The big cheese, the head rat, the be-candled King of the Kobolds, Togwaggle is the ruler of all kobolds. Wearing a crown with a lantern in place of the typical kobold candle, he rules the Kobold Empire with a greedy fist. Management of the Kobold Empire requires a careful balance between a lack of social services and fiscal irresponsibility, and Togwaggle is a master of such things.
Togwaggle is a pesky Bruiser who can adapt to a multitude of situations.
(Last Update: 12/06/26)
Stats
Health: 2040
Health Regen: 4.25
Attack Range: 1
Attack Speed: 1.25
Attack Damage: 90
Unit Radius: 0.8125
Combat Trait
1
Royal Treasury (D)
Switch to Royal mode, empowering Abilities at the cost of Gold in addition to Mana. Reactivate to switch back. Has a 0.5 second delay between uses.
Passive: Basic Attacks grant 2 Gold, increased to 5 against Heroes. Limit 100 Gold.
Cast is instant.
Toggling does not dismount.
Primary Abilities
1
Bonk (Q)
Mana: 20 Cooldown: 5 seconds
After 0.5 seconds, gain 20% Movement Speed while moving towards enemies until your next Basic Attack, which will deal 90 bonus Spell Damage to the primary target and Stun them for 0.75 seconds.
Royal (20 Gold): Cast is instant, Movement Speed bonus is increased to 30%, and bonus damage is increased to 120.
Missing with the empowered Basic Attack removes the effect.
Cooldown starts upon being interrupted during the cast or after attacking an enemy.
2
Rakanishu (W)
Mana: 60 Cooldown: 20 seconds
Awaken Rakanishu, dealing 90 damage to enemies in front of Togwaggle.
For the next 5 seconds, Rakanishu attacks the nearest enemy for 15 damage every 0.5 seconds, prioritizing Heroes.
Royal (40 Gold): Cooldown is reduced to 10 seconds, Rakanishu persists for an additional 5 seconds, and his damage is increased to 30.
Cast is instant and uninterruptible.
Rakanishu always awakens in the direction Togwaggle is facing.
Rakanishu's attack centre is Togwaggle himself.
Rakanishu's damage is affected by Spell Power and scales in both modes.
Rakanishu targets Structures when there are no other enemies in range.
3
Magic Candle (E)
Mana: 20 Cooldown: 12 seconds
Place a candle and light it for 12 seconds. Lit candles grant vision and heal Togwaggle for 8 Health every 0.25 seconds while he is nearby.
Enemy players can right-click on a lit candle to extinguish it, taking 120 damage. Togwaggle can right-click on extinguished candles to light them again for 20 Mana. Each candle can be lit a total of 3 times. Maximum of 3 candles at a time.
Royal (20 Gold): The candle remains lit for an additional 6 seconds, deals 4 damage every 0.25 seconds to nearby enemies, and deals 180 damage when extinguished.
Each interaction takes 0.25 seconds.
Extinguished candles last indefinitely or until destroyed.
Using while the limit is reached destroys the oldest candle.
Candles that extinguish after being lit 3 times are destroyed.
Candles cannot be placed within the aura radius of each other.
Heroic Abilities
1
Kobold Statue (R1)
Mana: 60 Cooldown: 60 seconds
After 1 second, build a Kobold Statue with 1200 Health that acts as terrain and grants 5 Gold per second. Enemies that damage the statue lose 20 Armor for 2 seconds. Reactivate to destroy the statue.
Royal (100 Gold): The statue lands from the sky to Stun nearby enemies for 1 second, grants 10 Gold per second, and its Armor reduction is increased to 40.
Interrupting the cast starts a 10 second cooldown.
Kobold Statue lasts indefinitely or until destroyed.
Targeted area is not indicated to enemies.
2
Living Candle (R2)
Mana: 80 Cooldown: 20 seconds
Transform a candle into an elemental with 400 Health that attacks for 60 damage and Slows enemies hit by 20% for 2 seconds. Lasts 10 seconds. When the elemental dies or expires, it turns back into the candle.
