Smells like Victory [Latest Patch 29.9] by Crackjack

Smells like Victory [Latest Patch 29.9]

By: Crackjack
Last Updated: Jan 26, 2018
9 Votes
Build 1 of 2

Blaze

Build: Anti basic attack

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Blaze with this build

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
  No Threat
9
Kael'thas Dont pick anti basic attack build against mages
9
Gul'dan Dont pick anti basic attack build against mages
9
Li-Ming Dont pick anti basic attack build against mages
9
Cassia Depends on what she builds
9
Kel'Thuzad Dont pick anti basic attack build against mages
9
Jaina Dont pick anti basic attack build against mages
9
Chromie Dont pick anti basic attack build against mages
10
Genji Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Tracer Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Samuro Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Lúcio Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Lunara Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E

Blaze

Build: Anti mage

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Blaze with this build

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
  No Threat
9
Falstad Depends on his build
9
Valla Dont pick anti mage build against basic attack heroes
9
Zul'jin Dont pick anti mage build against basic attack heroes
9
Greymane Dont pick anti mage build against basic attack heroes
9
Varian Depends on his build
9
Raynor Dont pick anti mage build against basic attack heroes
9
Tychus Dont pick anti mage build against basic attack heroes
9
Thrall Dont pick anti mage build against basic attack heroes
9
Illidan Dont pick anti mage build against basic attack heroes
9
Kerrigan Dont pick anti mage build against basic attack heroes
9
Sonya Dont pick anti mage build against basic attack heroes
10
Samuro Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Genji Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Tracer Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Lúcio Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E
10
Lunara Heroes with very high mobility is a big threat against Blaze because you wont be able to hit E

You know how to cook 'em Top

But what about learning a little on the advanced side, just so you know what you're doing!
So lets start off with the level 1 talents




Level 1 talents:

Adrenaline Stimpack: is my prefered pick in any of the builds because of the attack speed and the movement speed which both increase your damage output and your catchup for when the targets run away
I believe the attack speed and movement speed also stacks with other buffs suchs as Bloodlust, Stim Drone, Crossfade, Amp It Up, Speed Barrier, Inspire and Pixie Dust

Endurance Stimpack: I would never pick this mostly because the shield is really bad and doesnt stay up for long, a few hits and its gone in no time

Neural Stimpack: This can be good, but i would still prefer Adrenaline Stimpack since Neural Stimpack only lets you cast your spells twice, maybe 3 times at max if you really stretch it
I believe this can stack with Nano Boost

New Habits: This could be a decent pick for survivability, but keep in mind you still have to collect Regeneration Globes

Level 4 talents:

Feeding the Flame: This could be a decent pick, but is only usefull for a Oil Spill build or a Flame Stream Build, also Incinerator Gauntlets allows you to ignite oil so you dont have to be dependent on Flame Stream

Adhesive Petroleum: Good for CC while they take damage but i dont find 30% that much to be actually useful

Oil Dispersal: Good for slow in a bigger area, this grants you 50% slow against the enemies hit by
Oil Spill, BUT! Once you ignite the Oil, the slow effect will be gone!
So i dont find this good, yet it can be a good catchup for retreating heroes

Meltdown: Good for AoE Damage reduction since Pyromania is a AoE damage ability working like Wildfire Bear but with a timer. As you hit people around you with Pyromania, you will reduce their damage output which is great for survivability and aiding the team

Level 7 Talents:

Crossfire: Good against squishy teams but requires you to hit with BOTH flame streams, which means if they move a little to the left or a little to the right, you will lose the bonus damage

Grill and Kill: Good if you have someone on your team who can collect the enemies in a clump so you can maximize and take advantage of the damage output from the Ignited Oil Spill but if there is no slow while the Oil Spill is ignited then they can just move away from it in no time, making this talent useless

Incinerator Gauntlets: Good for Exp soak, good for AoE Damage because of increased basic attack area
backing up Adrenaline Stimpacks use and you will also be able to ignite Oil Spill, but it requires a target to use Basic attack on

Level 10 Talents:

Bunker Drop: Good for damage protection and good against heavy CC teams, I only pick Bunker Drop
If they have a CC heavy team since Combustion can be Canceled by CC

Combustion: Good AoE slow and AoE damage, this can really turn the tides on the battlefield if you were to start losing a fight

Level 13 Talents:

Suppressive Fire: Good against mage assassins making their damage output lower, which will aid your team and increase your survivability

Nanomachine Coating: Good against Basic attack assassins making their damage output lower, which will aid your team and increase your survivability, It requires you to cast Oil Spill, but the enemies just have to touch the Oil to get the debuff for 2.5 seconds

Fuel Leak: I dont find this Talent very useful as i like to engage the enemies with Jet Propulsion
as it stuns on impact in a AoE, but this talent is only good for when YOU'RE the person escaping

Level 16 Talents:

Thermal Protection: Decent, requires you to hit Jet Propulsion, the buff only lasts 3 seconds, but allows you to cast Jet Propulsion faster

Heat Treatment: Healing which increase your survivability and you of course get more healing the more heroes you hit with Pyromania

Juggernaut Plating: Great against mage assassins plus the more spell damage you take while this is active, the bigger the shield will be once Juggernaut Plating expires

Level 20 Talents:

Fortified Bunker: I dont find this useful as people seem not to use the bunker at most plus i find the other talents better

Flash Fire: Decent for countering enemy slows as you would be slowed even more without Flash Fire
since Combustion slows YOU 50% already
It will also be good for retreating enemies

Burn Notice: This is my main pick as it adds slow for your Basic attacks and gives a DOT on heroes hit by your Basic attack, which is a increase in damage output. This stacks 5 times



Now for your engage tactics

E > D > W > Q

If level 10

E > D > R > W > Q

If you dont Hit E dont go in unless you're chasing or have the advantage
Otherwise just drop W and cast Q while backing out, just for the poke and scare

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