High Dmg Assassin Build by Slunkx

High Dmg Assassin Build

By: Slunkx
Last Updated: Jun 4, 2016
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Build 1 of 2

Li-Ming

Build: Close Combat/Explosive Late Game

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Li-Ming with this build

Threat
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High
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Threat Hero Notes
1
Abathur Food
1
Chen No threat at all. Late game burns down just as fast as other characters. around 4 to 5 shots if done rite.
2
  No Threat
3
  No Threat
4
  No Threat
5
Lunara She can be a little difficult at times but later on she just becomes more kills to the streak.
6
  No Threat
7
Nova Nova can be a little bit a bitch. Especially til you get your shield at 16. She's able to bring your heath down pretty quick, but if noticed soon enough u can easily teleport away and be o.k.
8
  No Threat
9
  No Threat
10
Tychus His gatling gun burns you down within seconds and even with the teleport its not enough of a distance. Its not til late game when u can either teleport farther of gain a shield that he becomes manageable.

Li-Ming

Build: Distance Ballbeam

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

High DMG Top

Close Combat/Late Game

This build is not easy to master, Hence the hard difficulty, but once done, there are few who equal; especiall to other builds.

After hours of testing this character I've found a build that around 7 starts to form into an Hero killing machine rivaling Kaels DPS. It revolves around stacking bonus ability damage and teleport. Late game loosing the life from glass cannon is actual not that detrimental as you'd think because at level 16 the diamond skin plays of the ability bonus and u can pretty much spam a higher buff shield that make u near impossible to kill, especially with how fast you burn down any hero. Surprisingly tho, the damage doesn't differ much from the other build until late game, in which I've found this one to out do the rest. While stacking ability damage it buffs all skills giving them the same damage as they normally would while focusing just one, and you turn your third ability, teleport into a damage ability that really pulls this build together. Lastly having the heal for each hero take down is really essential, since you have low health, and with the ability bonuses you can pretty much full heal with each hero kill, making her a deadly assassin, especially if the game last until level 20+, having few equals that have come even close to killing me 1v1.

Distance Ballbeam

For this build to work, your not really going to need any ability that has anything to do with your auto attack because of the far range you'll need to make your Arcane Orb attack effective.

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