Hungering Arrow Valla by blakebar2

Hungering Arrow Valla

By: blakebar2
Last Updated: Jan 24, 2015
1 Votes
Rating Pending
Build 1 of 1

Valla

Build: Burst, Duelist.

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Valla with this build

Threat
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Threat Hero Notes
1
Kerrigan Too easy to kite.
1
Li Li Not a concern.
1
Murky burst him. burst him again. burst him one more time. now kill the egg.
1
Nazeebo Dodge zombie cage. rather squishy.
1
Nova If she ults, then you ult. You have the upper hand in this duel.
1
Raynor Not a concern.
1
Tyrande Easy to dodge Lunar Flare. Burst.
1
Zagara Dodge abilities. Is squishy.
2
Tassadar Damage pool is easy to dodge.
2
Tychus If he turns into a mech consider calling off the fight otherwise hes and easy target.
3
Illidan Truly annoying, but only that.
3
Malfurion Dodge roots and youll be good.
3
Sonya No real CC easy to kite and kill.
3
Valla Unless you run into another valla that has the same build you will be able to duel her.
3
Zeratul Note that if you see zeratuls invis shroud throw your hungering arrows at him to reveal him then fight him.
4
Azmodan
4
Gazlowe
4
Rehgar Just dont fight an enemy with a rehgar near by.
4
Sgt. Hammer You will probably need to use ult to secure this kill.
5
Chen Balanced fight.
5
Jaina Dont be an idiot and you should be fine, otherwise she will burst kill you.
6
Diablo Easy to dodge cc ult, however avoid being grabbed. Tanky as all hell from which he came, avoid fighting.
6
E.T.C. Pretty anti-valla champ. Can disrupt you and make life harder. But not anything too excessive.
6
Falstad High damage with escapes. Careful not to be baited or to draw attention to one that can fly down and disrupt your fighting.
7
Arthas Mild CC.
7
Uther Just...uther.
8
Brightwing Careful not to attract an enemy Brightwing to aid its ally. Otherwise fighting one, 1v1 should be easy.
8
Thrall High damage with decent cc will cause problems.
9
Stitches Gorge Stitches is an easy way to shut down most ranged assassins. CC based heroes will pose a great threat.
10
Abathur Careful to not fight someone who has Abathur helping them
10
Anub'arak Another champs whose CC needs to be dodged or death will follow.
10
Muradin Muradins CC and jump will keep him on you in a fight.
10
Tyrael Tyrael will be on your ***.

Pros and Cons Top

Pros
[*] With 2 Vaults you will be able to dodge most CCs in the game.
[*] High burst coming from several Hungering Arrows
[*] Life Steal from Hungering Arrows ensures survivability. (considering you will cast several)
[*] Tier 5 talent, Frost Shot, give you an even easier time kiting foes.
[*] Slippery, hard for enemies to get a hold of.
[*] Great duelist/play maker.

Cons
[*] Lacks AoE in comparison to a Multishot Valla Build.
[*] You lack sustainable damage in long, engaging team fights.
[*] Easily killed. Easily shut down.
[*] Requires support in the early game.
[*] Mana hungry.

How to play it well. Top

Early game on any map you are going to need baby sitting from a support/warrior class. I prefer Malfurion , Uther , or Anub'arak.

If you are just starting this build wait til you have your ult to duel. Once you are exposed to it more and more, or feel comfortable, you can begin looking for and picking off enemies. Quick list of were to go for each map.
[*] Blackheart's Bay : When treasure spawns go there and get it, if someone else is there give them a hard time and push them off of it. They will not ignore your damage. If enemy has coins, camp the bushes and kill them.
[*] Cursed Hallow : arrive early at the tribute. Weaken or kill other early visitors.
[*] Dragon Shire : Your lane should always have control over the shrines. In the later game when one spawns go there and wait for unwanted guest. Kill the guest.
[*] Garden of Terror : once plants spawn, go to them and kill them. You have high enough burst for small adds. Spectate from the bushes as enemies attempt plant golem. If there is 2 you should be able to finish them off.
[*] Haunted Mines : Probably going to be the hardest map to find picks on enemies and i would honestly recommend a Multi Shot build for this map instead. Otherwise use your burst to help clear camps and finish off enemies.
[*] Sky Temple : Use your abilities to wrestle control over shrines. Make sure to always have control on vision ward.


This build is mindlessly easy to play, I've won most my games playing this build. Even if we lose I always have at least the most collective damage on the team. Its really easy build and really fun. I would advice trying it out.

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