This build centers around maximizing
Arcane Orb damage from a distance.
It's both high in damage and relatively safe.
Power Hungry to increase your time in lane and the 20% damage boost is quite noticeable, offering clutch moments in PVP.
Ess of Johan provides cc and is always useful where Trimvirate can be a wasted pick very often.
Zei's Vengeance The increased damage here is what defines the build.
Disintegrate offers safer sustained damage leading to potential kill streaks.
Glass Cannon gives you the 15% increased ability damage, and as you're playing from a safe distance, the hp reduction is negligible.
Arcane Orbit This is where the build starts to become whole. You can caste from a distance and begin to whittle down high hp heroes, do significant tower damage, and bully lanes safely.
Tal Rasha's Elements is a pretty standard choice, cementing your niche as a long range heavy damage assasin.
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