Wilfred Fizzlebang (WIP) by BassoTara

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Wilfred Fizzlebang (WIP)

By: BassoTara
Last Updated: Jun 17, 2017
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Wilfred Fizzlebang (WIP)

Master Summoner

Your Hero Description

Combat Trait

1
Prepare for Oblivion!
Cooldown: 30 seconds
Activate to make your demons stronger for 10 seconds:
- Your imps' attacks increase the damage of your own basic attacks by 20% for 1 second.
- Your succubus' damage is increased by 10%.
- Your voidwalker's maximum health is increased by 20%.
- Your doomguard's damage and maximum health are increased by 10%.

Primary Abilities

1
Summon Imp
Cooldown: 3 seconds.
Can only have 3 imps active at the same time. Summoning another one will replace the first one.

Summon an imp to fight by your side for 12 seconds. Imps are very fragile and will attack their target from a distance.
2
Summon Succubus
Cooldown: 15 seconds.

Summon a succubus to fight by your side for 12 seconds. If the succubus doesn't take or deal damage for 3 seconds, she will become stealthed. Stealth is broken by taking or dealing damage. The succubus has a low health pool but she deals a lot of single target damage.
3
Summon Voidwalker
Cooldown: 15 seconds.

Summon a voidwalker to fight by your side for 12 seconds. The voidwalker does low damage but has a very high health pool. The voidwalker taunts enemy minions, mercenaries and structures every 3 seconds, forcing them to attack him for 1.5 seconds.

Secondary Abilities

1
Imps, attack! / Imps, move!
(Control imps' movement/targeting in the same way as Misha.)
2
Succubus, attack! / Succubus, move!
(Control succubus' movement/targeting in the same way as Misha.)
3
Voidwalker, attack! / Voidwalker, move!
(Control voidwalker's movement/targeting in the same way as Misha.)
4
Doomguard, attack! / Doomguard, move!
(Control doomguard's movement/targeting in the same way as Misha.)
5
Demons, attack! / Demons, move!
(Control all your demons' movement/targeting at the same time, in the same way as Misha.)

Heroic Abilities

1
Curse of Doom
Cooldown: 30 seconds.

Banes the target with impending doom, causing a lot of damage damage after 3 seconds. If that damage kills the target, you summon a doomguard for 30 seconds. There is a 5% chance you can summon Jaraxxus, Eredar Lord of the Burning Legion for 30 seconds.

The doomguard has a high health pool and deals a lot of ranged damage. His Doom Bolts explode, dealing damage to enemies near the main target.
Jaraxxus is a powerful demon who deals massive AoE damage and summons infernals. You cannot control Jaraxxus using "Doomguard, attack! / Doomguard, move!". Jaraxxus' spells will deal damage to all heroes hit, regardless as if they're allies or enemies. Jaraxxus cannot be targeted and he doesn't take any damage.
2
Ritual of Doom
Cooldown: 100 seconds.

Begins a ritual that sacrifices a random participant's 80% health to summon a doomguard for 30 seconds. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete. There is a 1% chance you can summon Jaraxxus, Eredar Lord of the Buring Legion for 30 seconds.

The doomguard has a high health pool and deals a lot of ranged damage. His Doom Bolts explode, dealing damage to enemies near the main target.
Jaraxxus is a powerful demon who deals massive AoE damage and summons infernals. You cannot control Jaraxxus using "Doomguard, attack! / Doomguard, move!". Jaraxxus' spells will deal damage to all heroes hit, regardless as if they're allies or enemies. Jaraxxus cannot be targeted and he doesn't take any damage.

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ZeppelinKing | June 17, 2017 2:41am
Curse of Doom is really underpowered. Increase the chance of summoning Jaraxxus.
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