Vorazun by spyro2002

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Vorazun

By: spyro2002
Last Updated: Apr 20, 2018
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Vorazun

Matriarch of the Nerazim

"I know many of my kind fear for our future. I do, too. This Daelaam has been a struggle. It has tested our resolve. But we are Nerazim. Our ancestors braved the unknown and came to this planet to forge a new identity. We do not need to abandon our allies to preserve that identity. It is strong enough to survive anything, is it not?"

Vorazun is a warping melee support, who specializes in passive healing and vision disruption. Her ability to make allies invisible in combination with her promising basic attacks make her great in ambush based teams that like to to wait for the enemy to overextend surprising them by striking from the shadows.

Pros:
-Hiding her team fom enemy vision
-Mobile
-Strong Initiator

Cons:
-Struggles at consistant healing
-Limited to melee
-Cooldown depentent

Level 1 stats:
Health:1994
Health Regen:4.15
Mana:500
Mana regen:3
Attack range:2
Attack speed:1
Attack Damage:110
DPS:110

Combat Trait

1
Warp strike, Shadow Assault
Warp strike:

Cooldown:10 seconds
Mana:25
Your next basic attack gains a 6 range teleport.

Shadow Assault:

Passive:Vorazun's basic attacks deal 25% more damage and silence for 0.5 seconds if her target couldn't see her before the moment of impact.

Primary Abilities

1
Warp Scythe
Cooldown:10 seconds
Mana:40
Throw your scythe at the target direction, dealing 125 damage to all enemies hit and reducing their vision radius to 1 for 1.75 seconds. While the Scythe is in flight Vorazun cannot use basic attacks, but when the scythe reaches its maximum range it immedeately warps back to Vorazun, allowing her to use basic attacks once again. Vorazun can also reactivate the ability while the scythe is in flight to warp herself to the Scythe and grab it, stopping its path but immedeately regaining the ability to use basic attacks.
2
Shadow Mending
Cooldown:10 seconds
Mana:40
Heal the target ally hero for 275 health and make them Unrevealable for 1 second. When the effect expires, the target will gain stealth for 9 seconds. While an ally is in stealth they become invisible if they stand still for 1.5 seconds. Additionally if the stealth effect of shadow mending is lost by being broken through damage or casting it can be regained if the affected target stays out of combat for 1.5 seconds.

Passive:All ally heroes that are invisible, Unrevealable, in stealth or hiding in a bush heal for an additional 25 health per second. This healing is tripled on Unrevealable allies.
3
Dark Pylon
Cooldown:12 seconds
Mana:60
Warp in a Dark Pylon with 500 health that stealths after not taking damage for 1.5 seconds. While the Dark Pylon is stealthed, its power field will act as a bush, making ally heroes within it invisible. Up to 2 Dark Pylons can be active at a time.

Heroic Abilities

1
Dark Archon
Cooldown:100 seconds
Mana:50
Become a Dark Archon for 10 seconds, gaining a 250 point shield. While in Dark Archon form, your attack range is increased by 200% and your basic attacks deal 25% splash damage. Additionally Warp Scythe is replaced with Confusion.

During Dark Archon, Warp strike is disabled.
2
Confusion(Dark Archon only)
Cooldown:2 seconds
Mana:10
Replaces Warp Scythe during Dark Archon.

Fire a wave that deals 21 damage to all enemies in the area and reduces their vision radius to 1 for 2 seconds.
3
Black Hole
Cooldown:100 seconds
Mana:100
Create a black hole at the target location. All enemies that stand on the black hole will be slowly dragged towards its epicenter(imagine it working like a bunch of convaor belts from Volskaya that form a circle). Additionally, the black hole's gravitatioanal pull is so strong that it even sucks light, which will completely conceal the area covered by it from enemy vision and prevent that area from being revealed. Lasts 4 seconds.

LEVEL 1 TALENTS

Veil of Shadows(W):!Quest:Gathering a regen globe permanentely increases the passive healing of Shadow Mending by 0.5 health per second, up to 15.
!Reward:After gathering 30 regen globes, Vorazun unlocks the "Veil of shadows" ability, which passively grants her Stealth when out of combat for 3 seconds.Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

Vespene Warp(Passive/Active):Cooldown:2 seconds
Activate to consume 40 stacks of Vespene Warp to create a regen globe at the target location.

Passive:Basic attacks generate 1 stack of Vespene Warp or 4 when attacking heroes. For every stack that Vorazun has her move speed is incresed by 0.25%. Maximum 80 stacks.

Void Scythe(Q):When the Scythe warps back to Vorazun or Vorazun warps to her scythe, she applies 150 shields to nearby allies that last 5 seconds. For every enemy hero hit by Warp scythe the value of the shields that it applies is increased by 25%.
!Quest:Hit 25 enemy heroes with Warp Scythe.
!Reward:After damaging 25 heroes with Warp Scythe, Shadow Mending's passive healing will also be applied to shielded ally heroes.

