Itherael by spyro2002

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Itherael

By: spyro2002
Last Updated: Dec 30, 2017
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Itherael

Archangel of fate

the idea for the alternate reality ability was heavily inspired (almost ripped off) from the itherael concet of the user'Who you expect'.I just really liked the idea and I wanted to add it to my concept.I'm a fair person, so I wanted to point out that this heroic idea wasn't made by me.
Who you expect concept(for credit):https://www.heroesfire.com/hots/concept/itherael-3975

First some lore:
"Knowledge of the future grants power over the present. For this reason, Itherael, the archangel of Fate, is a vital member of the Council. He alone possesses the ability to decipher the threads of destiny woven in the celestial Scroll of Fate. His boundless sight grants him perspective others cannot fully comprehend."

Now for the concept:
Itherael is a supportive melee specialist who can help his team by cripling the enemy with powerful utility spells , while providing his fair share of basic attack damage.His slightly higher than standard melee range coupled with his trait makes him very good at finishing off enemies that tried to flee and a very strong counter to shielding characters.

Level 1 stats:
health:1926
health regen:4.01
Mana:500
Mana regen:3
Attack per second:1.1
Attack damage:109.09
Attack range:2.2
DPS:120

Combat Trait

1
Accept your Fate!
Cooldown:15 seconds
Mana:20
Activate to allow Itherael's basic attacks to deal damage through shields for 5 seconds.

Passive:Itherael's basic attacks deal 10% more damge to shielded enemies.

Primary Abilities

1
GLIMPSE AT FATE
Cooldown:12 seconds
Mana:60
Mark the target enemy hero for up to 5 seconds.While marked, the target is slowed by 35%.You can rectivate the ability to teleport a few steps ahead of the target (after a short delay) and immediately strike with a basic attack, but remove the mark.The ability's reactivation has a 2 second cooldown before it can be used.
2
The flow of time
Cooldown:12 seconds
Mana:50
Fire a bolt of holy energy, that deals 372 damage to all minions and mercenaries in its path.If the bolt hits an enemy hero it immediatly stops, draining 40 mana from them and pausing their cooldowns for 2 seconds, while also dealing 60 damage.(I want this to also be his waveclear.He is a specialist after all.)
3
game of destiny
Cooldown:6 seconds
Mana:35
Grant 25% increased move speed to nearby ally heroes for 3 seconds, but the target enemy will gain a 400 point shield for 4 seconds.

Secondary Abilities

1
The readings of Talus'ar
Cooldown:30 seconds

Activate to read Talus'ar to grant vision of a nearby area for 10 seconds.Enemy heroes who walk in that area will become sealed by Fate for 15 seconds, which causes them to display their basic ability cooldowns below their hero portrait at the top of the screen.

(This new baseline ability was added to give Ithereal even more utility and to help him more reliably use the paused cooldowns effect of the flow of time)







Showcase for the 'sealed by Fate' effect:

Heroic Abilities

1
Uncontrollable Fate
Cooldown:80 seconds
Mana:90
After 0.5 seconds,Itherael becomes unstoppable for 2.5 seconds.While the effect is active, all ally heroes that remain near Itherael also become unstoppable.

(get it!.Cause it makes it so you cannot be crowd controlled so it's like how you can't control fate.)
2
Alternate reality
Cooldown:120 seconds
Mana:100
Target ally hero gains access to the active part of their unchosen heroic for the next 6 seconds.Multiple charge heroics grant the maximum amount of charges without allowing them to recharge.As soon as the heroic is used or the time runs out, the target ally hero immedeately gains access to their orginally chosen heroic.If the granted heroic isn't used within the duration, the cooldown of alternate reality is reduced by to 20 seconds.Can't be used on Itherael.Can't be used on the same hero twice in a row.

(As for varian he will just never be granted twin blades,since it is a fully passive heroic and this will only grant the active effect)

LEVEL 1 TALENTS

Fates intertwine!(Passive):Itherael gains 25 physhical armor while colliding with an enemy hero.This effect persists for 1 second after you stop colliding.

As time goes on!(W):!Quest:Hitting an enemy hero with the flow of time, makes it so hitting a hero reduces their spell power by 1.5% for 3 seconds,up to 30%.
!Reward:After hitting 10 heroes, reduce the cooldown of the flow of time by 2 seconds.

!Reward:After hitting 20 heores, increase the duration of the spell power reduction to 6 seconds.

Twist of fate(E):Game of destiny can now be used on an ally to grant them the shield, but that will also cause all nearby enemy heroes to recieve half the move speed bonus(12.5%). Itherael himself will gain the full move speed bonus regardless.

LEVEL 4 TALENTS

Fate's mercy(Passive):Gathering a regen globe summons 1 archer minion and 1 melee minion.

Rust of time(W):The flow of time can now hit enemy structures and if so it deals 250 damage and disables them for 4 seconds.Hitting a structure will prevent the bolt from continuing its path, just like hitting heores does.

