Velen by Solander

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Velen

By: Solander
Last Updated: Oct 23, 2026
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Velen

The Prophet

HEALER - RANGED ATTACKS

Combat Trait

1
( D ) - Prophecy
Heal allies for 1000 health or deal 2000 damage to enemy heroes to gain a stack of Foresight.
Velen can store up to 2 stacks of Foresight.

Active: Absorb the next 150 damage done by all nearby enemy heroes, consuming a stack of Foresight.
Absorbs a maximum of 60% damage done by each attack.
Affected heroes are marked with a new status: Foreseen. Lasts for 10 seconds.

Cooldown: 15 Foresight: 1 Radius: 8.5



Quest ! : Mark 20 enemy heroes as foreseen by casting Prophecy.

Reward ! : Spiritual Vision

Permanently increase Velen's sight range by 33,3%.



Quest ! : Mark 50 enemy heroes as foreseen by casting Prophecy.

Reward ! : Spirit Shell

Gain an absorption shield equal to 30% of Velen's current mana every 15 seconds.

Primary Abilities

1
( Q ) - Greater Heal
Heals a target friendly hero for 225 (+4%/lvl) health.

Cooldown: 4 Mana: 25 Range: 8.0
2
( W ) - Dome of Light
Velen creates a dome of light at the target area for 5 seconds.
The luminous barrier grants all friendly heroes within 15 armor and slows enemies by 35% (+1.5%/lvl).
Enemies who spend more than 2.5 seconds inside the Dome of Light are blinded for 1 (+0.075/lvl) second(s).
(Ability power increases the slow amount and blind duration.)

Cooldown: 15 Mana: 40 Radius: 3.5 Range: 7.0
3
( E ) - Sanctify
Cast for 0.75 seconds to deal 250 (+4%/lvl) damage to enemies at a target area.
Sanctify increases the healing done of Velen's next Greater Heal by 25% when it strucks an enemy hero.

Cooldown: 6 Mana: 20 Radius: 2.5 Range: 7.0

Secondary Abilities

1
( 1 ) - Gift of the Naaru
Blesses other nearby friendly heroes, healing them for 20 (+3/lvl) health per second. Lasts for 8 seconds.
Affected heroes receive 25% increased healing from all other sources.

Cooldown: 60 Radius: 7.5
2
( 1 ) - Heroic Presence
Permanently grants other nearby allies 10% increased attack damage and ability power.
Hitting an enemy hero with Sanctify removes all stun, silence, disarm, blind or root effects from a nearby ally.
Prioritizes the impaired ally closest to an enemy hero.

Active: Increase the aura's effect by 100% and grant Sanctify the ability to cleanse two allied heroes.
Lasts for 8 seconds.

Cooldown: 40 Radius: 7.5
3
Ata'mal Crystal Shards
The legendary naaru crystal shards grant Velen 4 passive empowerments.
Heart of Fury: Sanctify will be cast an additional time in a line behind its initial area of effect.
Leafshadow: Dome of Light becomes non-transparent for enemies outside and hides anything inside for them.
Spirit Song: Any attacks or abilities from Velen on foreseen enemies return 10 mana.
Fortune's Smile: Takedowns trigger a free Prophecy with 50% effectiveness and duration.
4
( 2 ) - Prophet's Sacrifice
Velen is able to sacrifice himself for greater good.
Channel for 0.75 seconds to sacrifice Velen's life and leave behind holy radiance at the nearby area,
healing allied heroes, non-heroic mercenaries and minions for 450 health over 5 seconds and granting 20 spell armor.
Reduces Velen's following death timer by 50 seconds and his regular death timer by 35 seconds.
Cooldown: 180 Radius: 7.5

Heroic Abilities

1
( R ) - Prayer of Healing
Velen starts channeling a powerful prayer to heal all nearby heroes for 150 (+4%/lvl) health three times.
Heals every 0.75 seconds for 2.25 seconds. Velen is unstoppable while casting Prayer of Healing.

Heals after 0.75 seconds, 1.5 seconds and 2.25 seconds.

Cooldown: 70 Mana: 70 Radius: 7.5
2
( R ) - Wave of Light
Sends forth an enormous wave of holy magic to heal all friendly units in its path for 400 (+4%/lvl) health.
Wave of Light also damages struck enemies for 300 (+4%/lvl) over 3 seconds.

Cooldown: 80 Mana: 60 Range: 20.0 Radius: 8.0

TALENTS

LEVEL 1



Stream of Light - Greater Heal's cooldown and mana cost are reduced by 20% when a different target is healed consecutively.

