Xul Soft Rework by SMILE

2 Votes
Rating Pending

Xul Soft Rework

By: SMILE
Last Updated: Oct 12, 2026
Quick Share

Xul Soft Rework

My Suggestions

Stats
Health decreased from 2080 to 2064
Health Regen decreased from 4.333 to 4.3
Attack Damage increased from 95 to 100

Combat Trait

1
Raise Skeleton (Trait)

Skeletal Warrior Attack Damage decreased from 21 to 20
Hovering over the button now displays the radius

Primary Abilities

1
Spectral Scythe (Q)

Summon a scythe in front of Xul after a 1 second delay. Once summoned, the scythe will travel to Xul for up to 5 seconds, dealing 180 damage to all enemies in its path.

Spectral Scythe spawns a Skeletal Warrior every time it hits a Hero. These do not count towards the Raise Skeleton maximum.

Tooltip updated
Mana increased from 55 to 60
Damage decreased from 190 to 180
Range decreased from 8.1 to 8
2
Cursed Strikes (W)

Xul's next Basic Attack and subsequent Basic Attacks cleave in an area in front of him and reduce the Attack Speed of Heroes and Summons hit by 40% for 2 seconds.

Lasts 4 seconds and starts the cooldown once triggered.

Tooltip updated
Mana decreased from 50 to 40
3
Bone Prison (E)

Mark an enemy Hero for 4 seconds, revealing them for the duration.
After 2 seconds, the target takes 60 damage and is Rooted for 2 seconds.

Xul's Skeletons fixate on targets marked by Bone Prison while nearby.

Tooltip updated
Mana reduced from 70 to 60
Damage decreased from 80 to 60
Root duration increased from 1.75 to 2 seconds
Fixation duration increased from 2 to 4 seconds
Now also causes Skeletal Mages to fixate on the target

Heroic Abilities

1
Poison Nova (R1)

After 0.5 seconds, release a ring of 12 poisonous missiles outward.
Enemies hit by one are poisoned for 630 damage over 10 seconds.

Tooltip updated
Mana reduced from 100 to 90
Range indicator changed to display each poisonous missile separately
2
Skeletal Mages (R2)

Mana increased from 80 to 90
Health decreased from 700 to 600
Damage increased from 47 to 60
Frost Mages renamed to Skeletal Mages

LEVEL 1

Jailors (Moved from Level 4)
Quest requirement increased from 80 to 100 Skeletal Warriors.

Wall of Bones (Moved from Level 7)(Reworked)
While Bone Armor is active, Xul gains 25 Armor.
Passive: Hitting Heroes with Basic Attacks reduces the cooldown of Bone Armor by 1 second.

Bone Spear (Moved from Level 16)
Damage decreased from 230 to 120.
Now deals 50% bonus damage against Heroes.
Range increased from 11.9 to 12.

LEVEL 4

Grim Scythe (Adjusted)
Each enemy hit by Cursed Strikes reduces its cooldown by 1 seconds, up to 12 seconds.
Passive: Increase Xul's Attack Damage by 20%.

Harvest Vitality (Moved from Level 7)(Adjusted)
Xul is healed for 50% of the damage dealt by Cursed Strikes to Heroes.
Passive: Every time a Skeletal Warrior attacks an enemy, restore 0.5% of Xul's maximum Health.

Amplify Damage (Moved from Level 13)(Reworked)
While Rooted by Bone Prison, enemies lose 25 Armor.
Passive: Takedowns reset the cooldown of Bone Prison.

LEVEL 7

Reaper's Toll (Moved from Level 4)(Reworked)
Once per cast, hitting a Hero with Spectral Scythe reduces its cooldown by 4 seconds.
Passive: Every time a Skeletal Warrior is spawned, restore 1% of Xul's maximum Mana.

Backlash (Moved from Level 1)(Adjusted)
When Bone Armor expires or is destroyed, nearby enemy Heroes take damage equal to 10% of their maximum Health.
Passive: Increase the explosion damage of Skeletal Warriors by 100%.
Radius: 3

Shackler (Moved from Level 1)(Reworked)
While Bone Armor is active, Xul Slows nearby enemies by 30% for 1 second.
Passive: Enemies damaged by Skeletal Warriors are Slowed by 30% for 1 second.
Radius: 3

LEVEL 13

Weaken (Moved from Level 16)(Adjusted)
Heroes damaged by Cursed Strikes or Skeletal Warriors deal 30% less damage for 3 seconds.

Shattered Cage (New)
When Bone Prison expires or is removed, it explodes, dealing 180 damage to enemies near the target.
Radius: 3

Rathma's Blessing (New)
Activating Bone Armor removes all Slows and Roots from Xul.
Passive: Increase the Health and duration of Skeletal Warrios by 25%.

LEVEL 16

Echoes of Death (Moved from Level 13)(Adjusted)
Additional scythes damage increased from 40% to 50%.

Mortal Wound (Moved from Level 20)(Adjusted)
Heroes hit by Spectral Scythe receive 50% less healing for 3 seconds.

Rapid Harvest (Moved from Level 13)(Updated)
Each enemy hit by Cursed Strikes grants Xul 5% bonus Attack Speed for 3 seconds, up to 75%.

LEVEL 20

Andariel's Visage (Updated)
Increase the damage and duration of Poison Nova by 50% and cause it to heal Xul for 50% of the damage dealt.

Raised Mage (New)
Enemy Heroes spawn a Skeletal Mage in their location upon dying.
Passive: Increase the Slow of Skeletal Mages to 50%.

Spectral Summoning (New)
Every 5th Spectral Scythe that hits Heroes transforms the spawned Skeletal Warrior into a Skeletal Mage.
Passive: Increase the cast range of Spectral Scythe by 50%.

Kalan's Edict (Reworked)
Increase the duration of Bone Armor to 5 seconds and its Shield amount to 40% of Xul's maximum Health.
Passive: Every time a Skeletal Warrior deals damage, reduce the cooldown of Bone Armor by 0.5 seconds.

REMOVED

Shade

Trag'Oul's Essence

Decrepify

Cold Hand of Death

CHANGELOG (D/M/Y)

12/10/2026:
Published.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved