This build is similar to Dragon+Curse+Pirate but the demolition helps you push lanes. When not collecting plants and dealing with their plant you can hold a lane. Demolition is very helpful for early game pushing and helping your team push late game. Use roaches on a fort then attack it to take out some ammo.
This is all about single target, the creep allows you to ward and hold areas better.
Dragon - Hold shrines and mid better
Curse - Get to the favor and creep it up
Pirate - Hold mid strong and ward it
Use the double Hydras to take out one target quickly or two targets slightly slower when in team fights.
This build helps clear camps and push lanes. It's decent for stopping the golem build up a wave of minions behind it. Also the AoE damage still helps in team fights. The builds main focus is more for objectives and lanes then heroes.
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