My rework concept is focused in make the Lost Vikings more fit to team fight, less in a monster of soak.
The Current Vikings is able to get until 300% experience gain, by having 1 Viking per lane. This don't represent the Vikings essence from your game. In The Lost Vikings game they always work together, one helping the other in cooperation, and this is the focus in the rework.
Now TLV have a trait thats benefits to make the Vikings stay together and close around the teammates, giving armor and health regen. The "penalty" are the addtion of extra experience gain when Vikings are nearby, this will balance the experience gain to fill 100% when 3 Vikings are nearby, "collecting" the same experience amount from other heroes.
Each Viking has 40% experience gain by default. This will make the 3 Vikings will gain 40% individually, but this is 40% X 3 Vikings, totalizing 120% of experience gain in the battlegroung(1 Viking per lane), less that the current but more that other heroes, because this one "effect" don't are the essence from TLV.
With Vikings together they can be a great Support in the game, yours
[PASSIVES-AURAS] grants some buffs to allies, stay close to allies to help them with Health Regen, or Damage Vamp or Attack Speed buffs, and the "micro manegement" now is the positioning right the vikings in the fights and around the team. Olaf will "tank" and slow the enemies, and Baleog and Erik will deal damage and the trouble. Now has some talents to help they when together.
This is TLV, the true Triple Trouble!
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