Asriel Dreemurr by Slombeeper

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New Hero

Asriel Dreemurr

By: Slombeeper
Last Updated: Jul 11, 2018
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Asriel Dreemurr

God of Hyperdeath

A Mage that dominates opponents that deal low damage.


Asriel is the son of king Asgore Dreemurr and is therefore the prince of all monsters. After being killed by humans while trying to aid his friend, he was later resurrected as a flower through Determination experiments. Unable to feel love, Asriel sought to find a way to return to his previous life through any means necessary. Now Asriel has regained his physical form and grown stronger, becomming a literal god amongst monsters.

Inspiration and original battle (Undertale):

Strengths:
-Damage
-Range
-Strong against low damage characters

Weaknesses:
-Abilities are hard to land
-Poor mobility

Other statistics:
Spoiler: Click to view

Combat Trait

1
Godly Power
Asriel takes 50% less damage from attacks that deal less than 8% of Asriel's maximum health as damage. Additionally, hitting an enemy hero with an ability reduces the cooldown of all abilities by 2 seconds.

Primary Abilities

1
Star Blazing
Mana: 20
Cooldown: 4 seconds

Rain down a star after 0.75 seconds that explodes in a large area dealing 230 damage.
2
Shocker Breaker
Mana: 25
Cooldown: 6 seconds

After 0.75 seconds, strike an area with lightning dealing 290 damage. Stuns for 0.25 seconds. Stores up to 2 charges.
3
Chaos Saber
Mana: 40
Cooldown: 8 seconds

Strike both your blades from the sides, dealing 180 damage to enemies hit and pushing them infront of you.

Secondary Abilities

1
Comet Shower
Cooldown: 3 seconds
Fire a barrage of 16 comets from the left and right side of a target location. Each comet deals 64 damage and multiple comets can hit the same target.
2
No Struggle
Cooldown: 6 seconds
Root an enemy hero for 2 seconds. Cannot be used if Asriel is too close the target.
3
Hope Crusher
Cooldown: 8 seconds
Channel a beam that deals 25% of enemies' current health as damage every second for 4 seconds.

Heroic Abilities

1
Angel of Death
Mana: 120
Cooldown: 120 seconds

Transform into the Angel of Death, gain 35 armor and gain new abilities for 12 seconds. Abilities are not affected by cooldown reduction from trait. Cannot basic attack while transformed.
2
Hyper Goner
Mana: 90
Cooldown: 100 seconds

Summon the Hyper Goner that slowly sucks enemy heroes towards it dealing 41 damage every second and gradually removing their vision. Lasts 5 seconds.

Special Mount

1
Levitate
Passive: Asriel moves 10% faster than most other heroes by levitating.

Talents

Level 1:
-Star Power: Quest: Hit 50 enemy heroes with Star Blazing. Reward: Star Blazing falls 25% faster and explodes upon impact, shooting 8 stars outwards dealing 110 damage.
-Blade Mastery: Quest: Nearby enemy minion deaths grant 0.5 basic attack damage. Enemy hero deaths grants 4 basic attack damage. Reward: Upon gaining 50 basic attack damage, basic attacks grant 3 mana and reduce the cooldown of Chaos Saber by 1 second.
-Strike Down: Shocker Breaker deals 20% more damage and has a 15% larger radius.

Level 4:
-Heart Locket: Quest: Collect 12 regeneration globes. Reward: Activate to restore 50% of your missing health and gain 20 armor for 2 seconds. 60 second cooldown.
-No Crybaby: Increase the damage reduction of Godly Power to 10% of your maximum health but increase your respawn timer by 20%.
-Magic Leech: Basic attacks and Chaos Saber heals Asriel for 25% of the damage dealt.

Level 7:
-Shocker Breaker II: Shocker Breaker stuns for 0.5 seconds, cost 5 less mana and its cooldown is reduced by 1 second.
-Chaos Slicer: Chaos Saber's cooldown is reduced by 2 seconds and it also strikes both blades infront of you, reducing the armor f enemies by 15 for 2 seconds and dealing 80 damage.
-Galacta Blazing: Star Blazing deals 20% more damage and cost 5 less mana.
-First Dream: Hitting an enemy hero with a basic ability grants 5% spell power for 5 seconds, up to 20%.

Level 10:
-Angel of Death: Transform and become more powerful.
-Hyper Goner: Trap enemy heroes and remove their vision.

Level 13:
-Void Space: Hitting an enemy hero with Star Blazing or Shocker Breaker grants 5% movement speed for 4 seconds up to 20%.
-Zero G: Activate (Z) to gain 10% additional movement speed for 4 seconds. 15 second cooldown.
-Speed of Light: Shocker Breaker lands 0.15 seconds faster and deals 50% more damage if it damages more than 1 enemy.

Level 16:
-Angered Souls: Basic abilities deals 20% more damage but using a basic ability deals 89 damage to Asriel.
-Passive Souls: Hitting an enemy hero with a basic ability slows them by 30% for 2 seconds.
-Friendly Souls: While near an enemy hero, regenerate 34 health per second.

Level 20:
-God of this World: Angel of Death lasts 75% longer.
-Purge Timeline: Hyper Goner deals 150% more damage and targets affected take 20% more damage from your basic abilities.
-Hyperdeath: Hitting an enemy hero with all basic abilites within 3 seconds, refunds 20 mana and resets their cooldowns.
-Save the World: Asriel passively moves 5% faster and heals himself for 15% of the damage dealt and nearby allies for 50% of that amount.

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