Valeera Sanguinar by affekopp

29 Votes

Valeera Sanguinar

By: affekopp
Last Updated: Jan 13, 2017
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Valeera Sanguinar

Champion of the Crimson Ring

Role: Melee Assassin

Lvl 20 Stats:

HP: 3213 (1525 + 4% per level)
HP Regen: 6,62 (3,14 + 4% per level)

Valeera Attack Damage: 192 (91 + 4% per level)
Valeera Attack Speed: 1,35

Kathra'Natir Attack Damage: 219 (104 + 4% per level)
Kathra'Natir Attack Speed: 1,39

Combat Trait

1
Mark of Kathra'Natir
Instead of Mana, you generate 3 Demonic Energy per second and 3 per Basic Attack. If you have 80 or more  Demonic Energy, activate to transform into Katra'Natir. Auto activates at 120 demonic Energy. While transformed, you consume 8 Demonic Energy per second, but your Basic Attacks deal more damage and your Basic Abilites are empowered.
2
Vampiric Embrace
Your Basic Attacks heal you for 25% of damage dealt. While transformed, double that amount.

Primary Abilities

1
Hemorrhage
Cooldown: 8 seconds
Generates 10 Demonic Energy

Strike an enemy, dealing 327 (155 + 4% pwer level) damage and let him bleed, dealing 158 (75 + 4% per level) damage over 3 seconds.
2
Deadly Throw
Cooldown: 10 seconds
Generates 15 Demonic Energy

Throw a throwing dagger in target direction, that pierces through minions and merceneries, dealing  263 (125 + 4% per level) damage and stops at the first enemy Hero, dealing 316 (150 + 4% per level) damage and silencing them for 0,75 seconds.
3
Conceal
Cooldown: 15 seconds

Vanish into the shadows, gaining 20% movement speed and unbreakable stealth for 3 seconds.

Unbreakable Stealth can't be broken by damage. Using abilites, auto attacking or channeling cancels the effect.

Secondary Abilities

1
Shadowclaws
Cooldown: 8 seconds
Consumes 8 Demonic Energy

Step through the shadow, appearing in front of target enemy and strike them with your claws, dealing 369 (175 + 4% per level) damage and 211 (100 + 4% per level) damage over 3 seconds.
2
Darkbolt
Cooldown: 12 seconds
Consumes 12 Demonic Energy

Fire a Darkbolt in target direction, dealing 316 (150 + 4% per level) damage and silencing all enemies for 0,75 seconds on its way.
3
Vanish
Cooldown: 15 seconds
Consumes 5 Demonic Energy per second in normal stealth

Vanish into the shadows, gaining 20% movement speed and unbreakable stealth for 3 seconds and normal stealth afterwards. Lasts until cancelled.

Unbreakable Stealth can't be broken by damage. Using abilites, auto attacking or channeling cancels the effect.

Heroic Abilities

1
Smoke Screen
Cooldown: 70 seconds

Release a Smoke Screen on your current location. While inside, enemies can't be targeted by their allies, and enemies can't target you or allied Heroes with Abilities and must come as near as melee range (1) to Basic Attack. Lasts 3 seconds.
2
Shadow Swipe
Cooldown: 30 seconds

The Shadow of K'N swipes the area in front of you, dealing 800 (380 + 4% per level ) damage and generating Demonic Energy (8 per enemy hit, max. 64). Usable in both forms.

Talent Ideas

Tier1 (1)
-Vampiric Aura: Nearby friendly Heroes Auto Attacks also heal them for 10% of damage dealt.
-Vampiric Kiss: Your Basic Abilities now also heal you for 25% of damage dealt.
-Vampiric Regeneration: Collecting Regeneration Globes increase the effect of Vampiric Embrace by 0,25%.

Tier2 (4)
-Demonic Vigor:

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1
[-]
Oneshot (2) | December 5, 2015 3:36am
Nice concept i love it
1
[-]
Necron | November 30, 2015 7:17pm
you can still be damaged in stealth mode, correct? Also very cool concept.
1
[-]
Mermeoth | November 20, 2015 2:54pm
I think she would need more mobility. Otherwise cool concept.
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