Ninja Assassin by Ruddy Duckling

Ninja Assassin

By: Ruddy Duckling
Last Updated: Feb 17, 2015
0 Votes
Rating Pending
Build 1 of 1

Zeratul

Build: Evade but Deal DPS

Level 1
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Level 10
Level 13
Level 16
Level 20

Threats to Zeratul with this build

Threat
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Threat Hero Notes
1
Jaina Easy pickings. She has no escape at all and very squishy.
1
Illidan Easy too. Really squishy. Has nothing scary, and his escapes rarely come in handy against a zeratul.
2
  No Threat
3
Valla Harder than Jaina, but with a little blink work you can make her waste her abilities.
4
  No Threat
5
Raynor Easy to kill but has regen so be careful before you commit/reveal yourself.
5
Tychus Easy to kill. Just don't get caught running from him.
6
  No Threat
7
  No Threat
8
Arthas His aoe makes it hard to stay next to him and he can kill you quickly if you get caught without full health or low mana.
9
  No Threat
10
Tassadar He can make you visible with his trait. Also has good aoe to break your cloak. You cant deal much damage to archon until late game, and he can kill you VERY quickly.

Overall Goal of this Build Top

There are a lot of builds for Zeratul and they all have their reasoning.

This is a build that compliments lower level players.

Lower level players are not as good at spotting cloak, therefore this build focuses primarily on not revealing your position until you can secure some good kills.

While you give up some basic damage, you are more evasive and compliment team fights with your void prison ability, as well as your aoe damage on singularity spike.

Talent 1 Top


Greater Cleave

Best Option.

Regen globes are more for laners, which with this build, you will not do much laning.

Block Sucks...

Rapid Displacement is good. But I didn't pick it for this play style because after you reveal you want to kill your opponent, before blinking away.

Seasoned marksman is good, but you are much more effective with your damage with larger radius of Q.

Talent 2 Top


Sustained Anomaly

Best Choice because of Aoe. Being that your W is your most versatile and highest damage ability, adding aoe only makes it better.

Without this you will waste a lot of spikes. Not to mention all that can be done with an aoe spell that can still attach itself to someone/something.

Need I say more?

Talent 3 Top


Shadow Spike

This is where things get a little iffy for some people. The general pick is searing strikes. It gives a lot of damage and can help finish off people quickly.

However, with this build you're playing more of a chip damage style, so just W them down until they are able to be 1 Q-ed.

You sacrifice some damage here but you gain the opportunity to do a lot of sneaky sieging, as well as behind-base/fort kills.

Talent 4 Top


Void Prison

Much better than your other ult.

You can really change games with this.

From stopping a building from dying, to freezing enemies so you can pick up seeds/skulls at the boss, to saving your allies from timed ultimates, to rendering bosses useless for a moment, to separating enemy healers from team in teamfight. There is really no end to the possibilities of this spell.

The bonus is that you are unaffected, giving you maaaadddd escapes as well.

Talent 5 Top


Assassin's Blade

Lets you do more damage when you finally do break cloak, and gives you more movement speed while in cloak, which, with this build, is for most of the game.

Cant pass that up.

Talent 6 Top


Double Bombs

This is where you start to do crazy damage.

You can fire Singularity Spike twice, no one sees you do it, and your bonus damage for breaking cloak when you DO eventually go in for that final strike is more viable.

BUUUUUTTTTTT the real kicker for your W comes in the last Talent.

Talent 7 Top


Rewind

The best thing in the world. Now, you can fire 4 Singularity spikes without becoming visible.

Timed correctly, you can do a lot of damage and be relatively safe about it.

Example:
W 2x from cloak(preferably right next to your target)
Q and hit 2 basic attacks before blinking away (Effectively wasting the abilities of over zealous players).
Hit rewind and blink back(preferably after cloak has returned)
Q and then W 2x while he's running.(He WILL be running)

Very effective for hurting large groups and singles alike, all the while keeping you safe and sound. Also, with 4 singularity spikes without breaking cloak, you can siege like a champion.

Summary Top

I think this build has some real potential, especially at lower levels where cloaked units still frequently go unnoticed.

Happy Hunting

-Ruddy

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