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The Totally Unofficial, Official Database Error Report Thread

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Quote | PM | +Rep by Crs Grim » February 28, 2015 2:31pm | Report
huh interesting bug

Grim is a top rank Heroes player and guide creator. He has over 5600games played with Tassadar. So you can be sure you are getting quality content and info. Today, he is currently a free-agent looking for a pro team. Before he was a former member of TeamCurse Gaming and ZDK gaming.

Feel free to check out the guide:

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Quote | PM | +Rep by Mowen » March 10, 2015 5:42pm | Report
I added some aliases so it should work now. BBCode isn't a big fan of names that have " in it. :P

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Quote | PM | +Rep by reinaldons » March 27, 2015 12:38pm | Report
heroesfire.com/hots/talent-calculator

Uther

Level 4 Talent: Hammer of the Lightbringer Basic Attacks also restore 5 Mana.

Mana restored per hit increased from 5 to 8 on last patch.

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Quote | PM | +Rep by Mowen » March 27, 2015 3:24pm | Report
Updated! Thanks! :)

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Quote | PM | +Rep by Severage » March 27, 2015 4:20pm | Report
Some more Uther things that are still out of date on the Talent Calculator:

Hammer of Justice: Cooldown is now 10 seconds, and Mana Cost is now 50.

Divine Shield: Cooldown is now 70 seconds.

Divine Storm: Cooldown is now 80 seconds, mana cost is now 100.

Source:

http://us.battle.net/heroes/en/forum/topic/16780658063

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Severage
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Quote | PM | +Rep by LevasK » March 28, 2015 3:20am | Report
Updated. Thanks for catching this, Severage.

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Quote | PM | +Rep by Severage » March 28, 2015 1:10pm | Report
You got it. :)

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Quote | PM | +Rep by dizzyMongoose » April 8, 2015 10:12am | Report
Some stuff I've found in error:

First, there's a general inconsistency with how stats are arranged for all heroes. In the base stats section, things like health are reported as:

[Level 1] (+X per level)

ex. 725 (+120) Health for Raynor, where 720 is the amount of health he has at level 1.

However, when looking at abilities, the form:

[Level 0] (+X per level)

is used, ex. 85 (+22) Damage for Penetrating Round, where the level 1 ability does 107 damage, not 85. This leads to a lot of confusion when you look at the character stats as a whole, since half the stats are formatted one way and half the stats are formatted the other, and making a mistake means you're off a level. I suggest choosing one format and sticking to it; I personally prefer starting at level 1 myself, but either way is fine so long as it's consistent everywhere.


As for smaller mistakes:

For Raynor, Inspire only gives 20% attack speed, not damage as well.

For Muradin, Avatar's health stats are missing the per level bonus. Muradin gains 320 (+96 per level) health for the heroic. (Using level 0 format)

Also for Muradin, His level 20 upgrade to Haymaker is incorrectly labeled as also Haymaker. It should be called Grand Slam.

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Quote | PM | +Rep by Mowen » April 8, 2015 7:04pm | Report
Thanks for the report. We'll look into this. :)

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Quote | PM | +Rep by FourCourtJester » April 8, 2015 7:20pm | Report
Well you're not wrong dizzyMongoose. This is how I've always stored the data, because in the early stages of development of HF, thats all we had to go off of. Now with direct access to the game data, it actually turns out thats how the game itself stores the data, and thus how it's presented when I parse it for use. It's definitely possible to do the first addition during parse, but I wanted to see if enough people actually felt strongly about the difference in presentation.

As for Raynor, I totally missed that. Thanks!

As for Muradin, I already made notes on those two issues, and they should be resolved shortly.

Thanks for the bug report! <3

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