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Heroes of the Storm Patch Notes - January 24, 2018

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Quote | PM | +Rep by miyari » January 24, 2018 11:20am | Report

Blizzard has just released a patch to the live servers in order to apply some balance updates and bug fixes.




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Heroes



Assassin Specialist Support Warrior



Assassin





Stats



General.display_name(General.keybind)
- Basic Attack Damage reduced from 176 to 173

Abilities



Storm Bow(Q)
- Damage reduced from 297 to 291


Scatter Arrow(W)
- Ricochet damage reduced from 90 to 88

Talents



Sharpened Arrowheads
- Decreased Armor reduction from 5 (to a maximum of 25) to 4 (to a maximum of 20)



Abilities



Ambush(Q)
- Armor reduction duration increased from 4 to 5 seconds

Talents



Vigor
- Passive energy regeneration increased from 2 to 2.5 per second.


Combat Readiness
- Physical Armor increased from 60 to 75


Relentless Strikes
- Sinister Strike energy reduction increased from 10 to 15


Mutilate
- Damage bonus increased from 100% to 125%


Fatal Finesse
- Damage gained per enemy Hero hit increased from 3 (to a maximum of 60) to 4 (to a maximum of 80)


Blind
- Bonus blind duration increased from 2 to 2.5 seconds


Adrenaline Rush(E)
- Energy regeneration increased from 30 to 40 per second



Specialist





Talents



Regenerative Bio-Steel
- Healing reduced from 15% to 10% of Sgt. Hammer's Basic Attack damage dealt in Siege Mode.


Graduating Range
- Range reduced from 1.1 to 1 per stack, up to a maximum of 3



Stats



General.display_name(General.keybind)
- Base Maximum Health reduced from 1456 to 1425
- Health Regen reduced from 3.04 to 2.97

Abilities



Shadow Dagger(W)
- Cooldown increased from 11 to 12 seconds

Talents



Lost Soul
- Cooldown reduction per Hero hit reduced from 1.25 to 1 second



Support





Stats



General.display_name(General.keybind)
- Base Maximum Health increased from 1395 to 1450
- Health Regen increased from 2.91 to 3.02



Stats



General.display_name(General.keybind)
- Basic Attack Damage increased from 80 to 82



Warrior





Abilities



Fortified Bunker
- Health increased from 1305 to 1435


Combustion(R)
- There is now a .5 second window after casting where Combustion cannot be canceled (this is to prevent accidental canceling from rapid key presses)

Talents



Feeding the Flame
- Cooldown reduction increased from 1.5 to 2 seconds


Incinerator Gauntlets
- Bonus damage increased from 50% to 70%


Crossfire
- Damage increased from 132 to 139


Grill and Kill
- Damage bonus decreased from 25% to 20%


Suppressive Fire
- Spell Power reduction increased from 15% to 20% per stack


Nanomachine Coating
- Attack Speed slow now only applies to Oil Spills that are on fire


Juggernaut Plating(Talent)
- Shield bonus increased from 100% to 125% of damage reduced



Stats



General.display_name(General.keybind)
- Basic Attack damage reduced from 88 to 84

Talents



Poisoned Spear
- Damage reduced from 125% to 100% of Ancient Spear's damage.


Nerves of Steel(Talent)
- Duration reduced from 5 to 3 seconds
- Shield amount reduced from 30% to 25% of Maximum Health
- Cooldown reduced from 70 to 60 seconds



Bug Fixes



General
  • Fixed a number of inaccuracies and grammatical issues in tooltips across the game.
  • Korean Client: Updated the loading screen to the Korean localized version.
Heroes, Abilities, and Talents
  • Blaze: Fixed an issue that allowed Heroes to bypass the movement speed reduction from ignited Oil Spills if Blaze chose the Adhesive Petroleum talent.
  • Blaze: Fixed an issue causing Stimpack and Pyromania voiceover lines to be heard globally.
  • Tyrael: Fixed an issue preventing Tyrael from gaining stacks of Ardent Restoration from the damage dealt by the Burning Halo talent.
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miyari
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