Winston by Porco

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Winston

By: Porco
Last Updated: Jul 4, 2026
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Winston

double personality tank

Rework of an old concept

Winston is a tank that becomes a monstruous killer beast when he he took a defined amount of damages.
his barrier projector is a kind of secondary health pool for your allies.
He also have a good mobility with jump pack and the ability to deal damages while moving.


WINSTON STATISTICS
HEALTH 2,250
REGEN 5.14
FURY 4000


PRIMAL WINSTON STATISTICS
HEALTH 4200
REGEN 4.49
FURY 4000
REGEN -400
ATK SPEED 1.25
DAMAGE 180

Combat Trait

1
tesla canon
winston only

winston passively deal 25 damages every 0,25 seconds to up to 3 nearby enemies, prioritising heroes. Range : 2,5.


winston doesnt use mana, he uses fury instead, starting with 0 fury
every damages taken from heroes increase fury by the same amount, up to 4000.
once fury reaches its maximum ,winston automaticaly transforms into primal winston, completly healing him.
primal winton uses new abilities kit (here in red).
2
unstopable beast
primal winston only

primal winston is unstopable and his basic attacks cleaves (half circle, radius 2)

primal winston loses 400 fury per second.
when fury is empty, primal winston transform into winston, keeping life percentage.

Primary Abilities

1
tesla ball
winston only

8 seconds cooldown, skillshot, range : 8

launch an electric ball (moves at character usual speed)
ball is equiped with a tesla canon. (See trait. benefits from all tesla canon talents)
2
jump pack
winston only

8 seconds cooldown , range : 5,5 , radius : 1,5

jump to target location and deal 100 damages to nearby ennemies
3
barrier projector
winston only

14 seconds cooldown , radius : 3,5

leave a barrier projector on the ground. last 4 seconds and has 800 hp. cannot be directyy attacked
damages dealt to allies on a medium range around are dealt to projector instead.
4
furious jump
primal winston only

3 seconds cooldown , range 4,5 , radius 1,5

jump to target location and deal 150 damages to nearby ennemies

Heroic Abilities

1
Great punch
Primal winston only

6 seconds cooldown, range 1, kb distance : 3

deal 300 damages to target and knock him back on a medium distance
Passive effect : increase Furious jump range by 100%
2
Great slam
Primal winston only

6 seconds cooldown, radius : 2,5

deal 150 damages on a medium aera, stunning affected enemies for 0.5 seconds
Passive effect : increase Furious jump damages radius by 100%

level 1 - misc

upgraded canon
Quest: spend time damage enemy heroes with tesla canon
reward: After spending 30 seconds attacking Heroes, tesla canon hit up to one more target
reward: After spending 60 seconds attacking Heroes, tesla canon hit up to one more target
supercondensator
Decrease tesla ball cooldown by one second and grants it a second charge
enhanced projector
Quest: collect regen globes increase barrier projector's life by 10, up to 200
reward: After collecting 30 globes, increase barrier projector duration by 2 seconds.

level 4 - food

banana
30 seconds cooldown - Winston only
channel for 2 seconds to heal for 20% of your maximum health.
If channels until the end, leave a banana skin on the ground for 15 seconds.
enemies walking on banana skin destroy it and are stunned for 0.5 seconds
peanut butter
25 seconds cooldown - Winston only
gain unstopable for 1,5 seconds leave a jar on the ground for 15 seconds.
enemies walking on jar destroy it and are slowed by 30% for 3 seconds.
harissa
30 seconds cooldown - Winston only
gain 200 fury and increase move speed by 20% for 3 seconds.
leave a tube on the ground for 15 seconds.
enemies walking on tube destroy it and take 100 damages over 3 seconds.

level 7 - defense

electroshock
Enemies affected by tesla canon, and for 3 seconds after have -25% spell power
extended barrier
increase barrier projector radius by 20%. When below 50% of its health, increase this radius by an additionnal 30%.
barrier projector location can now be set - range 3,5
barrier convertor
Decrease barrier projector cooldown by 3 seconds
If barrier projector is not destroyed, decrease its cooldown by 3 seconds upon expiration.

level 13 - mobility

Earthshake jump
enemies damaged by jump pack are stunned for 0.5 second
Upgraded jump pack
if jump pack damages no enemies, you can instantly use it a second time
increase jump pack range by 30%
temporal barrier
ennemies inside barrier projector have -15% move speed
Allies inside barrier projector have +15% move speed

level 16 - damages

Tesla overcharge
30 seconds cooldown
for the next 5 seconds, increase tesla canon damages and range by 100%
double ball
Tesla ball now launches two balls in spread pattern
tesla projector
Barrier projector is equiped with a tesla canon, damaging nearby enemy. Benefits from all tesla canon talents.
Upon expiration or destruction, barrier prjector deals 200 damages to enemies in its aera

level 20 - storm

primal monster
Primal winston gain 20% maximum life, move speed and damages dealt
self control
Primal winston transformation is not automatic any more.
now manually activate trait when fury is at maximum to transform.
when fury is empty, primal winston last 10 more seconds, but you can still stop it while activate trait.
superball
Tesla balls now travel across the whole map.

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