This build is beginner build for players looking to harass and to roam the battlefield and pick on the weak. By using the season marksmen talent and focusing on minion control early game you can get stacks to your basic attack which will come in handy mid to late game. 2nd talents can be one of three talents, 1. master warp-blade, 2. vampiric strike, 3. gathering power. If you are going to be increasing your season marksmen faster, pick master warp-blade. To stay longer in the field, pick vampiric strike. If the map is a objective based like towers of doom, go with gathering power it will help when it comes to after team fights picking off fleeing heroes and being able to continue putting damage out. The next talent (3)Follow Through will help increase your basic attack, keep in mind that if you chain your attack. I typically do basic attack + cleave + attack + spike + attack + blink + attack.... Its a long sequence but you can stop after spike in case you need to blink out of the fight. I use to use shadow assault but becomes ineffective when you only have 4 seconds and it doesn't allow the use of abilities with the ult. So I use void prison to help in team fights and to stall. Next talent Assassin's blade it further adds to the basic attack and stacks with the follow through so within 5 seconds you can potentially output 105% in basic damage. Tier 6 Double bombs will add another rotation in attack to deal anywhere from 145%-185% damage in basic attack. Last talent is Nexus blade to continue adding basic attack damage (basic attack getting close to ability damage level). This build is helpful in learning to chain attacks, 1v1, 2v2, minion control, solo mercenaries and ambushes.
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