Royal (100 Gold): The elemental lasts indefinitely, keeps the candle's aura, and its Slow is increased to 30%.
Elemental prioritizes attacking the same target as Togwaggle.
Using Living Candle on a Royal Candle will grant the elemental its damage aura.
LEVEL 1
Smack
Bonk no longer Stuns, and instead reduces the Armor by 10 and Roots for 1.5 seconds.
Burning Wit
Increase Rakanishu's Attack Range by 1.
Togwaggle's Basic Attacks reduce the cooldown of Rakanishu by 0.5 seconds.
Heavy Pockets
While at or above 75 Gold, gain 25 Armor but lose 10% Movement Speed.
LEVEL 4
Arsonist
Rakanishu's awakening deals an additional 25% damage over 2 seconds.
Rakanishu's attacks deal an additional 50% damage over 2 seconds, increased to 150% against Structures.
Royal Tax
Basic Attacks against Heroes grant twice as much Gold and restore 5 Mana.
Magic Chest
Every 100 Gold spent grants a 300 point Shield that lasts until destroyed.
This Shield does not stack.
LEVEL 7
Bag of Stuffing Cooldown: 5 seconds Active: Stuff an allied Minion or non-Elite Mercenary into a bag.
Reactivate to free the trapped target and grant it 30% Movement Speed for 5 seconds.
Reactivates automatically upon dying. Cooldown starts once the target is freed.
Cast Range: 3
Boots of Haste Cooldown: 65 seconds Active: After 1 second, prevent your Movement Speed from being reduced below 110% for 5 seconds.
Has a 10 second cooldown if interrupted.
Hilt of Quel'Delar Cooldown: 15 seconds Active: Restore 300 Health to a target allied Hero.
Range: 6
LEVEL 13
Greedy Pickaxe
Replace your shovel with an enchanted pickaxe, causing Bonk to grant bonus Gold on hit.
Bonk grants 15 Gold when hitting Heroes and 8 Gold when hitting any other enemy.
Blade of Quel'Delar Cooldown: 15 seconds Active: Deal 150 damage to a target non-Structure enemy.
Range: 6
Scroll of Confusion Cooldown: 30 seconds Active: Unfurl a scroll over 0.75 seconds that Blinds and Silences EVERYONE in the target area for 1.5 seconds.
Range: 6
Radius: 4.5
LEVEL 16
Plan S
Bonk can be reactivated after 3 seconds to throw a small stone at the nearest enemy, prioritizing Heroes.
Deals 90 damage on impact and Stuns the target for 0.75 seconds.
Search Range: 6
Missile Speed: 18
Embers of Rakanishu
Rakanishu's awakening lights up all extinguished candles in range.
Rakanishu's attacks hit up to 4 enemies, dealing 25% of the damage to secondary targets, prioritizing Heroes.
YOU NO TAKE CANDLE!
When an enemy extinguishes a candle, gain 50% Attack Speed and Movement Speed for 3 seconds.
This effect has a 15 second cooldown.
LEVEL 20
King Statue
Kobold Statue gains 20 Armor and grants 20 Armor to nearby allied Heroes.
Royal Kobold Statue has 40 Armor and grants 40 Armor instead.
Radius: 6
Candle Rager
Elementals now resurrect for a total of 3 times upon death, but no longer turn back into candles.
Blessed by Greed
Basic Attacks deal 1% more damage per Gold stored.
While at 100 Gold, Basic Attacks heal for 100% of the damage dealt.
Quel'Delar Assembles Hilt of Quel'Delar and Blade of Quel'Delar into the Sister Blade. Cooldown: 15 seconds Active: Swing in an arc, restoring 300 Health to allies and dealing 150 to enemies hit. Ignores Structures. Passive: Wield Quel'Delar, making Basic Attacks splash in an area around the target.
Cast Radius: 6
Cast Arc: 150 degrees
Splash Radius: 3
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