 
					 
							 
						
 
								
 
								 
								 
								 
								 
								 
								 
								 
								 
								 Back to work - Increases the amount of resources gathered by 100%.
Back to work - Increases the amount of resources gathered by 100%. Accident insurance - Every 10 seconds Peon receives a stack of Block reducing the damage taken from the next Hero Basic Attack by 75%. Stores up to 4 charges.
Accident insurance - Every 10 seconds Peon receives a stack of Block reducing the damage taken from the next Hero Basic Attack by 75%. Stores up to 4 charges. Construct: Vision Ward - Cooldown: 60 seconds.
Construct: Vision Ward - Cooldown: 60 seconds. Construct: Fountain - Cooldown: 60 seconds.
Construct: Fountain - Cooldown: 60 seconds. Spiked Barricades - Enemies that come in melee range with the barricade are slowed by 20% (lasts 1 second) and are damaged for 60 (+4% per level) each second.
Spiked Barricades - Enemies that come in melee range with the barricade are slowed by 20% (lasts 1 second) and are damaged for 60 (+4% per level) each second. Improved Barricades - Barricades have 100% more health and vision radius.
Improved Barricades - Barricades have 100% more health and vision radius. Booby Trap - When the barricade is destroyed nearby enemies are damaged for 250 (+5% per level).
Booby Trap - When the barricade is destroyed nearby enemies are damaged for 250 (+5% per level). Cluster Bombs - Increases Mine's explosion radius by 100% and causes it to apply a DoT that deals 75% of it's damage over 4 seconds.
Cluster Bombs - Increases Mine's explosion radius by 100% and causes it to apply a DoT that deals 75% of it's damage over 4 seconds. Healing Ward - Cooldown: 60 seconds
Healing Ward - Cooldown: 60 seconds Ensnare - Cooldown: 12 seconds.
Ensnare - Cooldown: 12 seconds. Snare Trap - Cooldown: 30 seconds.
Snare Trap - Cooldown: 30 seconds. Magical Sentry - Your Towers now reveal invisible units.
Magical Sentry - Your Towers now reveal invisible units. Warcry - Grunts promote all nearby friendly Minions and Mercenaries increasing their maximum health by 15%.
Warcry - Grunts promote all nearby friendly Minions and Mercenaries increasing their maximum health by 15%. Unstable Mines - Increases the Mine's damage by 100% and causes it knock enemies back a short distance.
Unstable Mines - Increases the Mine's damage by 100% and causes it knock enemies back a short distance. CHAOS PEON
CHAOS PEON DEMOLISH
DEMOLISH Tower Artillery - Increases the range of the tower's cannons by 50% and their damage by 100%.
Tower Artillery - Increases the range of the tower's cannons by 50% and their damage by 100%. Fire Shots - Towers shoot burning projectiles that cause a 75% splash AoE damage around the target hit.
Fire Shots - Towers shoot burning projectiles that cause a 75% splash AoE damage around the target hit. Rally Banners - Towers have 50% increased health and grant a 15% movement speed buff to all allied Heroes around in a large area.
Rally Banners - Towers have 50% increased health and grant a 15% movement speed buff to all allied Heroes around in a large area. Reinforce - Repair speed is increased by 100%, resource cost decreased by 50% and gives a permanent shield to units when repaired to full health. Max shield is 1/3 of the unit's max health.
Reinforce - Repair speed is increased by 100%, resource cost decreased by 50% and gives a permanent shield to units when repaired to full health. Max shield is 1/3 of the unit's max health. Fury of the Storm -  Every 5 seconds, your Grunt's next basic attack will deal an additional 20 damage to the target, and 20 damage to all nearby Minions and Mercenaries.
Fury of the Storm -  Every 5 seconds, your Grunt's next basic attack will deal an additional 20 damage to the target, and 20 damage to all nearby Minions and Mercenaries.HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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But concept is great and I want peon in HotS!