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TLDR guides: Butcher Patch
Questions: Twitter @addic03 or
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enjoy.
Use this build VS a team that can not kite you.
T1: Hitting a creep wave and a hero gives you mad lane sustain.
T2: Helps burst high mobility targets that might kite you after windfury is expended. Good mana management makes Mana Tide mediocre.
T3: Windfury is core to this build and everything else in this tier is mediocre at best.
T4: Earthquake is great build as you are in the thick of it and it stops people from running but Sunder is good initiation.
T5: More procs allows you to shrug off light AOE damage in teamfights.
T6: With the other WF talents you are probably the best duelist in the game.
T7: Blink + ult in middle of a team fight is really good for disrupting the flow of a fight.
Use this build VS a team that can kite you.
T1: Ok mana regen early, allows you to hit things in the backline if you are being zoned out.
T2: Extra passive procs good synergy with T6.
T3: Wolf allows you to hold a target just slightly longer.
T4: Sunder is great for splitting people from their team also pretty good damage to finish someone running. Earthquake is not as good for this build as you may not be in the thick of battle but a extend team can make it work.
T5: More wolves per fight, grace of air isn't bad either.
T6: Good AOE damage in teamfights and give you great wave clear.
T7: For the lulz, blink is prob better if you are super cereal but cross map saves are so #mlg360noscopebbqmcdonaldsronpaul2012yugiohdungeonskazaalitedewritos
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