Ulrezaj by Who_You_Expect

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Ulrezaj

By: Who_You_Expect
Last Updated: Feb 21, 2017
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Ulrezaj

Two-Player Dark Archon

Considering my last attempt on Ulrezaj(Found Here(Click the parenthesis or the text inside)), it's time I take a much more serious attempt. Ulrezaj is a Dark Archon controlled by two players, similar to Cho'Gall, and also being a Warrior/Assassin hybrid. Unlike Cho'Gall, however, Ulrezaj's health is mostly shields(rip Ulrezaj VS Varian though), and the Assassin has a ranged basic attack. (Credit to Kid-Karma for a few icons in both concepts. (^_^) )

Rough Level 1 Statistics

Health - ~100(Scales at 3.5%, rather than 4%.)
Health Regeneration - ~0.5/sec.(Scales at 3.5%, rather than 4%.)

Shields - ~2900(Scales at 4.5%, rather than 4%.)
Shield Regeneration - ~7.5/sec.(Scales at 4.5%, rather than 4%.)

Attack Damage(Warrior) - ~120
Attack Speed(Warrior) - ~0.9
Attack Damage(Assassin) - ~80(Scales at 4.5%, rather than 4%.)
Attack Speed(Assassin) - ~1.25

Energy Pool - ~2000(Does not scale up)
Energy Regeneration - ~50/sec(Scales up; At level 30, reaches 150.)

Combat Trait

1
[D] - Overpowered
Passive; Seven Minds are better than One!
Ulrezaj has a massive shield pool in place of normal hitpoints; These regenerate naturally like hitpoints, display in Blue on his health bar(To distinguish from other people shielding him), and counter Giant Killer, not being actual health. Healing from allied heroes is at 75% effectiveness, but can restore shields. However, shielding from allied heroes is at 150% effectiveness, and will both heal Ulrezaj's missing shields but can add on top of them if he is at full shielding. In addition, the Assassin player is immune to CC besides Polymorphs.

The Warrior controls movement.

Primary Abilities

1
[Q] - Maelstrom
Active; Ciiiircleees
Warrior Ability. Launch an expanding wave of Psionic Energy from Ulrezaj, dealing ~100 damage to anyone it hits. 1 second after hitting its full radius, it closes in, dealing ~150 damage and stunning people hit for ~0.5 seconds. The second hits effects are amplified by 50% if the enemy was hit by the expanding ring. The ring follows Ulrezaj. Costs ~100 Energy, and has a ~12 second cooldown.
2
[W] - Destructive Sphere
Active; Moar Ciiirclesss
Warrior Ability. Surround target location in Psionic Energy. Enemies inside this fairly large ring take ~25 damage per second, and if they attempt to walk through the ring, they take ~300 damage and are stunned for ~1 second. The ring lasts ~4 seconds. Costs ~150 Energy, and has a ~10 second cooldown.
3
[E] - Drain Essence
Active; Sustaaaain
Warrior Ability. Drain the energy from all enemies in a small area, dealing ~100 damage, doubled versus heroic targets, and replenishing Ulrezaj's shields by half the damage dealt to non-heroic targets plus all the damage dealt to heroic targets. If Ulrezaj is at full shields, instead increase the Assassin's ability power by ~10% for 2 seconds. Costs ~150 Energy, and has a ~12 second cooldown.
4
[Q] - Psionic Bolt
Active; Pew Pew
Assassin Ability. Fire a fast-moving bolt of Psionic Energy that deals ~40 damage to the first enemy it hits. Deals ~100% increased damage to stunned targets. Costs ~50 Energy, and has a ~0.5 second cooldown.
5
[W] - Void Bomb
Active; WHAT THE FUU-- *Boom*
Assassin Ability. Place a bomb of growing void energy, which gains ~5% increased radius and ~40 damage for every 0.25 seconds channeled. Reactivate before 3 seconds to detonate early. Automatically explodes after 3 seconds, dealing ~480 damage in a decently large radius. Costs ~150 Energy, and has a ~10 second cooldown.
6
[E] - Psionic Torrent
Active; LAAAZOOOOR -Bwaaaah-
Assassin Ability. After a 0.5 second delay, unleash a torrent of Psionic Energy in a cone in target direction, which cannot be redirected. Deals ~50 damage every 0.5 seconds an enemy stands in it. Lasts for ~4 seconds. Costs ~125 Energy, and has a ~8 second cooldown, starting after you finish channeling.

