Valeera Sanguinar [COMPLETE] by LainEdel

4 Votes
Rating Pending

Valeera Sanguinar [COMPLETE]

By: LainEdel
Last Updated: Jun 9, 2015
Quick Share

Valeera Sanguinar [COMPLETE]

The Independent Rogue

Though she refuses to take sides in the war of Horde and Alliance, this blood elf has saved the life of Stormwind's king more than once.

Combat Trait

1
Combat potency
After using an ability, Valeera gains 1 combo point, which passively increases her basic attack damage by 2%, stacking up to 3 times. When 3 combo points are reached, Valeera's abilities evolve and become more powerful until she uses one of them. Heroic abilities don't evolve and don't grant combo points.

Primary Abilities

1
Sinister Strike
Valeera deals 90(+13 per level) damage in a small area in front of her.
Cooldown - 6 seconds.
2
Cloak and Dagger
Valeera vanishes and teleports to the enemy, dealing 70(+10 per level) damage to enemy.
Cooldown - 10 seconds.
3
Dismantle
Valeera disarms enemy hero for 2 seconds, making him unable to use and block basic attacks.
Cooldown - 13 seconds.

Secondary Abilities

1
Eviscerate
Valeera deals 120(+15 per level) damage in small area in front of her. Heroes struck take additional 15% of that damage over 3 seconds.
Cooldown - 3 seconds.
2
Slice and dice
Valeera vanishes and teleports to the enemy, dealing 80(+10 per level) damage and increasing her attack by 30% for 3 seconds.
Cooldown - 3 seconds.
3
Kidney shot
Valeera stuns enemy hero for 2 seconds.
Cooldown - 3 seconds.

Heroic Abilities

1
Killing Spree
Valeera steps into shadows and attacks enemy heroes 7 times dealing 105(+15 per level) damage with each strike. Valeera is invulnerable during the ability and prioritizes 1st target unless other has 25% HP or less.
Cooldown - 90 seconds.
2
Shadow Dance
Valeera enters Shadow dance for 5 seconds, allowing herself to use all evolved abilities for the duration.
Cooldown - 90 seconds.

Other concepts

Be sure to check out my other concepts:

Nozdormu (Click names to go to the concept page)
Malygos 
Rexxar 
Alextrasza 
Gul'dan 
Al'Akir 

Description

Introduction:

Hello.
I started playing Hots recently and this is my first concept, so it might not be very balanced number-wise, some abilities/talents may deal too much damage or have stronger than needed effects. But obviously numbers can be changed and they don't matter that much in this kind of hero concept.
I also wanted to point out that initially I was making all talent images same 50x50 size, but for some reason some random big voidwalker(or something like that) was showing up instead of my icons, so I had to insert default-sized images. *some font size problems are also present*

The hero:

At the moment I want Valeera to be in the game more than any other character. The Dragon aspects would be my next wish. But as of now I made this concept to hopefully motivate developers to implement this great character into the game.
I tried to make her as much WoW-friendly or lore-friendly, whichever you want to call it. The only thing I don't want her to have is invisibility, there's plenty already in the game. So I made her more of a "combat-assassin".

Detailed explanation:

First of all, Valeera is a 1v1 destroyer, you don't want to "duel" her, she's meant to excel at that. However she has her weaknesses. She doesn't have an "escape" ability, which is pretty brutal for a squishy assassin(unless at 20 she picks Bolt, but that's really late game, besides many bloodthirsty players like myself would probably pick other talent). Her teamfight isn't the greatest either; one can build her for max AoE damage, but it won't be "that much" anyway.
It is also crucial to always check what talents she's getting. Not knowing that she has BackstabWound poison or Marked for death might lead to one's death.
The idea with poisons is basically that she applies one Tier 2 poison to 1 dagger, and Leeching poison(if chosen) to second one. She would always switch attacking hands, respectively applying poison with one hand and lifestealing with other.
As for her Shadow reflection: If Valeera uses Kidney shot on someone, next nearest enemy hero(in a certain radius, it's not global) will also get stunned, the reflection will appear behind him and perform the ability. If her first ability would be Eviscerate which hit multiple heroes, there's a possibility that all of them will take double damage due to the reflection, depending on the positioning of course. Using Slice and dice will result in nothing, unless Seal fate was chosen earlier, in that case 2nd target will be slowed as well.

With that, I think I covered most of her kit. Again, some numbers may be high, but that's already developers' job.
Feedback would be appreciated!
Thanks for your time.

Talents

Tier 1:

1.  Block;

2.  Swiftblade's cunning - Increases range of Sinister strike and Eviscerate by 100%; *initial range is very small, even with this talent she wont be able to hit whole creepwave*

3.  Seal fate - Cloack and dagger and Slice and dice now slow enemy hero by 30% for 1 second;

4.  Seasoned marksman.

Tier 2:

1.  Focused attack;

2.  Deadly poison - With every second basic attack Valeera applies Deadly poison to her target, dealing additional 20% of that attacks damage over 5 seconds. Stacks 3 times;

3.  Wound poison - With every second basic attack Valeera applies Wound poison to her target, which reduces all healing*including regeneration and lifesteal* they receive by 70% for 2 seconds;

4.  Relentless strikes - Increases bonus damage from Combat potency to 3% per combo point.

Tier 3:

1.  Assassin's resolve - Evolved abilities now also grant combo points;
 
2.  Cut to the chase - Decreases cooldown of Dismantle by 4 seconds;

3.  Follow Through;

4.  Recuperate(*Active*) - Valeera heals herself for 7% of her max HP for every combo point she has. Cooldown - 40 seconds.

