This guide is a work in progress and as I learn some code I will be able to spice it up and make it look better.
Tyrael is a melee warrior who excels at initiating teamfights, dealing damage, chasing opponents and
supporting allies with shields and speed buffs. He is very mobile because of his sword El'Druin and
smite abilities. He is fairly tanky due to shields and can deal terrible terrible damage with smite.
Tyrael can be good at just about anything you choose to do.
Combat Trait:
Tyraels passive ability is Archangel's Wrath where he becomes invulnerable and explodes for 200 (+40
per level) damage after 300 seconds.
Abilities:
His Q El'Druins Might allows him to throw his sword to a location and deal 60 (+9 per level) damage to
nearby enemies and slow them by 25%. You can reactivate your Q which will teleport you to the blade and
slow for 25%.
Righteousness is his W which gives you a 200 health shield (+25 per level) and also shields nearby
allies for 80 (+10 per level) for 4 seconds.
Tyrael's E is smite where he can rake the target area for 75 (+12 per level) damage. Allies who move
through the targeted area gain 25% increased movement speed for 2 seconds.
Heroice Abilities:
His first heroic option is Judgement. Judgement allows Tyrael to charge a target dealing 125 (+10 per
level) damage and stunning them for 1.5 seconds. When he hits the target, nearby enemies are knocked
back and take 50 (+5 per level) damage.
Sanctification is his second option which makes all nearby allied Heroes, excluding Tyrael invulnerable
for 3 seconds.
Level 1: Purge Evil
Getting this talent significantly increases your smite damage to heroes. It is great for poking and
zoning away your opponents.
Level 4: Retribution
This talent really helps with waveclearing and those teamfights where everyone clumps up together.
Level 7: Battle Momentum
Together with Retritubution from level 4, your smite will be a on a very low cooldown considering your
are constantly auto attacking. This talent is great for chasing which Tyrael is great at doing.
Level 10: Judgement
This heroic talent allows Tyrael to get into the middle of the action by closing the distance from a
good length. This ability can be used to initiate teamfights and can also be used to chase an opponent
down. The cooldown is pretty long so find some minions or mercernaries to attack in order to bring it
down with Battle Momentum.
Level 13: Cast Aside
Cast Aside is one of the reasons why I play Tyrael. Cast Aside is a talent that is great for chasing by
pushing heroes towards you and your team, or pushing enemies away to peel for that Nova trying to run
away.
Level 16: Blood for Blood
This ability can be great for chasing or retreating because of the slow and heal. It can also be used
as a nuke to take away a large amount of health from the target. The more health they have, the more
damage it will do.
Level 20: Resurgence of the Storm
We all know this will be getting nerfed eventually because right now it is quite overpowered. This
talent makes games last way longer then they should. With this talent active you can try to kill
enemies who do not have it and assuming you both die in the fight they'l be on a ~60 second deathtimer
longer than you.
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