Summary Top
As a Valla main I got tired of not actually being useful other then being some kind of slow applicator. So now I have decided to carry like I am supposed to.
This build is 100% based on your ability to position and understand Valla's and your opponents limits. If you do not understand these two factors, you won't be doing much of anything for your team.
Both ults are good, and it will be completely up to user digression as to which one is used during the game.
Early game Top
People underestimate Rancor, 100% guaranteed that no one expects the damage you put out early. Against mages if you see them cast their spells, all in them and force them back. Be aware of minimap and position accordingly, don't let your aggression cause multiple deaths to ganks.
Once you hit level 7, you turn into the best hyper carry in game. The movement speed allows for easy skillshot dodges, mixed with insane chase potential and escape mechanics. You ARE the fastest hero in the game at level 7, so make sure you use that to your advantage.
On maps such as curse, I love to stay and push a lane. Rancor Valla absolutely destroys buildings and grenades obliterate minion waves. But I do not wan't you to play the game like a robo-goblin, just take advantage of situations to get an XP lead early.
Late game Top
If you are confident in your skills as a ranged assassin, and don't need to take the defensive talents, you will do all the damage. But if the defensive talents are needed, it's fine you still hurt(trust me).
Frost shot mixed with executioner = the hardest hitting auto attacks in the game(aside from butcher zeratul atm). Not only will this allow you to CC the enemy and deal more damage but mixed with you movement speed, this makes for an insanely easy time kiting around.
If you are on the defensive in the game because you are behind, don't worry take what you need to survive. Then continue to do the damage, just do not position as aggressively as you normally would.
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