Introduction Top
This build is focused around forcing your right clicks to be mini nukes, while having an extreme amount of sustain while you remain in combat.
Pros
Very, very high sustain
Steady, consistent damage
Escape (Vault)
Ability to solo Siege/Bruiser camps
Specialized at zoning/killing
Highest attack speed in the game (2.25)
EASY
Cons
Lack of CC
Minimal Burst
Have to focus 1 person at a time
Valla's Abilities Top
Valla's first ability is Hungering Arrow.
This is a skillshot that does damage on impact and additional damage over time to random targets. (As shown as the arrow looping in the sky and returning to hit someone again) This should be used in a 1v1 every time it's off cooldown, for as long as the duel lasts
Her second ability is Multishot.
This is an AoE that does damage in a cone formation in front of her, which is good for clearing waves of minions.
Her third ability is Vault.
This makes Valla dash toward a target location, dealing no damage but allowing her to escape situations.
Valla's trait is Hatred.
It allows her to move faster depending on how many times she has auto attacked recently.
The Build (And Explanations) Top
Rancor
This is the foundation of the build, it gives her a 1.5% attack speed for every stack of hatred she has. This is used to make her kill players much quicker in the mid to late game.
Vampiric Assault
At level 4, Vampiric Assault allows our demon hunter to have high enough sustain for her to seek her first kills. This talent will also allow us to get the edge in a 1v1.
Searing Attacks
Level 7 is a huge power spike for Valla. She can use some of her mana every 25 second to make her rapid attacks do more damage. This synergises with both of the other talents. However, it is recommended you do not pursue a kill if this active talent is on cooldown.
Heroics
Like for every hero, at level 10 you become more powerful than an other level before it. Do not always pick strafe. The utility of the stun for Rain of Vengeance is more than enough to justify picking it, even if it did no damage. Try to analyze the enemy team's comp to determine if they have 3 or more heroics you can interrupt. If so, go for Rain of Vengeance.
Strafe
This is normally the better pick, but not always, as stated before. I've learned this the hard way, DO NOT JUMP INTO THE MIDDLE OF THE ENEMY TEAM TO STRAFE. Try to use it on the from the maximum range, and be extremely careful. Do not feel like you need to use it on multiple people as an AoE, if you are certain you can chase down someone and kill them, use this ability's range to your advantage. AND ONLY WHEN YOU'RE CHASING SOMEONE DOWN, if you're both standing still just use your other abilities. Don't be tempted to pick the Heroic Tier 2 at level 20.
Rain of Vengeance
You mainly want to save this for when you can interrupt someone's ultimate, or secure a kill. If you can secure a kill by any other means, hold your heroic. Don't be tempted to pick the Heroic Tier 2 at level 20.
Tempered by Discipline
This gives you EVEN MORE SUSTAIN ^.^ In a 1v1, you will be near unstoppable, and they will have to fall back. In total, with full discipline, you will be healing for almost HALF the damage you are dealing.
Tumble
At this level range, its up against Tumble and Blood for Blood. Pick whatever you prefer, I usually go with this, but Valla does tend to run into mana problems. If you don't think mana is an issue, definitely go for this because it gives a whole lot of mobility and gank/chase potential. Otherwise, go for more life steal with everyone's favorite level 16 talent.
Nexus Frenzy
THIS IS THE ONLY VIABLE OPTION FOR THIS BUILD. This makes your attack speed so fast, and improves your DPS SO much, gives you more EVERYTHING. 'Nuff said.
Strategy Top
This strategy is so straightfoward.
Early Game
Try to soak until level 4, and be present to objectives. At level 4 do not initiate a fight yourself. Wait for someone to kill you, and if it appears you are losing the duel, quickly vault away. At level 7, try to initiate fights and harass laners. Try to zone them back behind their gate, bu make sure to overextend for the kill, as it may result in your death and their escape.
Midgame
When you get your heroic ability, follow your team's pings, as usual, and try to search for ganks. At level 13, attempt to bait someone for a 1v1, but if they bring reinforcements, run like the wind. Push forts & keeps in your spare time.
Late Game
In the late game, you need to accompany your team to push the core, or have a 5 man gank squad to assassinate all the squishies.
My Information Top
My name is Kappa, and I aspire to be a great gamer, or just a great MOBA player.
Hotslogs Profile ->
https://www.hotslogs.com/Player/Profile?PlayerID=3478589
(The first guide I have ever made, I've been tinkering with this build for about 2 months now)
My Battle Tag Kappa#1563 -> Send me a message! :D
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