Uther by Pickly

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Uther

By: Pickly
Last Updated: Feb 17, 2017
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Uther

Silver Hand Paladin

Uther rework to make him a Varian type warrior/support hero. Can act as a healer, protector, or stun based fighter. Several passive/active abilities as found on other heroes, where the passive ability shuts down during the cooldown if the ability is activated.

Combat Trait

1
Blessing of Kings
Usable on Uther or any teammate. Can be recast on any ally within range of Uther. Lasts forever, can only be on one ally at a time.

Provides 10 armor and heals a small amount of health every 3 seconds.

Primary Abilities

1
Holy Light
Heals a large amount of health. 8 second cooldown, 2 charges can be stored.
2
Devotion Aura
Passive: Supplies 5 armor to nearby heroes.

Active: Provides an allied hero with 50 armor and spell armor for 3 seconds. 60 second cooldown.
3
Hammer of Justice
Deal damage and stun for .75 seconds.

Heroic Abilities

1
Divine Storm
Stuns nearby enemies for 1.75 seconds, deals medium damage. 80 second cooldown.

All times: Uther stats are unchanged.

Holy Light: Can by cast on enemies for small/medium damage and a .25 second stun.
Devotion: Alternative devotion aura activation provides 20% damage reflection to the target, only 20 armor.
Blessing of Kings: Provides a damage bonus when the ally attacks stunned targets, in addition to normal effects.
2
Divine Shield
Make an allied Hero Invulnerable and increase their Movement Speed by 20% for 3 seconds.

All times: Uther loses 10% health, but gains 20% mana and mana regen.

Devotion Aura: Provides a small amount of healing when in passive mode, a larger heal when it expires in active mode.
Hammer of justice: May be used on allies. the next time that ally is hit by an attack or spell from an enemy, stun that enemy for .5 seconds.
Blessing of Kings: Increases the healing provided by blessing of Kings.
3
Righteous Fury
Passive: Using abilities on enemies forces them to attack Uther for 1 second.
Activated: For 3 seconds, all damage dealt by enemies within range Uther is taken by Uther, and reduced by 50%.

All times: Uther gains 20 physical and spell armor, 20% more hit points, loses 30% damage

Holy Light: May be used on enemies. When used on enemies, Uther is healed for 1/3 the normal amount.
Hammer of justice: The taunt effect happens after the stun, May be used on allies instead to make target unstoppable for the next 1.5 seconds.
Blessing of Kings: Increases the armor provided by this blessing to 15.

Talents

Level 1:

Hammer of the Lightbringer: Uther gains mana when he autoattacks.
Conjuror's pursuit: Gather health globes to increase mana regeneration
Blessing of wisdom: Blessing of Kings also restores a small amount of mana with each autoattack.
Block: Stores up to 2 charges of 75% reduction. Same as other heroes.

Level 4:

Sanctuary: Deals a small amount of fixed damage to anyone who attacks the lessing of Kings target.
Fist of Justice: Autoattack reduce the hammer of justice cooldown by 1 second.
Ardent Defender: Quest: For each hit uther takes from an enemy ability, increase his health regeneration by a small amount. Reward: After 40 hits, Every 60 seconds, when Uther would take fatal damage, get reduced to 5% health instead, with a 2 second shield of 10% max health.
Divine Vision: Reveal an area and expose stealthed enemies for a few seconds. Long cooldown.

Level 7:

Cleanse: Remove negative effects from the target.
Seal of Light; Autoattacks heal Uther.
Eternal Devotion: Same as Uther's regular trait.
Protective Blessing: Every 30 seconds, the next ability used agsinst the blessing of kings target deals 50% less damage.

level 10;

Divine shield: See above
Divine Storm; See above.
Righteous fury: See above.

level 13:

Bubble hearth: Uther becomes invulnerable when he uses hearthstone.
Knight's Charger: Uther does not dismount when taking damage, can mount while taking damage.
Lay on Hands: Uther drops to 5% max health, heals ally to full. 60 second cooldown, Uther must be above 80% health to use.
Seal of Justice: Every 30 seconds, attacks against stunned targets stun for an additional .5 seconds. stores up to 2 charges.

Level 17:

Divine Protection: 60 second cooldown. Makes Uther invulnerable, but Uther cannot use abilities.
Greater Blessing: Applies Blessing of Kings effects to the entire team for 15 seconds. 60 second cooldown.
Avenger: If an allied hero dies near Uther, all cooldowns are reset, and the next cooldown for all abilities is set to 0.
Dizziness: Any abilities that stun also slow movement by 20% for 3 seconds after.

Level 20:

Divine Savior: When it expires, Divine shield heals the target to 50% hp, or for a fixed value, whichever is greater.
Divine Hurricane: Divine Storm radius increased by 50% and cooldown by 20 seconds.
Righteous Defense: Passive: attacks forced to uther are reduced by 50%. Active: Increases duration to 5 seconds, reduction to 75%.
Storm Shield: Same as other heroes.
Redemption: When uther dies, come back to life with 50% health and mana, and cooldowns activated. Can only occur once every 180 seconds.

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