Heroic Abilities

1
[R] - Oblivion Dash
Active; Power-'Sprint'
Warrior Heroic. Ulrezaj rushes in target direction, dealing ~200 damage to enemies hit and entering an unbreakable stealth for ~2.5 seconds. Costs ~400 Energy, and has a ~60 second cooldown.
2
[R] - Nightmare
Active; Horror Movie
Warrior Heroic. Activate to cause all nearby enemy heroes to lose 50% vision radius, ally vision, and sight of all allied units for ~5 seconds. During this time, they are slowed by ~20% and deal ~10% less damage. Costs ~400 Energy and has a ~100 second cooldown.
3
[R] - Mind Control
Active; Domination
Assassin Heroic. After a ~1 second channel, possess target enemy hero, gaining control of them for ~4 seconds, allowing you to use their basic abilities, control their movement, and deal damage to their team with that hero. They become hostile to the enemy team, allowing them to damage their mind-controlled ally. Costs ~400 Energy and has a ~120 second cooldown.
4
[R] - Power Overwhelming
Active; Power... Overwhelming
Assassin Heroic. Increase Ulrezaj's(Assassin + Warrior) Ability Power by ~25% for ~5 seconds. During this time, the Assassin's abilities cooldown ~100% faster(Half-CDs). Costs ~400 Energy and has a ~80 second cooldown.

Special Mount

1
[Z] - Psionic Projection
Active; Split-Pushing & Soaking
Assassin Ability. Project yourself at target location you can see, spawning an image that has ~10% of Ulrezaj's maximum shields in health. You gain control of it and can move it around, allowing you to cast abilities through it at ~50% effectiveness. Lasts for up to ~15 seconds. If killed, Ulrezaj takes 5% of his maximum shields in damage. Has a ~30 second cooldown.

Talents

Level 20|Tier 7
Warrior: Oblivion Express - Casting Oblivion Dash resets every basic ability cooldown you have. In addition, its Energy cost is halved.
Warrior: A Horror Story - Nightmare causes every enemy affected to be able to hit each other with skillshots & AoE abilities. In addition, its Energy cost is halved.
Warrior: Power Incarnate - Your basic attacks now strike for ~75% damage in a large AoE around your target, and additionally restore 20 Energy per target hit.
Assassin: Dominant Presence - While Mind Controlling a target, you may now cast your basic abilities with the 1-3 keys. In addition, its Energy cost is halved.
Assassin: Power Overflowing - Power Overwhelming now triples Energy Regen during its effects, and the Warriors abilities also cooldown faster. In addition, its Energy cost is halved.
Assassin: Spirit-Pushing - Psionic Projections' health is increased to 25% of Ulrezaj's shields. In addition, it no longer deals damage to Ulrezaj if it is killed while active.

Skins

Nothing.

Quotes

Nothing.

Changelog

12/27/2016
Uploaded.

12/28/2016
Small balance changes; Base Energy Regen doubled(50 from 25), and Regen at Level 30 tripled(150 from 50). Power Incarnate now restores 20 Energy per target hit(from restoring 100 Energy on attack), and Mind Control now has a 120 second cooldown(From 100) and lasts 4 seconds base(from 5). Drain Essence now deals 100 to enemies, doubled versus heroic targets(from 100 doubled versus non-heroic targets), and heals for half dealt to minions and full dealt to heroes(From full dealt to everything).

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Arvex | March 5, 2017 5:11pm
Only thing that seems out of place, to me, is that Dark Archons were not typically front line warriors. I feel he would make more sense as a specialist/assassin duo. Other than that, I like the idea of a Dark Archon being a multi-control hero.
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