The butterfly effect(Trait):Basic attacks against shielded enemies now deal damage to all enemies around the target.

Passive:Increases bonus damage from basic attacks against shielded enemies from 10% to 20%.

Destiny's fufillment(Q):Itherael's first basic attack against the target that is marked by glimpse at fate will deal 150% more damage.

LEVEL 7 TALENTS

Destiny follows(Q):The mark of glimpse at fate is no longer removed after teleporting.

Passive:Heroes that attack the marked target are healed for 10% of their dealt damage.

Time outlives all(W):The flow of time leaves behind a trail of decaying time that deals 50 damage per second to enemies that step on it.Lasts 3 seconds.

Passive: the flow of time's damage when hitting a hero is inccreased by 50%.

Quantum instability(Passive):Every 10 seconds, your next basic attack against a hero will attach its quantum state on the target.For the next 3 seconds the quantum state of the sword swing will be repeating itself once every .25 seconds, dealing 10% of the original basic attack's damage.

LEVEL 10 TALENTS

Uncontrollable Fate(heroic):Cooldown:80 seconds
Mana:90
After 0.5 seconds,Itherael becomes unstoppable for 2.5 seconds.While the effect is active, all ally heroes that remain near Itherael also become unstoppable.

Alternate reality(heroic):Cooldown:120 seconds
Mana:100
Target ally hero gains access to the active part of their unchosen heroic for the next 6 seconds.Multiple charge heroics grant the maximum amount of charges without allowing them to recharge.As soon as the heroic is used or the time runs out, the target ally hero immedeately gains access to their orginally chosen heroic.If the granted heroic isn't used within the duration, the cooldown of alternate reality is reduced by to 20 seconds.Can't be used on Itherael.

LEVEL 13 TALENTS

Omnipotence(Trait):While Accept your fate! is active basic attacks reduce healing recieved by the target by 40% for 3 seconds and heal you for 20% of damage dealt.Also the mana cost of Accept your fate! is removed.

Passive:Increase the duration of Accept your Fate! by 1 second.

Omniscience(Active):Cooldown:45 seconds
Activate to reveal all enemy heroes for 3 seconds.

Passive:Whenever the enemy hero marked by glimpse at fate is hit by a heroic basic attack reduce omniscience's cooldown by 1 second.

Omnipresence(Active):Cooldown:35 seconds
Activate by targeting an active map objective anywhere on the map.Upon doing so, Itherael will start channeling to maintain an alternative presence of himself on that target objective.The alternative presence will just stand still when it sits on capture based obtectives or it will immedeatly start channeling a channel based objective.If the alternative presence 'finishes' an objective, it will move on to the closest objective in its vision radius, if there is one.If the alternative presence succesfully capture a vehicle, Itherael will immedeately teleport into it.The alternative presence can also be placed on a regen globe to collect it , granting its effect to Itherael immediatly.If used just to pick up a regen gloge it will have only a 10 second cooldown.The alternative presence can be killed(has the same health as you) and can be interupted from channeling, but it will do nothing more than start channeling again.Lasts until Itherael cancels it or if he is interupted or the alternative presence is killed.The alternative presence cannot be used to progress 'fight based' objectives.

LEVEL 16 TALENTS

Fatal mistake(E):Game of destiny increases Itherael's attack speed by 10% for 5 seconds per hero speed boosted.

Cruel Fate(Q):The enemy hero that is marked by glimpse at fate loses 15 armor until the mark is removed or expires.

Paralel universe(Active):Cooldown:20 seconds
Vector Targeting
Activate to create a paradox portal to a paralel universe.These paradox portals will fire a free flow of time towards the direction that they are facing once every 8 seconds.Up to 2 paradox portals can be active at a time.Stores 2 charges. Paradox portals last 60 seconds and enemy heores can attack them to accelarate their timer(like it does with cocoon).

Passive:The flow of time range is increased by 50%.

LEVEL 20 TALENTS

Fate smiles upon you!(Heroic):Uncontrollable fate now also grants unkillable for its duration.

Alternate Path(Heroic)Alternate reality now grants the target ally hero their upgraded heroic.

Inescapable fate(Q):Glimpe at fate can be used from a global range as long as you have vision of your target.

Archangel of Fate(Trait):While Accept your fate! is active your basic attacks deal 20% more damage and increase target hero's basic ability cooldowns by 0.4 seconds.

Passive:Basic attacks against heroes reduce the cooldown of Accept your fate! by 0.5 seconds.

History repeats itself(Active):Landing the flow of time on an enemy hero that is already affected by the paused cooldown effect of the flow of time will stun them for 0.75 seconds and deal 50% more damage.Increase the maximum amount of active paradox portals from 2 to 3 and maximum charges from 2 to 3.

Passive:Paradox portals now fire once every 5 seconds.

In order to be allowed to pick this talent you need to have chosen the paralel universe talent from level 16.

Changes

30/12/17:
-Increased the move speed buff of Game of Destiny
-Addeed a new baseline ability called 'The readings of Talus'ar'

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