Urzael (Short-Range Assasin, WIP) by putsnack

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Urzael (Short-Range Assasin, WIP)

By: putsnack
Last Updated: Jun 10, 2015
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Urzael (Short-Range Assasin, WIP)

The Harbinger of Death

Urzael was Malthael's most loyal servant and lieutenant. After his master's disappearance from the High Heavens, he spent years pleading for the Angiris Council to allow him to search for his master. Eventually the Council agreed to his request. He was accompanied by a sect of angelic maidens who were Malthael's closest followers. Urzael swore not to rest until he found his master, for he believed that Malthael's presence was sorely needed in Heaven. As Malthael had taken a growing interest in humanity prior to his disappearance, Tyreal suggested that Urzael begin his search on Sanctuary.
Searching the mortal realm, Urzael did not find his master, but he did find humans—far too many for his liking. He saw how they murdered and cheated one another while turning a blind eye to the unfortunate. While humanity had the capacity to choose between good and evil, Urzael noted that they overwhelmingly chose the latter option. Urzael became disgusted with humanity, and believed that if they should ever unlock their nephamlem birthright, the Heavens would be doomed.
Eventually, Urzael found Malthael, and was not surprised to find that his master felt the same way about humanity as he did. They resolved to scour humanity from the face of Creation.

Combat Trait

1
Immolation
Passive:

All abilities  burn targets, immolating them, dealing 10 damage to all nearby enemies for 3 seconds and amplifying damage from your abilities by 50%. Lasts 4 seconds.

Primary Abilities

1
Cannonball (Q)
Mana: 50
Cooldown:  15s
launch a short-range fireball from your cannon dealing 80 (+10 per level) damage to the target, and 20 (+10 per level) to all nearby enemies.
2
Firestorm (W)
Mana75
Cooldown: 15s

Bombard an area with 2 waves of Fire, dealing 61 damage each. Damaged enemies are Burned.
3
Blazing Leap (E)
Mana: 45
Cooldown: 30s

Leap into the air after a short delay dealing 100 (+12 per level) to enemies near your destination and starting point.

Secondary Abilities

1
Cannonball (Q)
Mana: 50

Cooldown:  15s


launch a short-range fireball from your cannon dealing 80 (+10 per level) damage to the target, and 20 (+10 per level) to all nearby enemies. Leave a burning trail that damages enemies that cross it for a small amount of damage/second. the trail and AoE areas burn for 2 seconds.
2
Firestorm (W)
Mana75
Cooldown: 15s

Bombard an area with 3waves of Fire, dealing 70 damage each.  firebolts create craters that are impassable
3
Flamethrower (E)
Mana: 40

Cooldown:  25 s


Become Unstoppable while channeling fire that deals 275 damage over 4seconds. The direction of the Lightning changes with your mouse cursor position.

Heroic Abilities

1
Enrage (R1)
Mana75

Cooldown: 60 s

Explode in a torrent of fire, stunning all nearby enemies for 1.5 seconds, and change all you're skills to your secondary skills. all basic attacks also apply immolation
2
Maidens of the Flame (R2)
Mana100

Cooldown: 60s

Summon 3 Maidens of the Flame. They each deal 100% of your base damage and last 15 seconds. Activate this skill again to dismiss a maiden, dealing 200 damage to all nearby enemies.

Traits

Tier 1 - Level 1:

1. Conjurers Pursuit: Increases mana regeneration by 0.5 per second. every 3 regeneration globes gathered increases this bonus by 0.25.

2. Quenching the Flame: When an enemy dies under the effects of immolation restore mana (minion=5, hero=15)

3. Cheap Materials (Q): Reduce the mana cost of Cannonball by 20.

4. Long-Range Cannon (Q): Increase the range of Cannonball by 25%


[hr]



Tier 2 - Level 4:

1. Vampiric Assault: Basic Attacks heal for 15% of the damage dealt to the primary target.

2. Arcane intellect: Dealing damage to a burned target returns mana to Urzael, basic attacks return 5, abilities return 15.

3. Volley (Q): Cannonball fires 3 smaller fireballs in a cone, dealing 50 damage in an area per fireball.


4. Reign of Fire (W): Increases Firestorm's radius by 30%.

[hr]



Tier 3 - Level 7:

1. Follow Through: After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.

2. Searing Attacks: Activate to increase basic attack damage by 50% for 5 seconds. each attack costs 15 mana.

3. Lengthy Strides (E): Increase the Range of Blazing Leap by 100%


4. Explosive Leap (E): increase AoE damage on take-off and landing by 20%

[hr]



Tier 4 - Level 10:

1. Enrage
2. Maidens of the Flame

[hr]



Tier 5 - Level 13:

1. Heat Wave(W): Increases cast range on firestorm by 100%

2. A
pocalypse(W)Increases the number of Firestorm waves from by 1


3. Sprint: activate to gain 75% increased movement speed for 3 seconds.

4. Relentless: Reduces the duration of Silences, Stuns, Slows, Roots, and Polymorphs against your hero by 50%.

[hr]



Tier 6 - Level 16:

1. Blood for Blood: Activate to steal 15% of target enemy's Max Health and slow its movement by 30% for 3 seconds.

2. Stoneskin: activate to gain 30% of your max health as a shield for 5 seconds.

3. Executioner: basic attacks deal 40% more damage to units that are slowed, rooted or stunned.

4. Fire Sheild (D): when Urzael does increased damage against targets from Immolation he is sheilded for 25% of the total damage dealt. this sheidl lasts 3 seconds

[hr]



Tier 7 - Level 20:

1. Fiery Resolve(R1): While Enraged all cooldowns are reduced by 30%

2. Search Party (R2): Summon 5 Maidens of the flame instead of 3

3. Nexus Blades: basic attacks deal 20% more damage and slow the target for 1 second.

4. Bolt of the Storm: Activate to teleport to a nearby location.

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Vic1ouS (1) | June 11, 2015 9:29am
Very Jaina 2.0

Come on dude (or dudette), can do better than that, Q and E seem fine, about W tho try something a bit more original, also swap the talents a bit more so mana return talents don't end up all on lvls 1 and 4, it's bad, Jaina, KT, and most heroes have that same problem ATM for some reason

Would be cooler/better if there was a mana return choice for later on tho
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