Hello everyone.
This is my first build ever so please be patient and don't pay attention at my launguage mistakes ;)
In the How to Play part i shared a video where i'am playing gazol with that build. Enjoy
I started to top gazol few days ago (several games per day) and i introduced a build that i have never seen before. With it I am topping damage done table every single game and with good combo 	
					
			Grav-O-Bomb 3000+	
					
			Xplodium Charge you can be very very useful in teamfights that allow you to turn 99% lost teamfight.
Table of Contents:
1. Talent desctiption
2. How to play
I would improve that guide with screenshoots and if i learn how to with some videos too.
Enjoy and comment
						 
												
							I am using one talent set with a little modifications that are focused to map or enemy team setup.
1 lvl talent
	
					
			Break it Down! - the best of the bests, allows you reduce cooldown as much as it's only possible. Every tower that are not shooting to anything should be destroyed by salvager and you have to collect scrap. It allows you do reduce cooldown to every single abilities including your ulti. Good gazol has to got ulti up in every teamfight in game.
4 lvl talent
In my opinion there are 2 possibilities. On the map where are more creeps or more "pushing with boss" teamfights I like to use 	
					
			Reduce, Reuse, Recycle for example terror garden, infernal shirines, or tomb of spider . At maps where are many camps and you dont have to push with any 'boss' type mob for example sky temple, cursed hollow, or bay I preffer to use 	
					
			Mercenary Lord.
7 lvl talent
For me 	
					
			Engine Gunk is the best choice. Enemies that fighting in area of your 	
					
			Rock-It! Turret are perma slowed by 25%. In case that you have to kite someone that talent also allow you to survive or to catch somebody that is running.
10 lvl talent
	
					
			Grav-O-Bomb 3000 - the only and the best. If you are enough skilled to set up combo your teammates would probably love you ;)
13 lvl talent
	
					
			Turret Storage yes, this one. I know that 90% of builds are created with sprint but with 	
					
			Rock-It! Turret spam (3-4 in teamfight) you don't have to got escape mechanism that is not perfect. Good position of towers allow your flee from every enemy that is not instakilling you.
16 lvl talent
	
					
			Long-Ranged Turrets I know that it is not meta talent in every possible gazol build you read before but when we are focused to place as much turrets as it possible with that talent your enemies when they are going to avoid zone with your 	
					
			Rock-It! Turret they have to go far away or be prepared to fight inside of them. It allows you also place the 	
					
			Rock-It! Turret behind walls.
20 lvl talent
	
					
			Miniature Black Hole - it makes your gravi bomb almost unavoidable, only enemies that has any escape mechanism are able to jump out of that but they have to waste their escape at this.
						 
												
							In teamfight you have to place as much 	
					
			Rock-It! Turret as it possible, but each one have to be enough far away of others to avoid enemies AOE all of your 	
					
			Rock-It! Turret instantly. Im not melee dpsing, totally. During whole fight im focusing to collect scrap to reduce cooldowns, spam 	
					
			Xplodium Charge and placing 	
					
			Rock-It! Turret wherever it is possible to increase damage your enemies are receiving.
When you push with boss and you take talent 	
					
			Reduce, Reuse, Recycle it is possible to place more than 3 towers (my record is 9, each one is doing over 100 dmg per hit, every second) so you can calculate how much damage you have placed. If enemies wanted to burst them down they waste their damage instead of killing your teammates.
Sharing replay how to play that build:
https://www.hotslogs.com/Replays/ShareReplay?ReplayShareID=11497
						 
											
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