Mannoroth by porpeta

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Mannoroth

By: porpeta
Last Updated: May 3, 2019
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Mannoroth

King of Pit Lords


Mannoroth was a pit lord whose ruthlessness and vile cunning made him into one of the favoured lieutenants of his masters, Archimonde and Kil'jaeden, the champions of the Burning Legion. Known as “the Destructor” and "the Flayer", Mannoroth was the barbaric leader of the pit lords when the dark titan Sargeras subjugated them and bent them to his will. When Archimonde was placed in command of the pit lords, he recognized Mannoroth’s value as a brutal, bloodthirsty fighter and made the pit lord his second-in-command. Mannoroth helped lead the Burning Legion in assaults on countless worlds, and led the first invasion of Azeroth.

STATUS

Role: Tank


HP: 2900
HP Regen: 5.50


Mana: 490(+10)
Mana Regen: 2.90


Attack Damage: 115
Attack Speed: 1.15
Attack Range: 2.00


Damage and HP Scale: Increase 4% per level

Combat Trait

1
[D] Chaos Blade
[ACTIVE] Enchant the Chaos Blade with Fel power and Swing the Chaos Blade in an arc(from left side to right side of Mannoroth), dealing 125 damage to all nearby enemies and afflict Heroes targets with Fel's Mark for 3 seconds. Marked enemies are revealed, slowed by 10% and take damage equal to 1% of their maximum Health every second. Fel's Mark improves all basic abilities.


AoE Swing radius: 2.5 Units.


Cooldown: 7 Seconds
Cost: 20 Mana

Primary Abilities

1
[Q] Fel Eruption
Mannoroth strike the ground with Chaos Blade, after 0.75 seconds the target area will breaks and erupt a Fel energy from the ground, enemies are launched into the air for 1 second, take 150 damage and are slowed by 60% for 1.5 Seconds. Apply Fel's Mark into enemy Heroes.

If enemy Hero is marked with Fel's Mark, increase slow time by 1.5 Seconds.

Cast Range: 5 Units.
AoE: 4 Units.


Cooldown: 8 Seconds
Cost: 60 Mana
2
[W] Howl of Terror
Mannoroth lets out a terrifying howl that fears non-heroics(run away) units for 3 seconds, reduces the Damage of all nearby enemies by 30% and slows them by 20% for 3 seconds.

If enemy Heroes is marked with Fel's Mark, they are Silenced for 2 Seconds.

AoE radius: 3 Units.


Cooldown: 9 Seconds
Cost: 40 Mana
3
[E] Demon Rush
Gains 30% Movement Speed, 40 Armor and 50% Crowd Control reduction for 4 Seconds. The next basic attack will deal 50 bonus damage.

If enemy Hero is marked with Fel's Mark, next Mannoroth's basic attack will deal 150 bonus damage.


Cooldown: 14 Seconds
Cost: 50 Mana

Heroic Abilities

1
[R] Doom
After 2 Seconds, cast a special Fel's Mark into target enemy Hero, dealing 250 damage and applying a persistent Fel's Mark that lasts forever. The target will lose this Fel's Mark upon dying.

This special Fel's Mark can't be cleansed by anyway, except: Target need be stand still in Hall of Storms with full Health for 6 consecutive Seconds.

Cast Range: 5 Units.


Cooldown: 120 Seconds
Cost: 120 Mana
2
[R] Rain of Fire
Bombard an area with 3 waves of Fel Fire, dealing 150 damage each. Damaged enemies are marked with Fel's Mark thats lasts extra 3 Seconds.

Cast Range: 8 Units.
AoE Radius: 6 Units.


Cooldown: 40 Seconds
Cost: 100 Mana

TALENTS

TIER 1 - LEVEL 1

1) [PASSIVE] - When Mannoroth dies, he launch a Fel Fire around thats lasts until he respawn, Applying Fel's Mark into Heroes. AoE Radius: 4 Units.

