Junkrat Abilities & Talents :: Heroes of the Storm (HotS)

Junkrat

Title: Junker Demolitionist
Role: Ranged Assassin
Franchise: Overwatch
Price: 750 Gems | 10k gold

Statistics
Health1,350(+4.0%)
Regen2.80(+4.0%)
Atk Speed1.00 per second
Damage116(+4.0%)
The destruction of the Australian omnium left the area an irradiated waste and survivors like Jamison Fawkes were greatly affected by radiation. Now as the explosive-obsessed criminal Junkrat, he is renowned for leaving havoc and bedlam in his wake.

Explore Junkrat’s abilities including: combat trait, base abilities, heroic abilities, and abilities gained through talents. You can also find Junkrat’s talent tree at the bottom of the page.

Combat Trait
Detonate Mine
Detonate the planted Concussion Mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage.
Total Mayhem
Upon dying, drop 5 grenades that explode after 0.75 seconds, each dealing 250 (+4% per level) damage to nearby enemies. Deals 75% less damage to Structures.
HumanAbilities Junkrat, while Human, has the following Abilities
(Q) Frag Launcher
Launch a grenade that explodes at the end of its path or upon hitting an enemy, dealing 128 (+4% per level) damage to nearby enemies. Grenades can ricochet off of terrain. Deals 50% less damage to Structures.

Stores up to 4 charges. Frag Launcher's cooldown replenishes all charges at the same time.
(W) Concussion Mine
Place a mine on the ground. Junkrat's Trait can be activated to detonate the mine, dealing 180 (+4% per level) damage to nearby enemies and knocking them back. Junkrat can also be affected by Concussion Mine, but takes no damage.

Limit 1 active mine.
(E) Steel Trap
Place a trap on the ground that arms after 2 seconds. Deals 130 (+4% per level) damage to the first enemy that walks over it and Roots them for 2 seconds.

Limit 1 active trap.
Channeling RIP-Tire AbilitiesJunkrat, while Channeling RIP-Tire, has the following Abilities
(Q) Jump!
Activate to make the RIP-Tire jump. Can be used to pass over terrain and Structures.
Heroic Abilities(Granted at level 10)
(R) RIP-Tire
Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 475 (+4% per level), 625 (+4% per level), or 775 (+4% per level) damage to enemies depending on how close they are to the center of the blast (with the highest amount near the center).
(R) Rocket Ride
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.5 seconds, Junkrat lands, dealing 750 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Altar and gains 150% additional Movement Speed until dismounted.
Abilities Gained Through Talents
(Talent) Spread Volley
Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges.

Junkrat Talents
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