Arcane Orb - Top the charts! by modrn

Arcane Orb - Top the charts!

By: modrn
Last Updated: Feb 3, 2016
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Build 1 of 1

Li-Ming

Build: Arcane Orb - Top the charts!

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Summary Top

I believe this to be one of the better builds currently for Li-Ming. You can swap out talents at lvl 1, 13 and 20, but otherwise this looks to be the most damage output possible. Also, it goes without saying that you can swap your ult dependent on what you would like to accomplish in the game. You may be able to get a bit more DPS using disintegrate, but I prefer Wave of Force for displacement.

Tal's at 20, if used correctly(which most of the time you will always have an ability off CD), will boost DPS substantially. If you wish to spec for more synergy with this talent, take Calamity at lvl 7 instead of Zei's. Be warned though, we really never should be utilizing our Tele to engage or deal damage, we are extremely squishy(even builing tanky and for shields).

Either way, try this out and let me know what you think!

Will continue to update this as well.

Talent Explanation Top

LVL 1


There are only two really valuable talents to choose from here.

Best Choice: Force Armor
This gives you a bit of mitigation which is what I prefer over any other choice. Considering you are generally spamming this, you almost always have a 50% damage reduction.

2nd Choice: Astral Presence
You could take this if you feel mana may be an issue late game, but most likely, it won't be.

Bad Choices: Power Hungry & Aether Walker
Although, Power Hungry is a pretty strong talent in lane, most of your team fights will be taking place at objectives and in the Jungle. 20 Seconds for a buff time is a long time though, so it may be good situationally on smaller maps. There is a strong chance though there will be times you aren't utilizing the talent, where as you will always utilize the others.


LVL 4


Once again, I feel there are only two really strong options here as well.

Best Choice: Ess of Johan
A lot of people choose Triumvirate here, but I prefer the displacement given to you by Ess of Johan. This can seal a kill for you, or assist in a disengage for your entire team.

2nd Choice: Triumvirate
You could take this if you feel mana may be an issue late game, but most likely, it won't be.

Bad Choices: Charged Blast & Dominance
You may be able to have some fun building for Auto-Attacks(Kind of like Lux in League using a Lichbane) using Charged Blast, but viability wise, this won't be a good choice.

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