Urzael by Pivius

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Urzael

By: Pivius
Last Updated: Jul 2, 2017
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Urzael

The Harbinger of Death

Urzael was once an angel of the High Heavens, but was eventually enlisted by the malicious archangel Malthael. Now Urzael seeks to purge humanity's stain upon the world and bring the Eternal Conflict to an end.

Combat Trait

1
Explosive Ammo
Urzael's basic attacks explode on impact, unleashing a flame that ignites the target and all enemies behind them. Ignited enemies take (90) damage over 3 seconds. Doesn't stack, can refresh.

Primary Abilities

1
Herald Artillery
Cooldown: 9 seconds
Mana Cost: 50

Urzael shoots an explosive shell to desolate the target area dealing (200) damage and marking the land with a sigil. If Urzael enters the sigil, which lasts for 6 seconds, then a second artillery burns the area dealing (75) damage plus (150) damage over 3 seconds.
2
Broken Wings
Cooldown: 7 seconds
Mana Cost: 55

Urzael blasts the ground beneath him dealing (75) damage, knocking enemies away and launching himself towards the target location. Upon landing, he deals (125) damage and stuns for 1.5 seconds.
3
Flameshower
Cooldown: 11 seconds
Mana Cost: 40

Urzael's cannon rapidly spews fire in a medium range in front of him, dealing (150) damage per seconds to all enemies caught in the flames and slowing them by 5% for 2 seconds. The amount of slow can stack up to 30%, with stacks refreshing. Flameshower lasts for 7 seconds.

Heroic Abilities

1
The Purger
Cooldown: 50 seconds
Mana Cost: 80

Urzael's cannon is upgraded, granting him 35% bonus ability power, 50% cooldown reduction and free mana costs. Lasts for 8 seconds.
2
Purgatory
Cooldown: 60 seconds
Mana Cost: 100

Urzael summons a floating orb on his position (must be outside his base; it's position is revealed to the enemy). The orb collects the souls of minions that die while it exists. Every 3 seconds it releases all souls it has collected, as Reapers. Reapers have:

(400) Health
(40) Damage per second, in melee range

and march against the enemy's defenses. The orb lasts for 120 seconds or until destroyed, having 1800 health. Urzael cannot have more than 1 orbs floating at the same time.

LEVEL 1 TALENTS

Centric Explosion [TRAIT]
Explosive Ammo now affects all enemies around the target.

Life Leech [TARIT]
Every time an enemy is damaged by Explosive Ammo, Urzael resores (12) health.

LEVEL 4 TALENTS

Shocking Flames [E]
Flameshower's slow amount is raised to 10% (max. 40%).

Hailshower [E]
Flameshower now deals (50) more damage per second.

Recharge [TRAIT]
Whenever the effect of Explosive Ammo ends, Urzael restores mana equal to 50% of the flame damage the target of his trait took. Excess mana is converted into a damage shield that lasts for 5 seconds.

Set of Wings [W]
Broken Wings' cooldown is reduced by 2 seconds and its mana cost is reduced by 35.

LEVEL 7 TALENTS

Bolstered Artillery [Q]
The sigil of Herald Artillery lasts 5 seconds longer and the ability may now hold up to 2 charges. Its cooldown is also reduced by 2 seconds.

Herald Doom [Q]
The sigil of Herald Artillery lasts for 3 less seconds, but the artillery strike deals 60% more total damage.

Rapid Fire [TRAIT]
Activating Explosive Ammo decreases its damage by 50%, but also increases Urzael's attack speed by 50%.

Molten Thorns Cooldown: 40 seconds / Mana Cost: 80
For the next 4 seconds, Urzael takes 20% reduced damage and then returns the extra amount of damage that he would have taken without Molten Thorns, back to the respective attackers.

LEVEL 14 TALENTS

Hardcore
Urzael has 5% resistance to damage. While below 50% health, this bonus is raised to 35%.

Groundbreak [W]
When Urzael lands from Broken Wings, he drags all nearby enemies towards him before dealing damage.

Steel Shells
Urzael's basic attacks deal 15% more damage. This effect becomes stronger depending on how close to the target Urzael is, reaching up to 90% more damage.

Demon Blood Cooldown: 35 seconds / Mana Cost: 10
Passive: Urzael restores 15 health over 5 seconds whenever he takes damage. Can stack.
Active: Uses up all remaining stacks of Demon Blood, healing for the respective amount.

LEVEL 16 TALENTS

Mortar Barrage
Whenever Urzael uses an ability, he unleashes a barrage of 8 cannonballs towards random nearby locations. Each deals (150) damage in a small area and stuns for 0.75 seconds.

Freezing Shards
Whenever Urzael takes more than 15% of his max. health as damage, he releases 5 ice spores in a circle around him. The spores last for 3 seconds, each slowing enemies by 40% in a large area around them. When they expire, they explode dealing (150) damage and rooting for 1.5 seconds.

Arcane Torrent
Every 5 seconds in combat, Urzael summons an arcane orb near the last enemy he damaged. Each orb lasts for 10 seconds and administers a line of arcane magic that slowly rotates around the orb, dealing (75) damage every 0.35 seconds it touches an enemy.

LEVEL 20 TALENTS

The Herald [R1]
Instead of giving Urzael bonus ability power, cooldown reduction and free mana costs, The Purger now grants him 100% increased attack damage and 25% resistance to damage. The Purger lasts 2 seconds longer and while wielding it, Urzael becomes unstoppable.

Death Maidens [R2]
Summoning the Purgatory orb now also summons 8 Death Maidens to guard it. Each Maiden has:

(800) Health
(150) Damage per second, in medium range
(25) Health Regeneration

Maidens last for the orb's duration or unil it is destroyed. They will not march against the enemy, instead they will hold their position.

Hellish Guard Cooldown: 60 seconds / Mana Cost: 80
Urzael summons 2 guards the fly around him and provide him with 35% resistance to damage and also give him unstoppability. They will also attack enemies close to Urzael. Each guard has:

600 Health
(200) damage per second, in long melee range.

Bicannon
Urzael's basic attacks strike an extra enemy near the target.

NOTES

    Numbers in brackets are only for reference. Their actual amount changes according to your team's level.

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