Kharazim: Everybody was Kung Fu fighting by BattlePuppy

Kharazim: Everybody was Kung Fu fighting

By: BattlePuppy
Last Updated: Aug 19, 2015
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Kharazim

Build: A Refreshing Punch

Level 1
Level 4
Level 7
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Level 16
Level 20

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"I have trained all my life to serve the Thousand and One gods. With their insight, I walk the dagger's edge between peace and war. By their grace, I can heal the wounded. When they wish to strike, I am their iron fist. I am Kharazim, Monk of Ivgorod. The gods speak through me. And they want a word with you!"

Veradani Monk


Kharazim is a the first support character from the Diablo universe in Heroes of the Storm. He abilities function around his healing potential and rapid melee attacks. Be he build for damage or healing, no player should under estimate this monk abilities.

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Combat Talent
Versatility
Q Ability
Radiant Dash
Mana: 30
Cooldown: 12 seconds
Kharazim has three different combat traits he can choose from. Each one activates on every 3rd basic attack. Jump to an ally or enemy. Enemies are immediately hit with a Basic Attack.
W Ability
Breath of Heaven
Mana: 60
Cooldown: 8 seconds
E Ability
Deadly Reach
Mana: 50
Cooldown: 10 seconds
Heal nearby Heroes for 130 (+22 per level) and give them 10% Movement Speed for 3 seconds. Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds.
Heroic Ability
Seven-Sided Strike
Mana: 77
Cooldown: 50 seconds
Heroic Ability
Divine Palm
Mana: 50
Cooldown: 60 seconds
Become Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health. Protect an allied Hero from death, causing them to be healed for 2500 (600 + 100 per level) if they take fatal damage in the next 3 seconds.

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Kharazim has three main focuses, each revolving around the combat trait chosen.

In this guild I'll be highlighting my favorite talents.






Transcendence
Tier: 1
Iron Fists
Tier: 1
Every 3rd Basic Attack heals the lowest nearby allied Hero for 46 (+6 per level). Every 3rd Basic Attack deals 100% bonus damage.
Insight
Tier: 1
Every 3rd Basic Attack restores 12.21 (+0.21 per level) Mana.





Foresight
Tier: 2
Overtake
Tier: 2
Radiant Dash reveals the area around the target for 3 seconds. Only one area can be revealed at a time. Basic Attacks while Deadly Reach is active increase your Movement Speed by 30% for 2 seconds.
Healing Ward
Tier: 2
Protective Shield
Tier: 2
Activate to place a ward on the ground that heals allies in an area for 1.95% of their max Health every second for 10 seconds. Activate to shield an allied Hero for 15% of their max Health for 5 seconds.





Echo of Heaven
Tier: 3
Way of the Hundred Fists
Tier: 3
Breath of Heaven heals a second time 2 seconds later for 50%. Radiant Dashing to an enemy causes you to launch of volley of blows dealing 198 (+18 per level) total damage instead of a Basic Attack.
Clairvoyance
Tier: 3
Cleanse
Tier: 3
Activate to reveal an area for 10 seconds. Enemies in the area are revealed for 4 seconds. Activate to remove all stuns, roots, silences, and slows from the target and reduce the duration of their reapplication by 50% for 2 seconds.





Seven-Sided Strike
Tier: 4
Divine Palm
Tier: 4
Become Invulnerable and strike 7 times over 1.81 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health. Protect an allied Hero from death, causing them to be healed for 2500 (600 + 100 per level) if they take fatal damage in the next 3 seconds.





Quicksilver
Tier: 5
Spell Shield
Tier: 5
Radiant Dashing to an ally gives you and the target 30% bonus Movement Speed for 3 seconds. Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
Relentless
Tier: 5
Fists of Fury
Tier: 5
Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%. Increases Deadly Reach's duration by 50%.





Soothing Breeze
Tier: 6
Circle of Life
Tier: 6
Breath of Heaven removes silences, blinds, slows and roots. Increases Breath of Heaven's healing by 10% for each other Hero in the cast range.
Blinding Speed
Tier: 6
Blazing Fists
Tier: 6
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1. Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 1 second.





Transgression
Tier: 7
Peaceful Repose
Tier: 7
Seven-Sided Strike hits 4 additional times. Divine Palm's cooldown is set to 5 seconds if the Hero does not die.
Storm Shield
Tier: 7
Epiphany
Tier: 7
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds. Activate to restore 32.81% of your maximum Mana and refill 2 charges of Radiant Dash.

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Builds


Kharazim
Healing Blow
Kharazim
Ah Da Da Da Da Da!
Kharazim
I will find you, and I will hurt you.
Kharazim
Keep it clean

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