Level 1:
Quick Expansion: Reduces the time it takes to create Larva to 8 seconds.
Quick Evolotion: Reduces the time it takes to create ALL basic units by 1 second.
Quick Mutation: Reduces the time it takes to create All basic structures by 1 second.
Level 4:
Empowered Swarm: Incresses of the Damage of ALL of your Zerg units by 5%
Empowered Defences: Incresses the HP And Damage of ALL of your Zerg Structures by 5%
Empowered Overmind: Incresses the Overmind's HP by 5%
Level 7:
Evolved Spine Crawler:Incresses the Health and Damage of your Spine Crawler by 3%
Evolved Spore Crawler:Incresses the Health and Damage of your Spore Crawler by 3%
Evolved Spawning Pool:Incresses the Health of your Spawning Pool by 6%
Level 10:
OVERSEER: This ability takes 3 seconds to use and creates an overseer that cannot be hit with meele attacks but can be hit with projectile attacks, the overseer can be used to scout enemy by floating above Towers, gates, etc. (Cooldown: 60 seconds)
MUTATE: HATCHERY: This ability takes 5 seconds to use, it costs a drone to use but creates a hatchery, the hatchery will randomly create zerglings and roaches.
(Cooldown: 120 seconds)
Level 13:
Creep Zone: Puts down a zone that heals all Zerg Units within it. (Cooldown: 20 Seconds)
Reconstruction: Repairs Zerg structures. (Cooldown: 20 Seconds)
Heroes of the Swarm: Target a friendly hero and Heal it for 20% of their HP over 10 seconds. (Cooldown: 20 seconds)
Level 16:
Ultimate Spine Crawler: Incresses the damage of your Spine Crawlers by 10%.
Ultimate Spore Crawler: Incresses the damage of your Spore Crawlers by 10%.
Ultimate Zergling: Incresses the damage of your Zerglings by 5%.
Ultiamte Roaches: Incresses the damage of your Roaches by 5%.
Level 20:
All Seeing Eyes: Incresses the Movement Speed and Vision Radius of your Overseer by 20%.
Lair: Transforms the Hatchery into A Lair that spawns more Zerglings and Roaches then the regular Hatchery.
Essence Collection: You get Essence when your ally heroes Die, This essence can be used to Heal Units.
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