The crux of this
Imperius playstyle is to hit your
Solarion's Fire in the center followed by
Celestial Charge which holds them in place for
Blaze of Glory's extra damage to trigger.
This engage will give you 2 charges of
Valorous Brand per Hero hit and will provide a decent heal
from
Battle Hunger.
Wrath of the Angiris requires hard CC to engage, since the delay is noticeable. A 15% slow from a completed
Consuming Flame can help you land the Heroic if you don't have CC to followup on.
I think on 13 you can either choose
Heat of Battle or
Divine Rage, but you'll likely end up taking the extra healing as it can help you survive against more damage.
At 20, the focus will likely be to take
Impervious to become Unstoppable and gain 75 spell armor for 2 seconds.
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