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It brings more for camps, pushing and hero damage.
Together with auto attack build this is my favourite.
Also I agree with you that most people wont let you hit 4 times but if your team is also stunning them they really dont have much of a choice and it does tons of damage.
These are the reasons I prefer the 2 abilities but at the same time I can see where the frostshot can get an extra kill but I also like doing camps and not wasting mana on them when I dont have too.
At level 13 frostshot instead of giant killer. Cause this is not an auto-attack build and frostshot offers A LOT to this build. An extra escape or a big time slow so you can finish them off with your hungering arrow easier when they flee. You won't be using auto attack that much, so giant killer is a waste slot IMO.
At level 20 bolt of the storm instead of storm of vengeance. Cause 9 out of 10 players won't let them stun 4 times. Not even 2 times, as it's very, very easy to escape from this skill.
I disagree with some of the threat rankings though. Diablo is far more of a threat than Arthas with his stun/throw, but you have Diablo a 1 saying "just kite" (which you can do easily to Arthas), and Arthas a 9 only because you do less damage when his ult is up? I'd also put Gazlowe up higher for the reason you listed with Arthas; all those turrets eat up your hungering arrow hits so it's hard to do any good damage on him. I'd also put Nova a little lower, because as long as you can survive her combo she's very easy to burst down with all your arrows. If you can knock her out of stealth she's almost a free kill every time.
I also rarely take the 4-wave ult as my 20. If the team is melee-heavy or if we have good AE stuns (Diablo, ETC) I'll pick it up, but I feel like I get more use out of Nexus Frenzy. Especially since you now have long-range basic attacks along side your long-range hungering arrows!
I like this guide.