Zeratul Abilities & Talents :: Heroes of the Storm (HotS)

Zeratul

Title: Dark Prelate
Role: Melee Melee Assassin
Franchise: Starcraft
Price: 750 Gems | 10k gold

Statistics
Health1,622(+4.0%)
Regen3.38(+4.0%)
Mana490(+10)
Regen2.90(+0.098)
Atk Speed1.11 per second
Damage126(+4.0%)
The enigmatic Dark Templar Zeratul serves the Xel'Naga. While he expertly wields the power of the Void, it is his wisdom that earns him the respect of the Koprulu sector's leaders - despite his penchant for dramatic entrances.

Explore Zeratul’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Zeratul’s talent tree at the bottom of the page.

Combat Trait
Permanent Cloak
Gain Stealth when out of combat for 3 seconds.

Taking damage, attacking, using Abilities, or channeling ends Permanent Cloak.
Active Abilities Zeratul starts the game with these active abilities
Abilities
(Q) Cleave
Deal 200 (+4% per level) damage to nearby enemies.
(W) Singularity Spike
Flings a Singularity Spike that sticks to the first enemy hit. Deals 240 (+4% per level) damage after 1 second and slows the enemy by 40% for 3 seconds.
(E) Blink
Teleport to the target location.

Using this Ability does not break cloak.
Heroic Abilities(Granted at level 10)
(R) Might of the Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
(R) Void Prison
Slows time in an area to a near standstill, placing allies and enemies in Time Stop for 5 seconds. Zeratul is not affected.
Abilities Gained Through Talents

Zeratul Talents
1 (?)
4 (?)
7 (?)
10 (?)
13 (?)
16 (?)
20 (?)

HotS Wikibase Navigation

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved