The Butcher Rework by SMILE

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The Butcher Rework

By: SMILE
Last Updated: Nov 18, 2023
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The Butcher Rework

My Suggestions

The Butcher is very unstable. Weak without Fresh Meat, insane with it, and Slaughterhouse wins games on its own.

The idea behind this rework is to make the Flesh Carver more consistent and less reliant on the "snowball" playstyle.

Stats
Attack Speed increased from 1.11 to 1.25
Attack Damage reduced from 130 to 126

Combat Trait

1
Fresh Meat (Trait)

Fresh Meat lost upon dying reduced from 15 to 10
Fresh Meat gained from Heroes reduced from 20 to 10
Fresh Meat Attack Damage bonus increased from 0.5 to 1
Fresh Meat ❢Reward Attack Damage bonus reduced from 125 to 25
Fresh Meat gained from Heroes after ❢Reward reduced from 10 to 5

Primary Abilities

1
Hamstring (Q)

Cooldown increased from 4 to 6 seconds
Slow reduced from 50% to 35%
Slow no longer fades out

2
Butcher's Brand (W)

Deal 37 damage to an enemy and Brand them for 3 seconds. Basic Attacks and Hamstring against the Branded target heal The Butcher for 75% of the damage done.
Basic Attacks and Hamstring against Branded Heroes heal for double and extend the duration of the Brand by 0.5 seconds.

4 -> 3 seconds; Hamstring now heals the Butcher for the same amount as Basic Attacks
3
Ruthless Onslaught (E)

Cooldown increased from 15 to 18 seconds
Damage increased from 119 to 145
Duration increased from 4 to 5 seconds
Interrupting the charge now reduces its cooldown by 25%

Heroic Abilities

1
Furnace Blast (R1)

Delay increased from 3 to 6 seconds
Now Slows enemies hit by 20% for 3 seconds
Can now be reactivated after 2 seconds to explode immediately

2
Lamb to the Slaughter (R2)

Now attaches to the lowest health enemy Hero instead of the nearest one

LEVEL 1

Flail Axe
Moved from Level 4.

Chop Meat
Unchanged.

Unrelenting Pursuit (Moved from Level 4)
Cooldown reduction lowered from 33% to 25%.

LEVEL 4

Invigoration (Moved from Level 1)
Cooldown reduction increased from 1 to 1.5 seconds.

Meat Shield (Moved from Level 7)(New Functionality)
When Ruthless Onslaught impacts a Hero, gain a Shield equal to 5% of your maximum Health for 5 seconds.
?Quest: Fresh Meat increases the Shield by 0.075% of your maximum Health per Meat collected.

Victuals (Moved from Level 7)(New Functionality)
Collecting Fresh Meat restores 0.5% of your maximum Health per Meat.

LEVEL 7

Brutal Strike (Moved from Level 13)(New Functionality)
Hitting an enemy Hero with Hamstring increases the damage of your next Basic Attack by 25%, up to 75%.

Cheap Shot
Moved from Level 4.

Insatiable Blade (New Functionality)
Brand Slows Heroes by 10%. Basic Attacks against Branded Heroes grant 10% Movement Speed for 3 seconds.

LEVEL 13

Crippling Slam (Moved from Level 16)(New Functionality)
Increase the duration of Hamstring's Slow by 2 seconds.

Cleaver (New Functionality)
Increase Hamstring's damage by 25% and its width by 20%.

Flesh Carver (New)
Gain 10% Attack Speed.
?Quest: Every 4th Basic Attack against the same Hero within 4 seconds drops 1 Fresh Meat.

LEVEL 16

Savage Charge
Moved from Level 13.

Blood Frenzy (New Functionality)
Collecting Fresh Meat grants The Butcher 5% Attack Speed for 3 seconds per Meat, up to 40%.

Enraged
Armor increased from 25 to 30.
Attack Speed reduced from 40% to 30%.
Cooldown increased from 25 to 30 seconds.

LEVEL 20

Fires of Hell
Unchanged.

Slaughterhouse (New Functionality)
Lamb to the Slaughter now chains up to 3 enemy Heroes in range. Reduce its cooldown by 15 seconds for every Hero chained.

Ruthless Rampage (New)
Ruthless Onslaught no longer costs Mana. Takedowns reset its cooldown and increase its damage by 200% for 5 seconds.

FRESH MEAT!!! (New)
Increase Fresh Meat Attack Damage bonus from 1 to 1.25. Enemy Heroes drop twice as much Fresh Meat.

Removed Talents

Block

Nexus Blades

Bolt of the Storm

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