Anub'arak AoE!?! by Tonleigh

Anub'arak AoE!?!

By: Tonleigh
Last Updated: Oct 28, 2015
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Anub'arak

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Anub'arak AoE Top

So, here we go! This build allows Anub'arak to deal decent AoE (Area of Effect) damage. This benefits team fights, and I have never seen another Anub'arak use this 1 trait difference in mos every build! I have tweaked it, and made him useful!

We have our basic start. Anub'arak is mainly dependent on his shield ability, his "W". So, we want this to last longer. Most people try to do an all Beatles Build, which, don't get me wrong, is devastating, but it makes less of a tank than he should be.

My second trait, which is the one that has changed the game in my opinion (late game team fights becomes Over Powered). His basic attacks deal AoE damage, but does not reduce he initial hit. Now now, we know, Anub'arak is a tank and does not hit the hardest, but extra damage is extra damage! (helps in shrine and golem maps).

The rest of the traits are prety normal for a tank build, your shield ability now does AoE damage as well for the third trait, which also is great to have! You can tunnel in (with your team behind you) for a team fight starter, first stun after team initiated fight or even catching someone, then use your shield and deal damage (if to catch, can be enough to kill them or so on).

Now, you are a tank, and by being a tank, you will take damage, and no healer can really heal you as fast as some people can hit you. So your ult should be the Locust ult, which heals you and deals damage (another AoE!). This can keep you alive in a team fight with proper healing (if needed).

Now, because your shield is very useful now, AoE and keeping you alive, we extend the amount of shield placed on your person! Better tank, and AoE!

This trait is he one that I personally change between two, depending upon the enemy team. If we are crushing and pressure is needed to continue, I use the one above. If it is an even game and/or they have high DPS (Damage per Second) characters, use the trait that slows when hit. This can help win / turn a game around. Trust me.

My last trait helps you continue to live longer and deal more damage without having to use any abilities. You gain a locust that is active 100% of the time that you are alive and deals damage to a minion or enemy near you and returns to you to give you health. If you want to change up, I'd advise the reduced incoming damage by 75%.

Well, there you have it! Enjoy and have fun! (:

-Tonleigh

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