Xavius by BuckSleezy

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Xavius

By: BuckSleezy
Last Updated: May 10, 2017
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Xavius

Nightmare Lord

The Nightmare Lord Xavius was not sated with just corrupting the Emerald Dream and the World Tree, his desire for destruction leads him to the Nexus.

Xavius is a Melee Warrior who becomes stronger and controls the battlefield as his enemies fall in battle.

Health: 2400
Health Regen: 5.9
Mana: 750
Mana Regen: 5.2
Attack DMG: 105
Attack SPD: 1

Combat Trait

1
Nightmare
Xavius' Basic abilities cause all enemy units to gain Visions of Nightmare that lasts 5 seconds. If an enemy unit dies with Visions of Nightmare a patch of Nightmare Corruption appears at the spot of death. Nightmare Corruption grants Xavius Resistance, reducing all incoming damage by 25%. Nightmare Corruption lasts 3 seconds.

Primary Abilities

1
Corruption Meteor
Cooldown: 8 Seconds
Mana: 70

Xavius calls down a meteor of Nightmare that deals 200 (+4% per level) in an area. Meteor deals 10% less damage per Hero damaged.
2
Nightmare Blades
Cooldown: 10 Seconds
Mana: 55

A row of blades erupts from the ground perpendicular to Xavius that deals 115 (+4% per level) damage. If the target has shields, Nightmare Blades cooldown is reduced by 5 seconds.
3
Nightmare Infusion
Cooldown: 15 Seconds
Mana: 70

Xavius courses Nightmare essence through his veins, gaining 20% move speed and causing his auto attacks to cleave for 50% damage and apply Visions of Nightmare. Lasts 4 seconds.

Heroic Abilities

1
Blackening Soul
Cooldown: 60 Seconds
Mana: 50

Xavius corrupts the soul of an enemy Hero, removing all vision except that of Xavius. The affected enemy Hero can only attack Xavius, deals 50% reduced damage to Xavius. Lasts 5 seconds.
2
Overwhelming Terror
Cooldown: 75 Seconds
Mana: 60

After a 1 second cast time, the targeted enemy Hero gains a visible aura, once another enemy Hero enter the aura, all enemy Heroes in the aura become feared and run from Xavius for 2.5 seconds. Aura lasts 5 seconds.

Talents

Level 1:


[Q] Nightmare Comet: (Quest) Hitting enemy Heroes increases impact radius by 1%. (Reward) After increasing radius by 30%, damage reduction reduced to 5% per Hero hit.
[Q] Redeeming Impact: Refund Mana if meteor damages a Hero.
[W] Reaching Blades: Increases cast range by 25%.
[Trait] The Lord of Nightmares: (Quest) Collecting Regen Globes increases duration of Nightmare Corruption by 0.1 seconds. (Reward) Upon reaching 3 bonus seconds, increase radius by 20%.

Level 4:


[Q] Aftershock: Nightmare Meteor leaves behind Nightmare Corruption at the impact point.
[W] Sharpened Blades: Nightmare Blades deals the 25% bonus damage to enemies with shields.
[E] Dominating Nightmare: Basic attacks and cleave deals 50% more damage to non-Heroes.

Level 7:


[W] Seeping Nightmare: Nightmare Blades spawns Nightmare Corruption.
[E] Nightmarish Momentum: Nightmare Infusion auto-attacks reduce cooldown of basic abilities by 0.5 seconds.
[Trait] Nightmare Fuel: Nightmare Corruption heals Xavius for 95 Health per second.

Level 10:


Blackening Soul
Overwhelming Terror

Level 13:


[Q] Shattered Meteor: Upon impact, Corruption Meteor will split to cause 4 smaller impacts that deal 85 (+4% per level) damage.
[E] Rage Infusion: Auto attacks against Heroes extend duration for 1 second.
[Trait] Swift Corruption: Friendly units gain 20% move speed on Nightmare Corruption.

Level 16:


[Q] Meteor Shower: Gain two charges of Corruption Meteor, but increase cooldown by 4 seconds.
[W] Shattered Armor: Enemies damaged by Nightmare Blades take 150% bonus damage from Xavius' next basic attack.
[E] Nightmare Ferocity: Increases Xavius' basic attack damage by 5% per second Nightmare Infusion is active.
[Trait] Imposing Nightmare: Enemy Basic Attacks are slowed by 30% while on Nightmare Corruption.

Level 20:


[R] Total Darkness: Affect enemy Hero received 50% reduced healing.
[R] Hysteria: Increases aura radius by 30% and chains the aura to all enemy Heroes affected by fear.
[Active] Root of Corruption: Roots of Shaladr***il burst from the ground causing all enemies standing in Nightmare Corruption to be rooted for 1 second. 30 Second Cooldown.
[Trait] Ysera's Protection: All friendly Heroes gain a shield worth 3% of their max health per second they are standing on Nightmare Corruption, maxing out at 15%. Shields are lost immediately after moving off of Nightmare Corruption.
[Trait] Total Corruption: Minions die instantly while standing on Nightmare Corruption.

Change Log

(9/20/2016)
Uploaded

(10/04/2016)
1.1: Retooled Nightmare to remove slow as an effect
Nightmare Blades no longer deals bonus damage against shields and ignores shields. Now reduces cooldown if damages shielded targets.
Talent Changes:
'Nightmare Comet' Damage Reduction increased to 10%.
'Sharpened Blades' Bonus damage reduced to 25%.
'Imposing Nightmare' Added to Level 16.

(11/28/2016)
1.2: Blackened Soul no longer prevents affected hero from attacking other heroes, or gains damage reduction from other heroes.
Level 20: Total Darkness now reduces targets healing received.

(12/6/2016)
1.2.1: Corruption Meteor damage reduced to 200, damage reduction reduced to 10% per hereo
'Nightmare Comet' reward now 5% reduction.

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[-]
GeorgeGaming (3) | November 30, 2016 10:28am
Seems like a really strong pusher.
1
[-]
Demolij (1) | October 3, 2016 7:47pm
I like it, Xavius has a lot of potential. I don't like Nightmare Blades ignoring shields though, that's an absurdly powerful counter against some characters. Chen, Tassadar, and Artanis as examples will be incapable of functioning properly. I think to make it more fair would be to make the ability incapable of reducing their health below 1 so it can't outright execute someone who was just saved by a last-moment heroic save by a Protective Shield, or as an easier to handle alternative to simply make it deal more damage to shields.
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