2) [D][CHAOS BLADE] - Increases the radius of Chaos Blade by 30%.

3) [Q][FEL ERUPTION] - Quest: Hit enemy Heroes with Fel Eruption. Reward: After hit 15 times, Fel Eruption's radius is increased by 10%. Reward: After hit 30 times, Fel Eruption's Cast Range is increased by 20%.

4) [E][DEMON RUSH] - Quest: The healing provided by Regen Globes is increased by 50%. Reward: After Gathering 10 Regen Globes Demon Rush's cooldown are reduced by 4 Seconds. Reward: After Gathering 20 Regen Globes Demon Rush's cooldown are reduced by extra 4 Seconds.

TIER 2 - LEVEL 4

1) [D][CHAOS BLADE] - Reduces the Cooldown by 1 Second per enemy Hero hit.

2) [D][CHAOS BLADE] - Increase damage dealt against enemy Heroes by 35%.

3) [D][CHAOS BLADE] - Mannoroth deal triple damage against Enemy Heroes with Fel's Mark.

4) [W][HOWL OF TERROR] - If enemy Heroes is marked with Fel's Mark, Howl of Terror deals 250 damage over 3 Seconds.

TIER 3 - LEVEL 7

1) [D][CHAOS BLADE] - Add 1 extra Charge.

2) [D][CHAOS BLADE] - Mannoroth dash 3 unit range while swing the blade.

3) [E][DEMON RUSH] - Increase Crowd Control reduction amount by 25%.

4) [E][DEMON RUSH] - Demon Rush can cleanse Stun and Root Effects when is activated, but if it's happen will increase the Cooldown by 6 Seconds.

TIER 4 - LEVEL 10

HEROICS!

1) [R][DOOM]

2) [R][RAIN OF FIRE]

TIER 5 - LEVEL 13

1) (1) - [ACTIVE] Heal 10% of Mannoroth's maximum Health over 2 Seconds per each Active Fel's Mark. Cooldown: 30 Seconds.

2) [Q][FEL ERUPTION] - Increase Slow time by 2.5 Seconds.

3) [W][HOWL OF TERROR] - Increase range by 35% and Silence by 1 Second.

4) [E][DEMON RUSH] - Increase Armor by 35.

TIER 6 - LEVEL 16

1) [D][CHAOS BLADE] - Fel's Mark lasts 3 Seconds longer and increase the Slow amount by 15%.

2) [D][CHAOS BLADE] - If Chaos Blade hit a least 1 enemy Hero, Mannoroth Gains 50 Armor for 4 Seconds.

3) [Q][FEL ERUPTION] - Fel Eruption deals 50% more damage to enemies hit by the center of the eruption and increase Air time by 1 Second.

4) [W][HOWL OF TERROR] - Increase the damage reduction amount by 45% and if enemy Hero is facing(at melee range) Mannoroth, enemy hero will be Slowed by 30% and Feared for 2 Seconds.

TIER 7 - LEVEL 20

1) [R][DOOM] - The target has their his Basic Abilities recharge 50% slower for the duration. If target dies over Doom effect, reduces the Cooldown by 40 Seconds.

2) [R][DOOM] - Can cast the Doom into an enemy minion, after 4 Seconds when minion dies a Doom Guard will Spawn in your position. Doom Guard has equal Stats from Mannoroth and he apply Fel's Mark into Melee Range. Doom Guard lasts 20 Seconds. The Ability can be reactivated to retarget the Doom Guard.

3) [R][RAIN OF FIRE] - Cast Range become global and bombard with 3 extra fire waves.

4) [R][RAIN OF FIRE] - Gain 1 charge and reduce the Cost by 70 Mana.

5) [D][CHAOS BLADE] - Fel's Mark deal extra damage equal to 3% of their maximum Health every second and Mannoroth's Basic Attacks renew the Mark.

GREETINGS

Thanks for the attention and I hope you have understood my concept and also my English, I'm so sorry, this is not my main language. :)

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