic] has been removed (replacement pending).
Frost Presence has been altered.
New Talents
Chains of Ice: Frost Fever now roots for 2 seconds before slowing.
Shifting Presence: Changing Presence now retains 25% of Runic Power.
But to the point. I don't know but i feel that this heroics you put on him looks like little stronger basic abilities. In case of Lurid it's littel better cuz he seems to be good option. But the other ability is like basic or basic ability with talent. You forget Breath of Sindragosa, Howling Blast or something much cooler (or frostier). Think of it but overall it's good idea.