LEVEL 4 TALENTS

Blade of the Nerazim(Q):While your Scythe is in flight, pull out a blade that allows you to basic attack during Warp Scythe. Basic attacks with the blade reduce the cooldown of Warp scythe by 4 seconds.

Passive:Casting Warp scythe resets the cooldown of Warp Strike.

Dark Power Field(E):!Quest:Keep 2 Dark pylons active simultaneously.
!Reward:After keeping them active for 20 seconds, Dark pylon's radius is increased by 1.1.
!Reward:After keeping them active for 40 seconds, the effects of Dark pylon will persist for 2 seconds after exitng it.
!Reward:After keeping them active for 60 seconds, Dark pylon gains a second charge.

Dark Pylon Supply(E):Ally heroes can click on a Dark Pylon to drink from their healing foundtain.

Passive:Vorazun's basic attacks reduce the cooldown of her healing foundtain by 1 second.

LEVEL 7 TALENTS

Vanishing Veil(W):Casting Shadow Mending on a different ally removes all slows and roots from the target and when it does the Unreavilable duration is increased from 1 second to 2 seconds.

Void Shield(Active):Cooldown:30 seconds
Activate to place all stunned or silenced ally heroes in time stop for the duration of the stun or silence.

Matriarch regenaration(Passive):Being healed from any source, reduces all basic abilty cooldowns by 0.5 seconds.

Void Trapped(Trait):Shadow ***ualt no longer silences, but it now stuns its target for 0.5 seconds.

LEVEL 10 TALENTS

Dark Archon(heroic):Cooldown:100 seconds
Mana:50
Become a Dark Archon for 10 seconds, gaining a 250 point shield. While in Dark Archon form, your attack range is increased by 200% and your basic attacks deal 25% splash damage. Additionally Warp Scythe is replaced with Confusion.

During Dark Archon, Warp strike is disabled.

Black hole(Heroic):Cooldown:100 seconds
Mana:100
Create a black hole at the target location. All enemies that stand on the black hole will be slowly dragged towards its epicenter. Additionally, the black hole's gravitatioanal pull is so strong that it even sucks light, which will completely conceal the area covered by it from enemy vision and prevent that area from being revealed. Lasts 4 seconds.

LEVEL 13 TALENTS

Shadow Guard(E): Dark Pylon grants 20 spell armor to ally heroes within its power field.

Dark Scythe(Q): Increases the duration of Warp scythe vision shut down by 0.5 seconds.Additionally enemy heroes are blinded for 1 second when the effect expires.

Shadow Fury(Trait):Warp Strke and Shadow Assault increase attack speed by 20% for 4 seconds. Additionally, basic attacks generate 30 shields for all nearby allies, up to 120, that last 3 seconds.

LEVEL 16 TALENTS

Warping Duplication Glitch(Q): When your Scythe warps to you or you warp to it, create a second scythe at the prevoius location of the entity that was warped, which travel towards the opposite direction from the original Scythe.

Legacy of the Void(W):The passive effect of Shadow Mending now also restores an additional 3 mana per second and it now persists for 4 seconds after invisibility is lost.

Mark of the Nerazim(Trait):Shadow Assault applies the mark of the Nerazim for 3 seconds, cauing heroic basic attack against the target to deal an additional 1% of the target's maximum health as damage. The mark is also passively removed after affecting a total of 10 basic attacks.

LEVEL 20 TALENTS

Concealed by Darkness(Heroic):Dark Archon's duration is paused as long as you aren't visible by the enemy. Additionally, the cooldown of Confusion is reduced by 0.5 seconds.

Event Horizon(Heroic):Whenever an enemy hero that stands on the Black hole takes damage, its duration is extended by 0.1 seconds, up to 4 seconds. Additionally, enemy heroes that stand on the Black hole lose up to 25 armor based on their distance from the epeicenter.

Dark Pylon:Recall(Active):Cooldown:60 seconds
Activte to warp yourself and the nearest ally hero in range to the target Dark Pylon.

Chronomancy(W):The passive effect of Shadow Mending now causes the basic ability cooldowns of all the affected targets to recharge 50% faster.

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Arghund | February 6, 2018 12:51pm
Nice concept. I initially wasn't keen on the thematic crossover between Zeratul and Vorazun, but I reeeaally dig the idea of a healer/support that limits vision and grants stealth. About the only thing I would say at a glance is to clarify what 'shutting down their vision' means. Does it just get rid of their vision of the map entirely? Shrink just their own radius? Some variation of Isolation where they have their own vision but nothing else's?

First one could be frustrating, but the latter two could be interesting.
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spyro2002 (6) | February 7, 2018 1:56pm
I was thinking of just them not having their own vision radius. The main reason I wanted her to have this mechanic is so that she can proc her passive trait more reliably without needing to hide somewhere first. If you don't understand I can clarify further. Thanks for the support :)
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