Overmind by Dondessi

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Overmind

By: Dondessi
Last Updated: Jul 3, 2017
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Overmind

The Hive Mind

Your Hero Description

Combat Trait

1
Grand network
Infest minions or mercenaries at random every 30 seconds, gaining control of unit. Can be activated to temporarily boost an allies attack by 50% or select an enemy to decrease attack speed by 50%.

Primary Abilities

1
Drone expansion
Summon three drones which can be used to construct defensive structures to serve different purposes. Creep colony spreads creep giving increased hp regeneration and vision in a massive radius. Sunken colony for added defense against minion waves. Evolution chamber to spawn health globes
2
Zero rush
Spawns a large zerg attack force of zerglings, hydralisks and roaches to siege a target location. Zerg spawns last indefinitely but will slowly become anxious and Start to wander off alone. Every level increases amount of zerglings summoned.
3
The Hive mind sees all
Infest a target area with creep. Creep gives allies hp regeneration and massive vision radius. This creep cannot be eliminated. 3 charges.

Heroic Abilities

1
The Hive Mind
Summon the hive mind mega structure to the battlefield. The Hive Mind immediately takes over the nexus core and becomes a new entity with the same amount of health as the core. When the hive mind is destroyed it cannot be regenerated and the nexus core may be targeted. The hove mind summons zerg waves to push lanes at random periodically and also perodically summons overlords to grant vision of areas. The Hive mind will also periodically spawn creep throughout the map. This creep lasts a very short time but spreads 150% faster than normal creep.the hive mind does not regenerate health, one charge. The cool down of zerg waves and overlords is random between 10 and 60 seconds.
2
The will of the overmind
Target hero will become infested. Target hero has increased regeneration(hp and mana). Target hero spreads creep while standing still. Target hero becomes infested. While infested, target hero can only attack with melee combat using zerg talons. Zerg talons are ultralisk like and do massive aoe damage. These talons do 300% damage to keeps and forts. Talons also spread infestation to enemy heroes attacked, forcing them to spread creep while standing still and also debugging their vision radius slightly. Infested allied hero moves 30% more quickly towards targets on creep.

Special Mount

1
Expansion.
The Hive Mind is an entity of immense power and has no use for mounts. The Hive mind can activate mount ability to temporarily speed up a selected zerg wave. 60 second cooldown.

Talents

Lvl 1
- grants one extra charge of the mind sees all.
- spawn one more drone with drone expansion
- drones gain the ability to morph into zerglings with a channel time.

Lvl4

Lvl 4
-drones move 50% faster.
- zerg waves spawn additional zerglings.
- drones spread creep while standing still.

Lvl 7

- the grand network now affects one extra minion at random every 30 seconds.
-creep also regenerates allies mana.
-creep reduces enemy healing by 25%.
-grand network allows allies to kill allied minions(infested by grand network) and summoned creatures to spawn more zerglingswhen killed.

Lvl 13

-The Hive sees all summons 6 zerglings when the creep is summoned.
-zerg rush now summons a pack of mutalisks.
-zerg rush summons a zerg queen that can brood enemy minions, spawning zerglings.
-all zerg units on the map gain increased attack speed and 25% hp

Lvl 16

- zerg rush now summons an ultralisk.
- drones may morph into infested forts and towers (destroyed or alive). These buildings do not attack. They regenerate health and summon zerglings.
-the hive mind sees all summons 6 zerglings to any enemy heroes initially revealed by the creep. These zerglings are on the hunt, have increased hp and attack speed towards heroes and will head towards the location revealed.

Lvl 20

-the hive mind gains one extra charge.
-the will of the overmind now grants 75% increased movement speed and will summon two zerglings every time an enemy hero is attacked.
-creep heal. The Hive mind gains the ability to explode any creep on the map simultaneously. The creep will heal allies for 300+ instantly while also slowing enemy heroes hit by creep by 80% for 3 seconds.
-zerglings gain 100% movement speed and attack speed, and do 50% increased damage to heroic units and buildings. Zerglings spawn twice as fast from the overmind.

Thank you!

If yall like the idea, give it a thumbs up! I'll try to create more in depth in the future. :D I hope your doing great today!

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Slombeeper (2) | August 29, 2017 12:25am
Maybe a little too good
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