- Damage bonus reduced from 0.75 to 0.5.
- Maximum bonus damage reduced from 75 to 60.
Arsenal Synergy
- Damage bonus increased from 100% to 175%
Emergency Protocol
- Movement Speed bonus reduced from 30% to 25%.
Combat Advantage
- Damage bonus against Slowed targets reduced from 50% to 40%.
Auxiliary Shields
- Shield regeneration reduced from 20% to 15% of Basic Attack damage dealt.
Dampening Field
- Spell Armor increased from 15 to 20.
Rapid Recharge
- Shield recharge increased from 20% to 40% of healing received.
Singularity Charge
- Repeater Cannon bonus Attack Speed increased from 50% to 100%.
Unconquered Spirit
- Shield amount increased from 600 to 800.
Developer Comment: Fenix has proven himself quite powerful, mainly due to his capability for consistent damage output. While we're happy with how he plays, we're making a few changes to bring his damage in line and address Talent imbalances.
Developer Comment: As part of our ongoing quest to increase counter-play and curb frustration when playing against certain Heroes, we're changing Sylvanas' Black Arrows trait so that her Abilities no longer disable Structures. This effect is incredibly powerful and, in the past, has limited how Battlegrounds can be designed and played. We realize that turning off enemy Structures is an important part of Sylvanas' identity, so rather than removing this functionality completely, we're addressing it in such a way that she now has to put herself in danger to get maximum value. This should allow more counter-play for opponents when Sylvanas is pushing, and enable us to improve her teamfight capabilities, which we're doing initially via a small Basic Attack damage buff. We'll be keeping an eye on her performance, and are ready to make further tuning changes as needed.
- Armor increased from 20 to 25.
- Armor duration reduced from 3 to 2 seconds.
Purge Evil
- Basic Attack damage bonus increased from 35% to 45%.
Burning Halo
- Damage increased from 15 to 18.
- Bonus damage after teleporting increased from 100% to 150%.
- Bonus damage duration reduced from 3 to 2 seconds.
Smite the Wicked
- Cooldown recharge rate increased from 100% to 125%.
- Cooldown recharge rate duration after teleporting reduced from 3 to 2 seconds.
Developer Comment: We're making adjustments focused on the viability of some of Tyrael's Talents. In particular, Sword of Justice was not picked very often, and was underperforming. We're addressing this by taking a few Talents (Stalwart Angel, Burning Halo, and Smite the Wicked) and increasing their synergy with Sword of Justice by increasing the bonuses that Tyrael receives while El'druin is out, but reducing the bonuses for teleporting. This should enhance Sword of Justice's playstyle, by allowing players to teleport into a fight, but still having an active El'druin's.
Fixed a pair of issues that could cause the game client to crash.
Art
Johanna: Learning Holy Renewal and casting Shield Glare while using one of Johanna's Enforcer Skins no longer causes placeholder art to appear at her feet.
Heroes, Abilities, and Talents
Ana: After learning Grenade Calibration, Biotic Grenade's floating combat text now displays the correct amount of Healing received with each tick.
Auriel: Bestow Hope's buff and visual effects will no longer be removed if the target enters a Stasis effect, like Zagara's Devouring Maw.
Cassia: After learning Martial Law, Basic Attacks now correctly apply bonus damage against Slowed Heroes.
Fenix: Fixed an issue that could prevent the Rapid Recharge Talent from providing its Shield recharge effect when Healed.
Fenix: Plasma Cutter is now correctly interrupted by Stasis effects, like Stitches' Gorge and Anub'arak's Cocoon.
Fenix: Casting Plasma Cutter on an Invulnerable target no longer grants quest progress for the Advanced Targeting Talent.
Fenix: After learning Singularity Charge, the Talent description that is appended to the Weapon Mode Ability tooltip now states the correct amount of bonus range provided to Phase Bomb Basic Attacks.
Greymane: The Wizened Duelist Talent's Basic Attack counter no longer continues to update after achieving maximum quest progress.
Leoric: Fixed an issue preventing Leoric from casting Hearthstone while in Undying form.
Malthael: After learning Black Harvest, quest progress indicators now correctly appear every second while a target is affected by Reaper's Mark.
Medivh: Fixed an issue in which Medivh could create four Portals at once after learning Portal Mastery.
Medivh: Is no longer dismounted after casting Arcane Brilliance.
Probius: Disruption Pulse no longer gains bonus damage from the Particle Accelerator Talent when it passes through non-targetable units, like Gazlowe's Scrap.
Varian: Learning Colossus Smash no longer reduces Varian's Health Regeneration by more than the intended 10%.
Zeratul: Casting Void Prison on Blaze's Bunker while players are inside no longer halts their Ability cooldowns indefinitely after Void Prison expires.
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