Tier 4:

1.  Killing spree;

2.  Shadow dance.

Tier 5:

1.  Giant killer;

2.  Critical strikes - Valeera gains 20% to perform a Critical strike with her basic attack, dealing 150% of normal damage. Can't occur more than once in 1 second;

3.  Backstab - Valeera deals 35% more basic attack damage if she is behind the target;

4.  Evasion(*Active*) - Valeera gains 70% chance to dodge basic attacks from heroes and 100% from non-hero units. Cooldown - 40 seconds;

5.  Burst of speed(*Active*) - Valeera gains 65% movement speed for 3 seconds and becomes immune to slows and rootsCooldown - 40 seconds.

Tier 6:

1.  Leeching poison - Every second basic attack heals Valeera for 25% of damage dealt;  

2.  Internal bleeding - Kidney shot causes target to bleed for 100(+15 per level) damage per second for 3 seconds

3.  Prey on the weak - Heroes affected by Kidney shot take 15% more damage for it's duration;

4.  Combat readiness - Valeera takes 7% less damage from heroes for every combo point she has.

Tier 7:

1.  Anticipation - Killing spree is performed 100% faster, ignores damage reduction, prevents shields and healing;

2.  Shadow reflection - Valeera's 1st ability in Shadow dance is also cast on the nearest enemy hero by her reflection; *not the same target she's casting it on*

3.  Marked for death - Valeera isn't affected by movement penalty*which means she can attack while running*  

4.  Bolt of the storm.

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
1
[-]
NICKNAME (1) | August 7, 2015 11:47pm
Great Idea! It would be even more perfect if you could give her some more personalities. Meaning, all her abilities are good but gives a general feeling of an assassin. It could be given to any rogues. It would be really cool if you could let it show the personality of Valeera a bit more. For example, in her story, she had some really good friends and she were quite dependent on them. Especially when she was tempted by the deamon, it was Broll Bearmantle that helped her. So, considering this, it would be really cool if Valeera is a assassin that also has a support aspect to her.
1
[-]
shade3891 | June 17, 2015 1:14pm
Awesome idea!!
1
[-]
LainEdel | June 6, 2015 3:09pm
sw1tchCZ wrote:

Nice, though it don't fit her lore much... You forget about that big bad demon? (Yeah i know that she is already free but this is HoTS, there is a Illidan and Tychus which are supposed to be dead so why not have here little possessed Valeera :P ) Try to make abilities fit her little more. This is just Rogue from WoW and not Valeera Sanguinar. But good idea on some Abilities - like Dismantle. Just add some soul (yeah Kathra'Natir wanna say Hello :D ).

You have a valid point. I'll think about what can be done.
Thanks!
1
[-]
sw1tchCZ (2) | June 3, 2015 6:21am
Nice, though it don't fit her lore much... You forget about that big bad demon? (Yeah i know that she is already free but this is HoTS, there is a Illidan and Tychus which are supposed to be dead so why not have here little possessed Valeera :P ) Try to make abilities fit her little more. This is just Rogue from WoW and not Valeera Sanguinar. But good idea on some Abilities - like Dismantle. Just add some soul (yeah Kathra'Natir wanna say Hello :D ).
1
[-]
SiAreEx | May 31, 2015 12:11pm
While the trait is interesting, a measly 6% bonus at full stacks is a bit low. Alsoif you're gonna make Dragon Dance as short as it is, the you need to alter the cool downs, since it'll only be able to use each ability once during the duration, unless you want to add more potent abilities to make it up to par with the nuts scaling you have on the first Ultimate
1
[-]
LainEdel | May 28, 2015 7:25pm
Killera wrote:

The idea is good. Nice use of disarm. I don't think this game has disarm yet though. Also I think 1st heroic is a little OP. On lvl 20 it would give out pure 2835 damage on single target. That is almost instakill 1v1 from full hp on supports. For example Li Li on 20th lvl has 3400 HP. now if you add Tier 6 trait: Prey on the Weak bonus to that equation it gives out 3260 damage. All in all it's a terrific idea, needs a little balancing though.

Well, as I said, you generally don't want to 1v1 her. Although ability itself is 1785(At least I think that "per level" means what bonus you get as you gain levels, not what level you already are), if you add Prey on the weak it will become 2052, but even with Anticipation, I don't think hero will hit all 7 in 2 seconds, + there's like at least 0.5 seconds till you press "R" and then click mouse. So even with Anticipation and Prey on the weak it will most likely result in around 1976(5 hits during Prey on the weak +2 normal).
Anyway, that's just numbers.
Thanks for your response!
1
[-]
Killera | May 26, 2015 11:38pm
The idea is good. Nice use of disarm. I don't think this game has disarm yet though. Also I think 1st heroic is a little OP. On lvl 20 it would give out pure 2835 damage on single target. That is almost instakill 1v1 from full hp on supports. For example Li Li on 20th lvl has 3400 HP. now if you add Tier 6 trait: Prey on the Weak bonus to that equation it gives out 3260 damage. All in all it's a terrific idea, needs a little balancing though.
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved