Garrosh
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				Build: WrestleMania

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| Threat | Hero | Notes | |
|---|---|---|---|
| 7 |  | Chromie | Garrosh is a anti basic attack hero and lacks survivability against mages | 
| 7 |  | Li-Ming | Garrosh is a anti basic attack hero and lacks survivability against mages | 
| 7 |  | Jaina | Garrosh is a anti basic attack hero and lacks survivability against mages | 
| 7 |  | Kael'thas | Garrosh is a anti basic attack hero and lacks survivability against mages | 
| 7 |  | Kel'Thuzad | Garrosh is a anti basic attack hero and lacks survivability against mages | 
| 7 |  | Falstad | Depends on his build | 

 Warbreaker: Hit enemies with the edge of Q 15 times is not fun and the reward is not worth it at all
			Warbreaker: Hit enemies with the edge of Q 15 times is not fun and the reward is not worth it at all Unrivaled Strength: More range, more damage, good for securing kills
			Unrivaled Strength: More range, more damage, good for securing kills Body Check: This talent requires you to have missing hp which i would not recommend
			Body Check: This talent requires you to have missing hp which i would not recommend In For the Kill: Can be good if there is a lack of lane clearing on the team, otherwise take
			In For the Kill: Can be good if there is a lack of lane clearing on the team, otherwise take 	
					 Thirst for Battle
			Thirst for Battle Thirst for Battle: Reduces the cooldown on your healing ability which increases your survivability, just good overall
			Thirst for Battle: Reduces the cooldown on your healing ability which increases your survivability, just good overall Indomitable: Depends on the enemy team, if they are CC heavy, then i would probably take this
			Indomitable: Depends on the enemy team, if they are CC heavy, then i would probably take this Intimidation: Either pick this to counter basic attack heroes or pick
			Intimidation: Either pick this to counter basic attack heroes or pick 	
					 Oppressor to counter mages
			Oppressor to counter mages Brute Force: Requires
			Brute Force: Requires 	
					 Body Check, but reduces enemies healing recieved with 50%
			Body Check, but reduces enemies healing recieved with 50% Oppressor: Either pick this to counter mages or pick
			Oppressor: Either pick this to counter mages or pick 	
					 Intimidation to counter basic attack heroes
			Intimidation to counter basic attack heroes Into the Fray: Can be good if you have the synergy with your team to actually use this
			Into the Fray: Can be good if you have the synergy with your team to actually use this Warlord's Challenge: AoE silence, also the talent is improved much after they have fixed up
			Warlord's Challenge: AoE silence, also the talent is improved much after they have fixed up 	
					 Garrosh
			Garrosh Decimate: I would not recommend picking this, unless you completely have the upper hand
			Decimate: I would not recommend picking this, unless you completely have the upper hand Defensive Measures: Requires you to hit enemies with the edge of Q, i would not recommend this
			Defensive Measures: Requires you to hit enemies with the edge of Q, i would not recommend this Bloodcraze: More healing, more survivability
			Bloodcraze: More healing, more survivability Double Up: Requires missing HP, doesnt block spellpower
			Double Up: Requires missing HP, doesnt block spellpower Mortal Combo: So compared to the other "Hit on the edge of Q" Talents, this have a much greater reward for doing so, which allows you to cast
			Mortal Combo: So compared to the other "Hit on the edge of Q" Talents, this have a much greater reward for doing so, which allows you to cast 	
					 Wrecking Ball much faster
			Wrecking Ball much faster Earthshaker: 0.5 seconds, you barely notice the stun, i would not recommend picking this
			Earthshaker: 0.5 seconds, you barely notice the stun, i would not recommend picking this Death Wish: Great cooldown reduction, faster AoE Silence, requires hero kill while using
			Death Wish: Great cooldown reduction, faster AoE Silence, requires hero kill while using 	
					 Warlord's Challenge
			Warlord's Challenge Deadly Calm: AoE damage reduction, but requires
			Deadly Calm: AoE damage reduction, but requires 	
					 Decimate which we do not focus on in this guide
			Decimate which we do not focus on in this guide Titanic Might: I would not recommend this unless your team have the upper hand
			Titanic Might: I would not recommend this unless your team have the upper hand Inner Rage: Requires
			Inner Rage: Requires 	
					 Body Check, Requires missing HP, better Cooldown recharge and allows for more frequent casting of
			Body Check, Requires missing HP, better Cooldown recharge and allows for more frequent casting of 	
					 Body Check
			Body Check


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