This build is useful against a team that has little to no cc (specifically stuns or interupts) This is for fun when you want to solo push the core without help from an outside source.
Tier 1 Talents
Master of Destruction: YES
This will allow you to destroy their core 25% more efficiently and makes your mana cost go down by 37.5%
Bribe: Situational
This goes great with Mercenary lord, But if you're impatient and don't want to wait for a wave of minions I'd go with master of destruction.
Tier 2 talents
Mercenary Lord: YES
The core does 50% less damage to you.
Gluttony: Situational
Gluttony can be great for 1v1ing with azmodan because it gives you a better advantage in 1v1 and teamfights but Merc Lord grants you a better push and core doesnt do as much damage.
Tier 3 Talents
Bound Minion: YES
Bound minion is great for pushing when on a objective or unable to physically push lane, also It works great on catapults late game.
Infused Power: YES
Another charge of Laser can be useful for a total of 155% of the default laser (Combined with Master of Destruction) It brings keeps and cores down faster but doesn't have better minion pushing power
Tier 4 Talents (Ultimate)
Demonic Invasion: YES
This ult is huge against structures you can 1v1 a keep without minion support, You could also 1v1 core but I wouldn't recommend it, instead wait for a minion wave and then cast it on core + General + Laser
Black Pool: NO
Black pool can be great in fights and against minions but when you're moving with march of sin it's not as effective, and to cast another blackpool you'd need to stop channeling laser.
Tier 5 talents
March of Sin: YES! With march of sin you can avoid heroes by circling around core and also chase heroes while channeling on them I see no other alternate.
Tier 6 Talents
Demonic Smite: YES
Helps you push down lanes faster, End of story.
Imposing Presence: Situational
If you have a Illidan on the other team this is great against him or any other AA based user.
Tier 7 Talents
Perishing Flame YES
Cast on core = More damage = Faster Win = Happy Azmodan.
Forced Recruitment Situational
Doesnt help with core damage, use this if you want more control over lanes.
Levels 1-9
Level 1-10 is pretty simple just soak, help in team fights, and push lanes
Levels 10-19
This is where it gets interesting, you can keep sieging but because of ults you must be careful... Getting a pushing buddy is nice on these levels.
Levels 20+
This is the point where you should have Tier 1 and Tier 2 forts down on at least one of their lanes you wanna try to not be detected, get a minion wave to core cast ult + general laser and you can do so much damage to core sometimes winning.
Azmodan can be an absolute pain if he gets to the core, using this build you can easily get to the core and do some damage or possibly destroy it. I wouldn't use this build on ranked because usually the other team is smart enough to pick someone with stuns and they could completely destroy you.
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