Kharazim
Build: Main Support Healing w/ Transcendence

Level 1

Level 4

Level 7

Level 10

Level 13

Level 16

Level 20
Threat | Hero | Notes | |
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9 |
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Tyrande | Watch her stun! |
Twitch - Hobo_Stream
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Transcendence (Passive) Every 3rd Basic Attack heals the lowest nearby allied Hero for 46 + 6 per level |
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Iron Fists (Passive) Every 3rd Basic Attack deals 100% bonus damage. |
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Insight (Passive) Every 3rd Basic Attack restores 12.21 + 0.21 per level Mana. |
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Radiant Dash (Q) Mana: 30 Cooldown: 12 seconds, (2) Charges Jump to an ally or enemy. Enemies are immediately hit with a Basic Attack. |
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Breath of Heaven (W) Mana: 60 Cooldown: 8 seconds Heal nearby Heroes for 130 + 22 per level and give them 10% Movement Speed for 3 seconds. |
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Deadly Reach (E) Mana: 50 Cooldown: 10 seconds Your next Basic Attack increases your Attack Speed and Attack Range by 100% for 2 seconds. |
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Seven-Sided Strike (Q) Mana: 77 Cooldown: 50 seconds Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health. |
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Divine Palm (Q) Mana: 60 Cooldown: 60 seconds Protect an allied Hero from death, causing them to be healed for 600 + 100 per level if they take fatal damage in the next 3 seconds. (1500 @ Lvl 10) |
Fist Weaving Combo |
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Auto Attack - Healing Combo |
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Blink Heal |
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Early Game![]() +![]() +![]() |
![]() ![]() To manage your mana early, be sure that you are full when the objectives on the map are due. Use the wells and hearthstone! As long as you are not spamming abilities during the lane phase, you shouldn't have any mana issues. Additionally, be sure to start using some of your combos (listed above). ![]() ![]() |
Early Game![]() +![]() +![]() |
![]() ![]() During team fights, be sure to be in melee range of something! You can often get in range of a melee assassin going after your back line or you can find a tank to beat on for some free healing. Be sure that you are aware of your positioning as your healing range of ![]() ![]() ![]() ![]() ![]() |
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