Divine Imbuement - Dome of Light infuses allies for 15 seconds, increasing the healing of their next received Greater Heal by 60%.
Every cast of Dome of Light applies Divine Imbuement on a hero once.

Purifying Echo - Sanctify sends a holy shock wave through the nearby ground, dealing 70 (+7/lvl) damage in a larger area and slowing by 35% for 2 seconds. Radius: 4.0


LEVEL 4



Protecting Light - Greater Heal leaves behind a blessing for 4 seconds which heals the target for additional 150 (+4%/lvl) health if the target takes at least 200 damage from any sources.

Replenishing Light - Hit two or more enemy heroes with a single cast of Sanctify to increase Dome of Light's duration on the battlefield by 3 seconds.

Rebuking Light - Hit two or more heroes with a single cast of Sanctify to increase the damage of your next Sanctify by 40% and reduce its following cooldown by 40%.


Level 7



Clarity - Prophecy reveals the entire map and all enemy heroes for 2 seconds. Also reduces the mana cost of your next 2 basic abilities by 100%.

Eternal Journey - Increases Velen's movement speed by 7%. Prophecy increases the movement speed of all friendly heroes within its area of effect by 25% for 3 seconds.

Reveal Weakness - Reduces the armor of foreseen heroes by 15 for 5 seconds. Heroes are revealed as long as they are marked as foreseen.


LEVEL 13



Premonition - Greater Heal shields for 33,3% of its healing done. Lasts for 5 seconds. Shield amount is increased by 60 (+3/lvl) for each foreseen hero nearby. Radius: 8.0

Prophet's Sanctuary - Dome of Light marks nearby enemy heroes as foreseen for 5 seconds. Radius: 4.0
Return 10 mana for each enemy hero hit by Sanctify while Velen stands inside Dome of Light.

Bulwark of Divination - Grants Velen 25 armor and 5% movement speed as long as an enemy hero is marked as foreseen and for additional 2 seconds after the Foreseen effect ends. Stacks up to 3 times.


LEVEL 17



Gift of the Naaru - Blesses other nearby friendly heroes, healing them for 20 (+3/lvl) health per second. Lasts for 8 seconds.
Affected heroes receive 25% increased healing from all other sources.
Cooldown: 60 Radius: 7.5

Heroic Presence - Permanently grants other nearby allies 10% increased attack damage and ability power. Hitting an enemy hero with Sanctify removes all stun, silence, disarm, blind or root effects from a nearby ally. Prioritizes the impaired ally closest to an enemy hero.
Active: Increase the aura's effect by 100% and grant Sanctify the ability to cleanse two allied heroes. Lasts for 8 seconds.
Cooldown: 40 Radius: 7.5

Shared Fate - Increases Prophecy's absorb amount by 50%. Shared Fate also causes Greater Heal on a target inside Dome of Light to heal other allies also standing inside for 40% of its healing done. Damages enemy heroes within for 40% of its initial healing done.


LEVEL 20



Prayer of Clairvoyance - Prayer of Healing instantly marks all enemy heroes within its radius as foreseen.
Prayer of Healing can be cast on a target ally with global range, healing allies around the target.

Overwhelming Light - Wave of Light stuns all foreseen enemies for 1.25 seconds and increases the attack speed of struck allies by 40% for 3 seconds.

Ata'mal Crystal Shards - The legendary naaru crystal shards grant Velen 4 passive empowerments.
Heart of Fury: Sanctify will be cast an additional time in a line behind its initial area of effect.
Leafshadow: Dome of Light becomes non-transparent for enemies outside and hides anything inside for them.
Spirit Song: Any attacks or abilities from Velen on foreseen enemies return 10 mana.
Fortune's Smile: Takedowns trigger a free Prophecy with 50% effectiveness and duration.

Prophet's Sacrifice - Velen is able to sacrifice himself for greater good.
Channel for 0.75 seconds to sacrifice Velen's life and leave behind holy radiance at the nearby area,
healing allied heroes, non-heroic mercenaries and minions for 450 health over 5 seconds and granting 20 spell armor.
Reduces Velen's following death timer by 50 seconds and his regular death timer by 35 seconds.
Cooldown: 180 Radius: 7.5

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DiabloHunter | November 2, 2026 11:18am
Sanctify damage seems a bit overturned, as the closest thing I can find to is Cleave on Zeratul, dealing 200 damage in a 3 range radius around Zeratul on a 6 second cooldown, so maybe 150 dmg could be better. I do respect this is your character, but a ranged ability with that much dmg and radius is quite powerful.
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