Xaril by Chiperino

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Xaril

By: Chiperino
Last Updated: Sep 30, 2018
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Xaril

The poison mind

Your Hero Description

Combat Trait

1
Wonderful poisens
Activate to change your current poison, this changes the effect of you abilities and basic attacks.

Hungering poison: your poison now deals 1% of the targets max health in damage every second it is on them

Plague poison: increase your poison damage by 100% but increase the duration by 3 seconds

Searing poison, your poison now becomes fire, which reduces the duration by 50% and causes it to spread to nearby enemies for 50% damage

Draining poison: heal for 100% of the poison damage you deal

Cryo poison: your poison effects now slow the target by 40% decaying over the duration of the poison effect
2
TRAIT AND POISON info
IMPORTANT: when your trait is activated, it will not change ongoing poison, it will instead keep the effect of your last poison and if you use an ability it will have the new effect.

POISON STACKS INFINITELY!

Flask Bomb is very simple how it works, but in case your confused,
hungering poison deals 1% of there max health in damage and deals 50 damage,
plague poison does 100 damage over 4 seconds,
searing poison causes it to spread quickly to nearby enemies for 50% damage and deals 50 damage,
draining poison heals for 50 health and deals 50 damage,
cryo poison slows by 40% for 1 second and deals 50 damage,

Primary Abilities

1
Jab
deal 45 damage and 150 poison damage over 7 seconds to an enemy within melee range

CD: 7 seconds

Mana: 50
2
Flask bomb
activate to throw a flask at your feet, this does 50 poison damage over 1 second all around you

CD: 4 seconds

Mana: 30
3
toxic spit
fire a ball of poison to a location, this takes 1 second to land and has a small impact zone. this deals 85 damage and 225 poison damage over 9 seconds

CD: 9 seconds

Mana: 60

Heroic Abilities

1
Poison Perfection
PASSIVE: Your trait's effects are increased by 100% and your abilities have 50% increased range
2
Plague of life
Create a large circle on the ground, in this area enemies take 95 poison damage, over 4 seconds, for every second they stand in it
(lasts 6 seconds, has the effect of your current Wonderful Poison)

CD: 90 seconds

Mana: 80

Special Mount

1
Ambush
Choose a visible enemy, burrow underground instantly, then after a 2 second delay pop up under the enemy and stun them for 1 second
(noise ques to signal the enemy your about to stun them)


CD: 70 seconds

Talents

LvL 1

Quest (passive): Have your poison effects on enemies for a total of 300 seconds.
Reward: Increase poison damage by 20%.


Amber Shell (Passive): Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75% and slows the attacker by 30% for 2 seconds. Stores up to 2 charges.

Siphoning Poison (D Trait): Gain a new poison for your trait: every second your poison is on an enemy, restore 2% of your maximum mana and remove 1% of the enemies maximum mana

Toxic Needles (Passive): Your basic attacks deal an additional 1 poison damage over 1 second and has the effect of your trait's current poison


LvL 4

Acidic Enzymes (E): Toxic spit now leaves behind a puddle of poison that deals 90 poison damage a second to enemies standing on it for 3 seconds.

Stone-smelt Poison (D Trait): This adds a new poison to your trait, Your poison damage is increased by 300% against non-hero enemies but poison takes twice as long to dissipate




LvL 7




LvL 13




LvL 16




LvL 20

Master of Vials (R): When you change your traits poison, you keep the effect of the last poison used

Blood Ritual (R): Plague of Life's radius and damage is increased by 50% and can be cast globally

Terror of the Underground (Z): Increase ambushes stun duration by 1 second, and reduce the cool-down of ambush by 20 seconds

Crazed Hunger (Q W E): all of your basic abilities gain a second charge, but have a 25% increased cool-downs

Bolt of the Storm (Active): Activate to teleport to a nearby location. 70 second cool-down

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